------------------------------------------------------------MYTHS MOD 2 BY WARROCK2472&xSharks197-------------------------------------------------------------------------------------------------
                                                            --------------------------------------
                                                            CREDITS:Script and Mapping by Warrock2472
                                                            Modellazione 3D and Graphic Design by xSharks197
                                                            Veicoli Chuckup by Automan (attenzione  stato chiesto il permesso all'autore prima di pubblicare la mod non appartenente a noi)
                                                                        Skin and weapon took on the web
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Every monster eliminated not respawn after saved the game.
in the base==ALL WEAPONS THE SAN ANDREAS=== except minigun :)
RECRUIT GANG IN THE BASE? USE CHEAT SJMAHPE!!!
Sound not stopped? wait 1-2 minute
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LOAD GAME ''MYTHS MOD 2''
-------------------------

GUIDE.


--------------------------

1)PUT ALL .CS IN YOUR FOLDER CLEO 


2)PUT FOLDER ''MYTHS'' IN YOUR FOLDER CLEO


3)put all file fxt in your folder cleo_text


4)PUT ALL FILE IN THE FOLDER ''COUNTRY'' (mod) IN YOUR FOLDER 
COUNTRY IN DATA/MAPS/COUNTRY AND REPLACE.

5)PUT ALL FILE IN FOLDER DIRECTORY IN YOUR DIRECTORY THE SAN ANDREAS


6)EXTRACT FOLDER ''alci's img editor'' and ''IMPORT in alci's img editor'' in desktop
and open ''Alci's IMG Editor 1.5.exe''
click ''FILE'' open and OPEN IN YOUR FOLDER MODELS THE SAN ANDREAS
cutscene.img
click ''IMPORT (remove if exist)'' and GO in the folder ''IMPORT in alci's img editor''
and open folder cutscene.img and select all and click OPEN
OK NOW CLICK ''SAVE'' AND CLICK ''REBUILD''

7)click ''FILE'' open and OPEN IN YOUR FOLDER MODELS THE SAN ANDREAS
gta3.img
click ''IMPORT (remove if exist)'' and GO in the folder ''IMPORT in alci's img editor''
and open folder gta3.img and select all and click OPEN
OK NOW CLICK ''SAVE'' AND CLICK ''REBUILD''


8)click ''FILE'' open and OPEN IN YOUR FOLDER MODELS THE SAN ANDREAS
gtaint.img
click ''IMPORT (remove if exist)'' and GO in the folder ''IMPORT in alci's img editor''
and open folder gtaint.img and select all and click OPEN
OK NOW CLICK ''SAVE'' AND CLICK ''REBUILD''


9)click ''FILE'' open and OPEN IN YOUR FOLDER MODELS THE SAN ANDREAS
player.img
click ''IMPORT (remove if exist)'' and GO in the folder ''IMPORT in alci's img editor''
and open folder player.img and select all and click OPEN
OK NOW CLICK ''SAVE'' AND CLICK ''REBUILD''


10)PUT FOLDER ''MAP'' IN   DATA/MAPS


11)PUT ALL FILE IN FOLDER ''MODELS'' IN YOUR FOLDER MODELS
REPLACE ALL.

12)PUT ALL FILE IN FOLDER ''TXD'' IN YOUR FOLDER TXD
REPLACE ALL.

13)OPEN FOLDER ''SAVE'' AND PUT THE SAVEGAME IN YOUR FOLDER
GTA San Andreas User Files     

(LOAD GAME MYTHS MOD 2,IDENTICAL SAVEGAME)
CRASH SAVEGAME? gtasaf1.b? LOAD SAVEGAME gtasaf5.b!


14)PUT GTASA.EXE IN YOUR DIRECTORY THE SAN ANDREAS and replace.


15)OPEN default.ide IN FOLDER ''DATA'' AND ADD THE STRINGS

18900, alienware, alienware, rifle, 1, 30, 0        (WATCH SCREEN alien.png)

OPEN WEAPON.DAT AND ADD STRINGS (WATCH SCREEN alien2.png)


$ ALIENWARE			INSTANT_HIT	70.0 110.0 18900 -1		5	rifle		100	 60		0.74 -0.04  0.13    2  0	0.80 1.1 	 6 10  7	 6 10  7  99	7031


11)REPLACE STRINGS --handling.cfg--


CARGOBOB      20.0 	40.0 	0.2 	0.0 	0.0 	-0.1 	10 	0.65 	0.9 	0.5 	1 	200.0 	16.0 	5.0 	4 	P 	5.0 	0.45 	0 	40.0 	0.6 	0.03 	0.0 	0.50 	-0.10 	0.5 	0.0 	0.30 	0.7 	3 	2000B00 	0 	1 	1 	19 

REPLACE STRINGS --vehicles.ide--


548, 	cargobob, 	cargobob, 	heli, 		CARGOBOB, 	CARGOBB, 	null,	ignore,		1,	0,	0,		-1, 0.7, 0.7,		-1



13)REPLACE STRINGS
handling.cfg

LEVIATHN      15000.0 	200000.0 	0.1 	0.0 	0.0 	0.0 	30 	0.65 	0.9 	0.5 	1 	500.0 	16.0 	5.0 	4 	P 	5.0 	0.5 	0 	30.0 	1.0 	0.05 	0.0 	0.50 	-0.1 	0.5 	0.0 	1.5 	0.50 	1500000 	2004000 	400000 	0 	1 	0

vehicles.ide

417, 	leviathn, 	leviathn, 	heli, 		LEVIATHN, 	LEVIATH, 	null,	ignore,		10,	0,	0,		-1, 0.6, 0.6,		-1



14)REPLACE STRINGS

vehicle IDE:
483, 	camper, 	camper, 	car, 		CAMPER, 	CAMPER, 	van,	normal, 	4,	0,	0,		-1, 0.66, 0.66,		-1

handling.cfg
CAMPER       1900.0    4000.0   2.6    0.0 -0.5 -0.4 85  0.60 0.80 0.46 	5 120.0 16.0 20.0 R P 	8.5   0.45 0 30.0  	1.1  0.08  0.0   0.35 -0.10 0.4  0.5		0.2  0.50 26000 	4000c000	400000		0  1	0

Carcols.dat
camper, 1,31,1,0, 1,31,1,0, 1,20,3,0, 1,5,0,0, 0,6,3,0, 3,6,3,0, 16,0,8,0, 17,0,120,0



15)REPLACE STRINGS

--handling.cfg--

NRG500        600.0 	450.0 	4.0 	0.0 	0.0 	-0.4 	10 	1.8 	0.9 	0.5 	5 	390.0 	120.0 	15.0 	4 	E 	95.0 	0.5 	1 	35.0 	0.85 	0.15 	0.0 	0.15 	-0.16 	0.5 	1.0 	0.0 	0.15 	900000 	1204 	700000 	2 	2 	1
AND:
!	NRG500		0.25	0.10	0.30	0.10	55.0	38.0	0.95	0.60	0.5		0.1		30.0	-35.0	-0.012	0.7		0.6

vehicles.ide

522,	nrg500,		nrg500,		bike,		NRG500,		NRG500,		null,	ignore,		1,	0,	0,		16, 0.7, 0.65,		0



16)HANDLING.DAT REPLACE STRINGS

SEASPAR 300.0 7250.0 0.1 0.0 0.0 -0.1 5 0.65 0.9 0.5 1 500.0 70.0 1.0 4 P 20.0 0.45 0 30.0 2.0 0.1 0.0 0.50 -0.20 0.5 0.0 0.30 0.30 28000 2004000 400000 0 1 0


$ SEASPAR 2.50 0.95 -0.001 0.01 0.05 0.0020 0.5 0.0020 2.0 0.7 0.003 0.0 1.0 0.2 0.998 0.980 0.980 0.990 1.0 1.0 10.0



17)
handling.dat 

SPARROW       10500.0 7000.0 0.1 0.0 0.0 -3.0 80 1.65 0.9 0.5 1 800.0 100.0 1.0 4 E 25.0 0.45  0  30.0  2.0  0.1  0.0  0.50  -0.20  0.5  0.0  0.30  0.02  25000  2004000  400000   2    2   0

CARCOL
sparrow, 1,1, 17,17, 127,127, 109,109





18)
REPLACE STRINGS
TURISMO       30000.0 	30000.0 	2.0 	0.0 	0.3 	-0.3 	90 	1.3 	1.3 	0.5 	1 	3000.0 	250.0 	10.0 	4 	P 	100.0 	0.5 	1 	35.0 	1.0 	0.1 	0.0 	0.2 	-0.05 	0.5 	1.0 	1.2 	0.00000001 	2500000 	C0222004 	3A0003 	2 	2 	1
 file:
handling.cfg

REPLACE STRINGS
451, 	turismo, 	turismo, 	car, 		TURISMO, 	TURISMO,	null,	ignore,		1,	0,	0,		-1, 0.6, 0.6,		0
 file:
vehicles.ide

REPLACE STRINGS
turismo, 0,0
 file:
carcols.dat

REPLACE STRINGS
turismo, nto_b_l, nto_b_s, nto_b_tw
file carmods.dat



19)
REPLACE STRINGS
VORTEX        2000.0 	7500.0 	2.4 	0.0 	0.0 	-0.3 	50 	0.8 	1.0 	0.5 	1 	390.0 	90.0 	15.0 	4 	E 	60.0 	0.50 	1 	25.0 	0.5 	0.05 	0.0 	0.33 	-0.25 	0.5 	1.0 	0.65 	0.01 	900000 	2204 	400000 	2 	2 	1
AND:
$	VORTEX		2.0		2.0 	-0.0025   0.02	 0.10	0.001	-0.002	0.0003	0.0020	0.000	0.10	1.0	 1.0  0.2		0.995	1.000	1.000	0.998		0.0		0.0		10.0
 file:
handling.cfg

REPLACE STRINGS
539, 	vortex, 	vortex, 	plane, 		VORTEX,		VORTEX, 	null,	ignore,		1,	0,	0,		-1, 0.7, 0.7,		0
 file:
vehicles.ide

REPLACE STRINGS
vortex, 65,65, 125,6, 0,3, 6,0, 3,125
 file:
carcols.dat






20)OPEN GTA.DAT
AND ADD STRINGS      (((WATCH SCREEN GX.PNG END MAP.PNG)))

IMG MODELS\GX.img


# MAP
IPL/DATA/MAPS/MAP/map.IPL


21)OPEN GTASA.EXE AND CLICK ''YES'' AND ''YES''
----------------------------
GAME
 
LIGHT MOD
Cheat 'WMOD' Open Mod Light Gun
Cheat 'Y'  Off Light & Open


IN GAME
UFO KIDNAPPER
How to Use:
in game
-to activate/deactivate the searchlight+kidnap  press key HORN (H/Start)
-to ufo teleport press key HANDBRAKE (R2)
-You can also kidnap Pedestrians, driving people or another situation.


VEHICLE ''U.F.O SPEED'' 
Press 'secondary fire' key to move up faster
Press 'hand brake' key to move down faster
Press 'fire' key to move in x or y direction faster

MOD CREATE BY WARROCK2472&xSharks197
do not post / edit this mod without my permission.
MOD CREATE BY WARROCK2472&xSharks197
do not post / edit this mod without my permission.
MOD CREATE BY WARROCK2472&xSharks197
do not post / edit this mod without my permission.




