
##############################################################
#                  Intercity Highway V1.0                    #
#                                                            #
#             build by Illspirit & ODIE (12/2002)            #
#                      illspirit@cox.net                     #
#                 members.cox.net/illoominati                #
#                Heiko.Feege@t-online.de (ODIE)              #
#                    www.Stunt-Park.de.vu                    #
#                                                            #
#                    suggestion by John266                   #
#                                                            #
#                   visit www.gtaforums.com                  #
#                                                            #
##############################################################


The Intercity Highway connects the entire city together and has 
seven exits. It is the first joint project by illspirit and ODIE.




Features:
=========

- about 9 kilometers of road 
- about 700 lights 
- two Road stops with gas station, hotel, restaurant and Highway Patrol Headquarters 
- 7 exit ramps, Portland: 3, Staunton Island: 2. Shoreside Vale: 2


Installation:
=============


- > copy the "Highway" listing into the listing../gtaiii/data/maps/ 

- > open the GTA3.IMG with Spooky's Img tool, look for the file "treepatch171_sub.dff" and delete it. 

- > add all DFF's to the GTA3.IMG file. Use Spookys Img tool (function: ADD) (newest version on www.gta3mods.com)
 
- > add both txd files to the TXD.IMG. Use Spookys Img tool (function: ADD) 

- > insert the following lines into the GTA3.DAT: 

IDE DATA\MAPS\highway\highway.ide

COLFILE 0 DATA\MAPS\highway\highway.col

IPL DATA\MAPS\highway\highway.IPL

(Make sure it says COLFILE 0, because this mod spans all 3 islands)


- > Open the file "INDUSTNE.IPL" and change the following three lines: 

1430, veg_bush2, 1390.17, -445.654, 49.8833, 1, 1, 1, 0, 0, 0, 1
1430, veg_bush2, 1386.57, -444.49, 49.8833, 1, 1, 1, 0, 0, 0, 1
1430, veg_bush2, 1385.98, -448.572, 49.8833, 1, 1, 1, 0, 0, 0, 1

to:

1430, veg_bush2, 1388.74, -466.93, 49.8833, 1, 1, 1, 0, 0, 0, 1
1430, veg_bush2, 1383.45, -462.903, 49.8833, 1, 1, 1, 0, 0, 0, 1
1430, veg_bush2, 1382.08, -467.786, 49.8833, 1, 1, 1, 0, 0, 0, 1


- > Now just start GTA3, and the exit ramps can be found in:

- Portland Trenton
- Portland St. Marks
- Portland Haarwood
- Staunton Bedford Point
- Staunton Rockfort
- Shoreside Witchita Gardens
- Shoreside Francis Int. Airport


Problems:
=========

You might experience sevreal island changes in the north/west curve between 
Staunton and Shoreside, this is because the Highway runs right along the 
border for the two areas there.
 
Depending on your system, it could be that the Highway will not work with 
other maps, especiallly large complex maps such as Orbital City and Werre 
Tower.  If you do have problems, try disabling other mods, and test it out,
then turn them on and test again one at a time.



We hope you enjoy!!!

illsprit & ODIE


Greetings and extra-special thanks to Steve M!













