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  1. Vice City Stories Gang Guide Leader- The leader of the gang Weapons- The weapons the gang holds when in their turf on foot or in non-mission situations. Mission Weapons- The weapons the gang holds during missions. Turf- The gang’s natural turf. It’s where their vehicles can still be found after their Empires are gone. Initial Empire Turf- It’s where the gang’s Empires can be found in the beginning of the Empire business. Gang members can also be seen outside or near their Empires. Enemies- Gangs that shoot them on sight of have some kind of enemy signs during missions. Gang Vehicle- The vehicle that the gang drives Vance Crime Family Leader: Victor Vance Weapons: Baseball Bat, Pistol, Scorpion, Mac 10, AK-47 Turf: In front of every Empire owned by Vic. Enemies: Bikers, Sharks, Cholos Gang Vehicle: Admiral Comments: This is Victor’s gang. The gang will wield Baseball Bats and Pistols if they are outside Protection Racket, Loan Shark, and Prostitution businesses only. When you’re Empire is set to High-Roller Robbery, Smuggling, or Drugs, then they will have Mac 10s and AK-47s. The division of the gang that has Baseball Bats and Pistols will rarely to occasionally ride Admirals near Empires. The Empires are unlocked after the mission To Victor, The Spoils. Gang Members (Protection Racket, Loan Shark, Prostitution Branch)Gang Members (Drugs, Smuggling, Robbery Branch)Trailer Park Mafia Leader: Marty Williams Weapons: Baseball Bat, Pistol Mission Weapons: Baseball Bat, Machete, Pistol, Micro SMG Turf: Viceport, Little Havana Initial Empire Turf: Viceport (1-3 Empires, Can’t Takeover) Gang Vehicle: Admiral Comments: This gang might hold the record for the least amount of missions in the storyline before getting wiped out. After the mission D.I.V.O.R.I.C.E, the Trailer Park Mafia is finished since Marty is gone. Gang MembersCubans Leader: Umberto Robina Weapons: Fists, Pistol Mission Weapons: Pistol, Micro SMG Turf: Little Havana Enemies: Cholos Gang Vehicle: Cuban Hermes Favorite Radio Station: Espantoso Comments: Another name for the Cubans in Vice City Stories is the Los Cabrones. The name isn’t mentioned during the storyline, but in the multiplayer modes V.I.P. R.I.P. and Empire Takedown, it includes selecting your character to be the Cholos or Los Cabrones. Since the Cubans are allies to Vic and the Vance Crime Family, they are the only gang to last through the storyline that don’t have Empires. The Cubans are strong enemies to the Cholos. No, for those wondering, you can’t recruit the Cubans. Gang MembersGang CarCholos Leader: Unknown Weapons: Baseball Bat, Pistol Mission Weapons: Pistol, Micro SMG Turf: Little Haiti Initial Empire Turf: Little Havana, Little Haiti (4 Empires) Enemies: Cubans, Vance Crime Family Gang Vehicle: Cholo Sabre Favorite Radio Station: Paradise FM Comments: After the mission, Havana Good Time, the Cholos Empires are transferred to the Bikers if you’ve yet to take them over. They might be the Forellis of VCS since they aren’t exactly wiped out since Cholo Sabres can rarely be seen driving around Little Haiti and they can be seen walking around the road leading to the Junkyard and in front of the White Stallionz Bar. Gang MembersGang CarBikers Leader: Mitch Baker (Not Mentioned In Game) Weapons: Pistol, Micro SMG Mission Weapons: Pistol, Scorpion, Micro SMG, AK-47 Turf: Downtown Initial Empire Turf: Downtown, Vice Point (10 Empires) Enemies: Vance Crime Family Gang Vehicle: Biker Angel Favorite Radio Station: VCFL Radio Comments: The Bikers aren’t largely involved in the storyline. They’re only in a few missions. This is really the most annoying gang to deal with when attacking Empires since they spawn more often than Sharks when trying to destroy the Biker Angel outside their Empires. Unlike the Gang Rancher which is a big vehicle, the Biker Angel takes longer to blow up since you have to use manual aim. In the last Brian Forbes mission "Bum Deal" Bikers or a homosexual (gay for everyone else) version of the Bikers were at the White Stallionz bar. I'm not really positive that only the Bikers at that bar were gay or all of them were. The Bikers are the only returning gang from Vice City that didn’t have their leader reappear in Vice City Stories. Gang MembersGang BikeSharks Leader: Unknown Weapons: Pistol, Mac 10, Micro SMG Mission Weapons: Pistol, Mac 10, Micro SMG, MP5, AK-47 Turf: Prawn Island, Vice Point Initial Empire Turf: Vice Point, Washington Beach, Ocean Beach (13 Empires) Enemies: Vance Crime Family Gang Vehicle: Gang Rancher Favorite Radio Station: The Wave 103 Comments: The Sharks basically have no involvement in the storyline, but they are a big pain while taking over Empires. When in the process of taking them over, they come in huge four-door Ranchers and drive-by you like crazy. Be careful while taking over Empires on the east side because the Sharks don’t play. The Sharks primary name in Vice City was the Streetwannabes, but they dress completely different. Gang MembersGang CarMendez Gang/Cartel Leaders: Armando and Diego Mendez Mission Weapons: Micro SMG, AK-47, Rocket Launcher, Laser Sighted Sniper Rifle Turf: None Gang Vehicle: Sentinel XS Comments: The Mendez Gang doesn’t loiter on the streets. The Mendez mansion is located in Prawn Island where two Sentinel XSes are parked. During some of the missions involving the Mendez gang does include them driving in those cars. I wouldn’t consider this a true gang, though. Patrol Invest Group Leader: None Weapons: Fists, Pistol Turf: Various Areas: Vice Point Mall, Escobar International Airport, Starfish Island Gang Vehicle: None Comments: In Vice City, I probably would label this as a gang but in Vice City Stories, it’s a different story. They have no involvement in the storyline unlike Vice City and they really aren’t a gang, but I’m putting them here, anyway. The next gang I’m going to list is again, not a true gang. Gang MemberFort Baxter Military Leader: None Weapons: M4 Turf: Fort Baxter Air Base Gang Vehicle: None Comments: The Fort Baxter Military in Vice City has more gang characteristics since then, there were actually packs of them inside and outside of the air base, but here in Vice City Stories, you only see about groups of 2 or 3 walk around only inside the Air Base. They, again, aren’t labeled as a true gang. They shoot at Victor, when he is not wearing the Army Fatigues outfit. Sometimes, if you fly into the air base, they won’t shoot at you for a while (While not wearing Army Fatigues), then randomly they might have a large pack of them shooting at Victor. When having the Army Fatigues outfit on, the military shoot at Victor only when they are shot at (not when aimed at). Gang MembersGolfers Leader: None Weapons: Golf Club, Pistol Turf: Leaf Links Gang Vehicle: Caddy Comments: This is one of the 3-4 non-true gangs in Vice City Stories. The Golfers aren’t a gang. They just can be a group of 2 to 3 people playing a game of golf. Caddies usually only appear when leaving Leaf Links and going east to Vice Point. The only time they whip out their pistols are when you make Vic shoot one while they’re still on a Caddy, then go to a higher elevation (Like jumping onto a car). Then, they’ll whip out their pistols. It must be for some kind of protection or something. It’s almost like the Diablos do in Liberty City Stories that’s similar to that. Gang MembersGang CarSpecial Thanks: deadmanjeff for reminding me to add the Golfers. Noru for supplying me with the Vance Crime Family, Cuban, and Golfer pics. dwinch for the "Invisible Vic" cheat on cheatsync.net
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  2. Do the Bikers hang around Downtown at all
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  3. ^ This helps how? If you guys want any help or anything cropping those images down, or putting text or anything on them, i'm just a pM away... But i think TM has photoshop now anyway...
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  4. i dont like the mendez brothers,gangs and goons they are annoying me when doing missions
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  5. They can be seen in Ricardo Diaz's missions I don't really have much info on them to put them on the list. The weren't seen as much as the Mendez gang goons.
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  6. They can be seen in Ricardo Diaz's missions
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  7. No problem. Help out as much as you'd like. Edit: Though, err, the current way the gang info is right now would to me look better without table codes.
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  8. Heh, nice, I did miss that. I wonder how it crossed my mind.
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