The JD
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Posts posted by The JD
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I re-read and know realise I do sound like one, Not intentional I swear, and 'The JD' dude....Jet ski's don't really class as buildings or places
Actually, I was merely quoting someone who posted earlier.
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Vice City with all the features available in San Andreas would be awesome. I'm talking about stuff like more planes, more bikes, cars, swimming etc. Also the timeline thing was good. They could make it like Ken Rosenberg went back to VC after running from Leone. Anyways, I would totally love to have VC on the PSP(Thats because I own one [V 1.50])
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First of all I seriously hope they get a better engine for the next GTA game. Interiors would be cool. I guesss a world where you can keep going north and eventually end up south would be cool as well(Round World). Another thing to go with the jet ski's would be a mod shop in the water, like a Pay'n'Spray except with NO2, colour selection and other stuff.
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I had a simliar problem with my GTA DVD. Before sending off for a new disc, it might be worth your while to make a virtual DVD-Image of your DVD using Nero, Alcohol 120%, UltraIO or any othert program. Once you've done that, mount it using Alcohol or Daemon Tools and Install it from the virtual drive. This method worked for me. I think it's because the damage to the disk is really minimal and any errors could be automaticaly corrected when the software makes a virtual image of it.
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You misunderstood. I do like the new design. I was merely quoting an earlier reference from the April Fools gag about how some people said that Rockstar's Source code was "Amateur".
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Yea, the new design does look good. Kudos to all those whose efforts paid for it. BTW wheelman101, it looks better than the official R* website because R* use, and I quote, "Amateur" source code, remember!
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I did use an installer. I used the San Andreas Mod Installer (SAMI). Also how can I have installed too many mods. A mod just replaces the textures of an already existing object. The game should be able to load them up just as it did the old textures. Secondly, almost all of my mods were downloaded from this sitre and I don't think that they are infected in any way. Lastly, if I messed up the DrawDistance, how do I fix it? Can someone post the working files that contain Draw Distance Information?
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Hi! I'm having a few problems with my GTA San Andreas game. First off, I'm not a modder. Although I'd love to be one I just can't get my head around all the elaborate principles involved in the tedious yet rewarding field of modding. Also VB is my language not C++. So go easy on the techno - babble although I'm pretty sure that it shouldn't cause any problems.
Anyways, my copy of GTA: SA is highly modded out. Most of them are car mods but I have got a couple of Building, Weapon and Plane Mods as well. I also edit the GXT files to change the names of the vehicles that I replace. Recently I downloaded and installed a few cars from JVT's latest collection that is on the home page of The GTA Place. It was after I installed these mods that I noticed that when I loaded up my saved game (Doherty: CJ's Garage) the buildings and roads keep appearing and then disappearing randomly.
For Example: I spawn outside the garage facing the railway station. The station takes a second to load up. Until then I can't see the windows, door, the grating on the windows, the row of trees outside the station, the road markings, anything. Once it loads up all of the above come into view but then in another second they all vanish only to start the loading process all over again from the beginning.
It looks like it's a bug with the Draw Distance and I think that it's trying to refresh too many times. It might be caused due to the enormous amount of modifications that I have made to this game. I could be completely wrong though! If you know what is happening then please help me out. This problem shows up in all areas of the game.
Another thing worth mentioning is that a long time ago I got a DrawDistance 10X Mod from here and used it for a couple of days before restoring the original timecyc.dat file. I don't know if this has anything to do with it but I'm just telling you in case it helps.
Anyways, thanks for taking the time to read all of this and if you can help then please do so. i'd be ever so grateful. The following is a list of all the mods that I have made to the game.(Yes, I do keep records.)
Buildings:
Broken Down Garage: Grove Street Autos
Wang Autos: CJ Showroom
Garage Opposite Pier 69: Chrysler Garage
Fire Station (San Fierro): FireHouse
Deserted Airstrip: Modified Airstrip
Planes:
Hydra: All Black Skin
Shamal: Multicolour Skin
AT - 400: Delta 747
Jetpack: New Textures
Cars:
Phoenix = Batmobile
Sabre = Nissan Skyline
Manana = Mini Cooper S
Infernus = McLaren F1 LM
Sultan = Mitsubishi Evolution VIII S
Turismo = Lamborghini Gallardo
Euros = Ferrari Enzo
Blista Compact = Toyota Supra
Regina = Skoda Superb GT
Hotring Racer = Audi RSQ
Bobcat = Dodge Ram
ZR-350 = Mazda RX-7
BF Injection = Ford Mustang SandRoadster
Admiral = Audi RS6 Haze
BF 400 = Honda CBR 600 RR
Mountain Bike = Diamondback Strike
Uranus = Citroen XM
Elegant = BMW 750il
Police Cars = Police Honda Integra
Clover = Dodge SuperBee
Mower = SuperMow
Sparrow = Firebolt
Freeway = Sith Speeder
Banshee = Cadillac Cien
Buffalo = Toyota Supra FnF
Taxi = Skoda Taxi
Elegy = Porsche GT3 Cup
Alpha = Porsche 911 Targa
Blade = Mercedes Benz CL65 Cabriolet
Stretch = Mercedes Benz CL65 Limousine
Picador = Mercedes Benz CL65
Cabbie = Checker Marathon
TowTruck = Chevrolet C20 TowTruck
Yosemite = Chevrolet Silverado
CargoBob = Big Bob
Faggio = Shopping Cart
Primo = Fiat Panda
Comet = Ford Mustang GT Convertible
Windsor = BMW Z4
Club = Honda Integra
Bullet = Ford Mustang GT
Majestic = Porsche GT3
Feltzer = Mercedes 500K
Sunrise = VC Viola II
Bravura = Aston Martin V8 Vantage
Linerunner = Scania 164L 580
Roadtrain = Scania 164L 580 V8
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Correct me if I'm wrong but I'm pretty sure GTA Chicago was an April Fool's gag.
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Hi! I recently downloaded a GTA SA Vehicle Spawner that spawns vehicles in the game. Its done in VB and works only on an EU exe i.e. the cracked one by Hoodlum or someone... All you have to do is, start the game, alt + tab out and then enter a vehicle ID in the box, hit soawn and your good to go! Problem is... all I've been able to spawn is the Hydra as it's vehicle ID is default in the text box. Does anyone have the ID Nos. to the vehicles in SA??? Thanks.
P.S: The Hydra's ID is 520
fave car in GTA
in General GTAVC Discussion
Posted
GTA VC: Infernus
GTA SA: Bullet
My All Time Favourite: GTA LCS: Thunder-Rodd