Lamborghini Diablo Update Version 1.0a
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Contact: theten@gmx.de or ICQ 89169241

-NFS Model by: Yuri Antipin
-GTA conversion by: Sin5k4
-Update by: theten

+ Custom wheels optional (For Custom Wheels you need DMAGIC1's WHEELMOD!!!)
+ Roadster or Closed version optional

During the project i cried out a few times, thanx for help and support to:
FLYONFIRE, _Rich_, M4ck

NEW: 256x256 textures, car colorable, soil modeled new at the front,
     new ped_frontseat position, alpha damagetextures, chrome

This Addon-car replaces the Infernus!

content:
(I) MODIFYING A.S.O.
(II) INSTALLATION

(I) MODIFYING A.S.O.
If you want to modify/improve/host the Lamborghini Diablo Update, please ask me before doing it.
If you want to change or use the NFS nodel in any way: ask Yuri Antipin.


(II) INSTALLATION
How to install this thing:
I've chosen the Infernus to be replaced.
So, now let's install the car (I think everybody should already know how to, but here we go):

1: Start IMGTOOL, open the "GTA3.IMG" in 'GTA3\MODELS' and look for the "Infernus.dff".
   Delete it or rename it to "Infernus.dff.bak" or so.
2: Now go to commands and add the "Infernus.dff" of the L.D.Update (or for custom wheels take the dff
   out of the Custom_Wheel_dff folder). You can let IMGTOOL rebuild the archive, but you don't have
   to. Close the file.
IMPORTANT: TAKE THE INFERNUS.DFF OUT OF THE FOLDER THAT IS THE VERSION YOU WANT!!!
3: Now open the "TXD.IMG" and look for the "Infernus.txd". Delete it or rename it to
   "Infernus.txd.bak" or so.
4: Again use the "add" command and add the "Infernus.txd" of the L.D.Update. Again you can
   rebuild the archive. Close IMGTOOL.
5: Open the "Handling.cfg" (use Editor/Notepad) in GTA3\DATA and replace the Infernus's
   line with this one:
INFERNUS		1600.0	2.0	4.4	1.1	0.0	0.0	-0.3	70	1.1	0.80	0.53	5	340.0	39.0	4	P	11.0	0.52	1	30.0	2.2	0.1	0.30	0.3	95000	0.25	-0.14	0.53	8181	1	1	
6: Save "Handling.cfg" and open "Default.ide" (use Editor/Notepad) in the same folder.
   And again, replace the line of the Infernus with this one:
101,	infernus,	infernus,	car,	INFERNUS,	INFERNS,	executive,	10,	6,	0,	160,	0.75
If you think the wheels are too big, use this line:
101,	infernus,	infernus,	car,	INFERNUS,	INFERNS,	executive,	10,	6,	0,	160,	0.7

FOR CUSTOM WHEELS TAKE ONE OF THESE LINES:
OLD WHEELMOD VERSION:
101,	infernus,	infernus,	car,	INFERNUS,	INFERNS,	executive,	10,	6,	0,	167,	0.75
NEW WHEELMOD VERSION:
101,	infernus,	infernus,	car,	INFERNUS,	INFERNS,	executive,	10,	6,	0,	89,	0.75

7: Save "Default.ide" and open "Carcols.dat" (use Editor/Notepad). Use the following
   line instead of the old for good colors:
infernus, 70,70, 76,76, 59,59, 36,36, 51,51, 68,68
8: Save "Carcols.dat". Start the game....

Known bug:
Player Position: if you look left or right (for uzi-ying :D) the feet show through the ground
(won't change, because rescale of the model looks crappy). In 1st person uzi-ying you see the
player's hair stick into the roof, but you won't see anything from outside.

Model itself: I dunno why, but in a certain distance or in cinematic view the left door and
the windscreen like to disappear. I hope to be able to change it in a v1.1