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Dr.Dbl-Gee

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Posts posted by Dr.Dbl-Gee

  1. Not dead - New Trailer and Updates on da way. The long delay was caused because of my computer braking down but luckily it got fixed and all the files were recovered!

    Edit - Here, as promised, is the first trailer!

    And here is the promised Mission list (WIP):

    missionsra6.png

  2. Wassup guys, i just got back from Greece and i will post updates shortly. During my vacation i have been doin stuff for the mod on my laptob but i didnt bother posting... I did do a few little things and created a mission storyline but i have not managed to get it ingame yet (i might need an extra scripter). As soon as i get the stuff ova from my laptop i will post an update including the mission storyline.

  3. lol...u dun need an install script. it makes it a little easier, but...

    not really necessary i reckon.

    Exactly, that is why im not sure if i want to bother making one. But it would be more "professional" if it had one because there are very many files. Its a TC... I will think about it.

  4. Doc, did you know that for Ultimate Vice City, all you needed to do was download it onto your desktop and the files place themselves in the correct spots?

    Yes its through a setup. Or its also easy through mod installer if there is an install script... Its fuckin hard to make a setup file so i doubt there is gonna be one unless somebody helps me make one.

    And Air, yes i already started working on gang. On Prawn Island there is already a mafia gang.

  5. Thanks but dont worry, im not gone yet. Il be gone in 6 days so i still have some time. I have made a few things like for example:

    loadscreen1ff8.jpgloadscreen2ao0.jpg

    shootergx1.jpg

    Im moddin the screens and small stuff now. Soon i will move on to vegetation and other textures.

  6. This would not be hard at all to create but since its summer and im leaving to the beach i honestly cannot bother, sorry. Make a request on gtaforums and on multiple different gta gaming forums so you can get help faster.

  7. Sorry dbl post :bashhead: but i just want to announce that this may be dead for a while - ITS SUMMER!! So i might not bother (wasting time) moddin Vice City.... But i will not drop this. I will work on this and eventually bring the topic up again incase it dies. So expect updates not so soon.

  8. I could map anything if you want. :)

    thanks a lot for the offer. Do you know how to add IDE files to maps? If so you could help me solve the "Invisible buildings problem".... Im thinking of what else the mod might need in terms of maps.

  9. I think i know what might be the problem.... Maybe decompressed textures? because these are models converted from sa and strangely some textures do not load..... I cant get to this quite yet though. Don, if you could get peds, that would be awesome!

  10. Mapping, no. Scripting, no no. Modelling, yes / no. I can texture as well.. Editing, yeah! I can work on whatever you need me to, as long as it's one of the 'yes's' and not the 'no's'

    Thats exelent, but are you able to model peds? Im only able to model buildings using sketchup and stuff... Im pretty avarage at scripting and i can map but its tricky with weapons and Peds. I got the cars sorted out thought. They will be SA cars.

  11. Hey, if you need any help with the mod, I'm here. I've made a few mods before, mostly SA though.

    Thanks, nice to know. I admit though, i have no clue what so ever in modding SA. Exept for downloading mods made by others.... Are you into mapping, scripting, modeling or editing?

    Im still short on the HUD, Peds and weapons.... It be great to get some help on that.

  12. 1. why would you punch the walls?

    2. why would you care?

    and 3. enjoy IV, dont worry bout that

    And 4. Why are you bringing up dead topics.

    But since you did and i havent looked back on this since a month i wanna ask why are people such as L-RiC so paranoide?

    This topic is over a month old and you have made 4 replies basically saying the same thing over and over again exept for the escalade thing which is kinda true. Big fuckin deal, some people think its perfectly okay and some people dont but you dont have to keep repeating the same thing. Your asking me why i care punchin walls but i do not understand why you care so much about proving your point here. did i ever say i could ever make a game better than IV? all i said was that they still didnt fix this one bug, no need to flame on me for that.

    If i kept on repeating myself, id also have about 5000 posts by now but guess what i have other things to do (NOT punching walls lol).

  13. I mean, the building site doesn't exist, it's invisible.

    That means something is wrong with the col files. I will check on that soon. Its either the "generic.col" or the "ghostfabric.col"

    Do you have moo mapper? if so i can help you.

  14. i dont think there was a main.scm mod for this?

    but yeah its simple enough to install mods. as long as you can read and follow instructions. :P

    so it edited prawn island as well?

    i just went to the new island. is there supposed to be a texture or like something on the buildings, they r all plain white.

    No, in this beta there was no main.scm included and there also was no GPI (prawn island mod) included. You can download the GPI from my web site anyway. But by me the buildings next to starfish are fine its just the island with the factory which is screwed. Something happened to the TXD file i think. I will take care of that when im done with modeling the interiors.

    The GPI includes a Main.scm and you can view the trailer by clicking the link under my sig. It has a cheap mansion interior which im busy fixing right now. It looks really plain so far but i will improve it. Screenshots soon.

  15. Oh my goodness Doc, I can't figure out how to put in any of your mods. This is so FRUSTRATING!

    Its pretty simple, you gotta add the files inside "add to data maps" into your vc/data/maps. Then set limits in the readme and use IMG tool to replace/add the files. Then add main.scm into the data folder. And i dunno what else there might be. Its all just replacing files really or adding them....

  16. ahh nice, this looks pretty good.

    how big is all the files to download? how many files / total size?

    im downloading / reinstalling vice now gona test it out.

    i think i have the same problem as the guys above.. i took a few screenshots

    packed in a rar filehere

    one thing i noticed

    its REALLY dark. like, when it was 1am, u dont see tommy just a black outline. no its not my settings :P

    I downloaded the file and checked out the screenies. Thanks for your effort. By now in my game i have the same problem. Something is wrong with the models files and i will replace them before final release. right now im busy fixing the mansion interior in Prawn Island.

    Btw, what about the building sites? are they screwed too? Because by me its just that annoying island.

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