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flatface

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Everything posted by flatface

  1. the hell with roofs, i look at a rail then think how i canget into a grind on it then look to enhance the stunt further and further untill i get like a p2b-stoppie-cork-grind-truck sorta stunt.. bump - roof stunts bore the hell out of me.. also LOL at the "You can get higher in SA than you can in VC" comment.. VC height record FL on is 275 ft or something and SA's is what.. 200 max? and thats fl off.
  2. the worlds most complicated and expensive image converter MS paint should help much better lol, there are a bunch of different ypes of BMP's the wrong one could cause problems, 24bit is usually the right one but i recommend using png's anyway, paint also helps there (edit, save as -png)
  3. the problems most likely just that the car mod was installed wrong, go back and un do w/e you did then using the backed up files you obviously would have made *if not your screwed lol* then install them properly again , 1 by 1 and whenever you get the crash you know it was that vehicle that caused it and you can report it to the maker etc.
  4. I reckon the lonely mod and no radar is enough to be honest and SOL is just incase she gets bored of the small map.. whats she gona do if she finds a weapon and theres no one around? shoot at her car and be forced t walk around till she's put to bed? if so then she's learnt her lesson, weapons are bad lol.
  5. he's just a moron, try and ignore him yet keep the newer stunters that he's not a decent stunter or person and we'll be fine.. but i still think VC needs recognition... just best stunter and maybe best stunting video (for both VC and SA) IV isn't broken in enough yet i reckon but.. maybe next year for IV. if you guys need help with anything like.. pointing out levels of things, whats alright in stunting and all the no no's i'd be happy to help if it would encourage VC support.
  6. gtaf link http://www.gtaforums.com/index.php?showtopic=282256 and gtas link http://www.gtastunting.net/forums/index.php?showtopic=23627 i know the maker and he's turned his back on gta so.. if the links are dead i duno.. post at gtas and someone might have downloaded them and could upload them again.
  7. Well its practically finished now but.. im not releasing it untill atleast december. those rain deer are from a mod by switch designs, i used the texture to make it look like things but i wont have that in the final release. so far i've spent like 3 hours working on it. features, santa hat on tommy that moves more like a real hat not just a solid thing stuck on his head, new moon with rain dear flying past, icy water texture, snow on top of the tree's, xmas tree + presents in some places.. snow rather than rain and slow snow flakes rather than drops.. a new xmas ball thingy weapon + hud.. letters to santa on the ground and some other small texture easter eggs... before december i might make a sleigh and have it fly around. ohh and i've updated a few things since these we're taken.
  8. just looked in your award archive and noticed there was no best stunter (Vice City) ... why? San andreas stunting has been raped by the whole FL off situation where as VC is still as strong as ever.. there is 1 stunter trying to fuck VC over with FL off but no one likes him and he's a complete ass hole aswell so its al good but.. back on topic why was there no VC award? and will there be one this year?
  9. amazing job, the mapping is a bitch with map making lol so i got respect for ya do ya think you could give us a birds eye view of the whole map so far? EDIT: lol just noticed the tree problem, i put the generic max tree's ingame for a mod im half making just using models i've downloaded and i can just ge from max without modeling them i had like 20 near each other and didn't lagg with them at 17k poly's each.. but you also have big alpha chanels in yours which sometimes cause lag so blacken the center of the alpha's and leave only the outsides detailed, that plus lower poly tree's should help ya
  10. you have to have 3DSmax for this (im not sure but i think blender and Gmax work aswell) Zmod doesn't support peds so.. yeah.. go to gtaforums and search the modding tutorial section for a rigging tutorial, it tells you how to roughly rig peds and players, its not spot on and they will look like robots but.. its enough
  11. your making it far more complicated than it needs to be.. yeah its VC i only mod VC so trust me i know what im talking about. i'll get a link to the ghost town mod in a sec and um maybe download a total conversion map mod, no missions and depending on the stage of the mod it may already have no ped paths.. she might have more fun playing the new State of liberty mod with ghost town on.. the peds still have paths around VC but not the other maps (it has VC, gtaIII map (LC) and San andreas maps all in one aswell as a stunt park, bush land forrest thing and 3 new islands/city's made for the mod.) ok ghost town/lonely mod. the one thing he was unable to stop was the bus so very rarely you'll find a bus but that just stops lets 4-5 of the same guy off then drives off, make sure she doesn't run them down and your sweet lol (thats VC only) http://files.filefront.com/Lonely+Modzip/;...;/fileinfo.html it works in VC and LC so.. i would assume it'll work in SOL aswell. http://tjbp.net/gtastateofliberty.com/GTAF...(AngryBull).rar thats SOL, i haven't downloaded this latest versoin but.. its supposed to work, i should download it cause im semi a dev lol)
  12. download the ghost town mod and turn the hud off so she can't find the mission markers Lol.. she'll be able to drive around, fly around and do w/e without anyone else around to kill.
  13. 15k? (its been over 4 years since i played VC's missions )
  14. i was wondering if any1 would like to rite a walkthrough and or maybee some guides for gtavcs with me even though its only been out in aus for 10 days
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