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3ruce

Modding cars >__>

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Ok.. so...

I downloaded the ferrari enzo 2003 version it has the .txd, .dff and z3d files

Now, I got imagetool2 the one you can use with SA and I found a car I wanted to replace with the ferrari, first, I noticed if I right clicked there was an option to replace so I clicked replace and clicked on the .txd file of the ferrari, I played the game and when I spawned the car nothing appeared, I found this strange so I tried again with another car but this time, I backuped and deleted the file then inserted the ferrari file named the same as the original car.

I know i've missed out something or w/e

Help please?

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You have to replace both the DFF and TXD files with the same name in gta3.img, and depending on the vehicle you usually have to make some code adjustments as specified in the Readme file.

If you had done something wrong in gta3.img, the game would never have loaded, or it would crash when it tried to spawn the car. By not spawning it at all, that means it is struggling to make it exist. I had a similar problem recently, and that was caused by me not having the right line in vehicles.ide for that vehicle.

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You have to replace both the DFF and TXD files with the same name in gta3.img, and depending on the vehicle you usually have to make some code adjustments as specified in the Readme file.

If you had done something wrong in gta3.img, the game would never have loaded, or it would crash when it tried to spawn the car. By not spawning it at all, that means it is struggling to make it exist. I had a similar problem recently, and that was caused by me not having the right line in vehicles.ide for that vehicle.

=/ Umm.. thanks for the response but im still kind of lost..

So the txd files and the dff files of the car are both in the gta3 folder thing?

It's just really annoying having to find them..

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The DFF file is the model itself and the TXD is the textures on it. They are both required to be in the gta3.img archive for the vehicle to work, and they both need the vehicles internal name (like blistac or whatever, don't rename it "ferrari")

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The DFF file is the model itself and the TXD is the textures on it. They are both required to be in the gta3.img archive for the vehicle to work, and they both need the vehicles internal name (like blistac or whatever, don't rename it "ferrari")

But... when I downloaded the files...

They were called

sabretur.dff

and

sabretur.txd

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