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Useless information, but there it is


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CJ is left handed when he eats and puts money into machines, he's right handed when he shoots.

If CJ eats something while holding a weapon nothing special happens. If CJ drinks something while holding a weapon his right hand will become empty while drinking then the weapon will show up again.

If CJ eats something while wearing a jet pack (Chilli dog type of thing) he does so without using his hands.

If you put a car in the garage and let the garage door close your 'Sex Appeal' drops down to it's lowest possible level for the clothes you are wearing.

The moon is always in the center of the southern sky. (Ok, so that was a little obvious)

Motorcycles have a neutral boyance point (bicycles too) when in the water and won't sink to the bottom, the cop bike floats high enough that you can stand on it with waist up out of the water.

Train locomotives float in the water and never sink.

There are rocks scattered about that are breakable. They break into three pieces, two sit on the ground and the third one floats about a foot off the ground. After a few seconds all the pieces disappear.

Got useless info? Stick it. I mean, stick it here...

FYI: These observations have been made playing a PS2 on two different save files - one is a 100% completion and the other with no missions done whatsoever.

Edited by hypercoder
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OK, here's one quirk that I discovered in SA: When you perform a drive-by in a motorcycle, while accelerating, Carl shoots with his right hand; as we all know, almost all motorcycles (in real life or in fiction) have the throttle in the right handgrip. Unless if the bike is equipped with an accelerator/autopilot/automatic throttle device, such right-hand drive-bys on an accelerating bike are practically crapshoot to make...

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OK, here's one quirk that I discovered in SA: When you perform a drive-by in a motorcycle, while accelerating, Carl shoots with his right hand; as we all know, almost all motorcycles (in real life or in fiction) have the throttle in the right handgrip. Unless if the bike is equipped with an accelerator/autopilot/automatic throttle device, such right-hand drive-bys on an accelerating bike are practically crapshoot to make...

Rofl, yeah. Thought about it once when I was using my bike as fictional motorcycle, but never linked it to GTA.

Perhaps a peddle as throttel :P Some bike have them.

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Bicycles and motorcycles will still accelerate even though the drive wheel is off the ground (doing a Stoppie).

Pay n Spray will only paint a Stretch white even if it was a different color to begin with.

In vehicles with no doors (Tractor for instance) CJ still makes the arm motion as if he were opening a door.

The Caddy (golf cart) will do a perfectly silent 360º, no engine noise or tire squeal...

Pedestrians don't blink or even close their eyes when dead.

When CJ targets with a camera he holds his arms like he's targeting with a rifle and his left hand is in front of the lens.

The safe house in Mulholland has a diving board for a pool where the water would only be waist deep.

Pedestrians react to being targeted with a gun - but if you target them with the Sniper Rifle they don't care.

You can land a helicopter on top of the microwave tower (red and white thing) next to the VINEWOOD sign, even though it looks like it comes to a point. There is a second tower due west that has the same behavior.

The map shows 3 hangers, a cluster of 4 fuel tanks and another hanger extending west from the Maverick at the San Fiero airport - but the last hanger isn't in the game at all.

You can make CJ run around in his underwear and he'll still be packing all possible weapons and equipment while bare handed...

Using a Minigun you can shoot a vehicle until it explodes, shoot a vehicle with a driver in it and 4 seconds later it will explode a second time.

The Monster truck won't get a flat tire but a shot to the wheel will act as a hit against the whole vehicle.

The blue propane tanks in the trailer parks will explode if you shoot or run into them (push them out into traffic) but you can't damage the ones that are carried in the back of Waltons.

The ceiling lights in the open areas at the end of the corridors in the Jefferson Motel shine through CJs body but the ones in the hallways and rooms don't.

Everybody in jail smokes.

If you watch people that are jailed until there is a fight and one of them gets killed, then go to another jail - the body will be there too.

A plane flies over about every 2 hours.

All smokers are right handed.

The shadows from vehicles will pass through the ground beneath it - you can see them when you are under bridges. Same is true for headlights - you can see the effect of the beams.

If you kill a ped with your car and they get stuck to it - they won't drop their money or weapons until they hit the ground.

A Shamal under full acceleration is only 8% faster than if you fly it without using the throttle.

Edited by hypercoder
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I'VE FOUND ONE!

Oh shit, it's just the edit button.

I'll merge your posts, but that's 7 consecutive posts, could be a record :D

Yeah there is that - I'm used to other forums that only allow you five minutes after the original post for editing - after that it's a no-go. However since it's a prolonged option here I can take advantage of it.

Of course that means your post isn't useless and you have to delete it :rolleyes:

One disadvantage to using the edit button is that it doesn't 'bump' the thread. Since this forum is largely made up of lurkers (just looking for info) and slackers (hey, let someone else do the work) then if there are no other members participating and posting on this type of activity then the thread continues to fall down on the active list... :D

Now, with these thoughts in mind I'll compromise: Since there is no specific rule that requires the Edit button be used when adding additional information yet I've seen the issue raised before then how about I edit during the week yet create a new post the following week. This would limit the number of entries and at the same time would indicate the amount of energy and effort that goes into this type of endeavor. I see there is indeed some interest in this thread because the thread views continue to increase at a rate higher than the amount of new members joining the forums - this means people are coming back in for updates...

Edited by hypercoder
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The gang signs/tags/graffitti seen at night in the cemetery on the inside of the perimeter wall are only visible from 20:00 to 6:00. There are 8 signs total inside the cemetery and 2 on the outside of the wall. These are the same hours for car headlights, building lights and street lights to go on and off.

There is an open grave in the cemetery, into which you cannot fall.

Tall grasses move - as if gently wafting in the breeze.

If you get stuck under a car you will die within moments but if you park on a ped for hours then drive away the ped will get up and leave.

If there are a drink and snack machines next to each other: Press and hold the Purchase (drink or snack) button down, without lifting the button move to the other machine, CJ will continue making purchases on the new machine but will sound as if he is eating the other food item. BTW: it may cost you an extra buck to test this.

---------------------------------------------- 17 Jan '08 -------------------------------------------------------------------------------

Any vehicle with more than 4 wheels will always launch the front left wheel when it blows up. This includes Mower, Kart and Rhino.

CJ doesn't chew his food. (mouth doesn't move when he eats)

If you have acquired food to build up your health - your health bar will increase before you actually eat the food and your money counter will go down before you put the coin in the machine.

CJ can knock down light poles and traffic light poles bare handed (average = 2 punches) without suffering damage. He can also destroy vehicles bare handed... just takes longer.

You can break an aluminum light pole but not the glass lamp on it.

If CJ jacks a vehicle from the passenger side he won't say anything unless there is a passenger in the seat.

If you take off the Jet Pack while on a boat, car, plane or helicopter, the Jet Pack will fall through it and land on the ground.

The visible flames from a Molotov can be seen for 1 hour 33 minutes (game time) +/- 5 minutes.

Not all Molotovs will create flames.

You can spread fire by catching yourself on fire then standing next to a vehicle.

If you catch yourself on fire then get into a vehicle, it will catch on fire and explode. This works on motorcycles - but you have to do it twice. You can also blow up a Rhino this way. This will not work on a Fire Truck even if you see the flames from yourself while in the cab - if you back up you can see the flames coming out of the front of the vehicle it still will not burn.

If you stand on the hood of a vehicle that is on fire - you won't catch on fire, any other flames will spread to you.

Nitro will make your car accelerate faster - but it doesn't work in reverse.

Edited by hypercoder
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There is a 24-7 in Mulholland (1 block north of the Pay n Spray) that has nothing in it you can buy. The interior of this store is twice as deep as the length of the store on the outside.

The 69 cent store only sells things you can buy for a dollar.

Only about half of the cars have gauges on the dashboards.

CJ won't punch or kick while holding a camera.

CJ can stand on top of a convertable vehicle as if it had an invisible roof.

If you block traffic the cars behind you will honk - this includes Lowriders that are fitted with hydraulics - but if you drive that car there is no horn.

There are no fire hydrants in any of the cities. Yes there are - a few in Chinatown in San Fiero. rats...

CJ cannot be injured during the moment it takes to enter or exit a vehicle.

The Gasso in Dillimore has Grand Theft Auto: Vice City on the counter by the front wall.

In Blueberry Acres one city block north of Shady Industries, there are 4 farming areas. The southwest corner of the northeast farm has a telephone pole that is about 1/4 height. The rest of the pole is visible below ground.

The airport in San Fiero has a layer of water underneath most of the southern side as well as under the runway out into Easter Basin.

If you are walking through a carpeted interior (Atrium in Commerce) you can hear the crush of the carpet in your footfalls - but if you walk over stone or tile it still sounds like you're walking on carpet.

If you break a bench that peds are sitting on (without scaring them away) the peds will continue sitting as if the bench was there, (try coming up behind it with a bike or car and clip the end of it hard enough to break it).

The blades of the Combine Harvester only work if you're running over people.

If you slam into a car that is behind a police car at a light so it hits the cop - the cop will get out and blame the other guy and start shooting at him. Also if you bail out of a car at high speed so it rolls over peds or cops after you're out - you won't get a wanted level.

All plates on cars read "Los Santos", "San Fierro" or "Las Venturas" across the top - except for two. Those read "Hawaii" and "Massachusetts".

The dumpsters in Los Santos have locks on them.

If you walk into a police station carrying a gun or camera you instantly get a wanted level - but it's okay to walk in holding a knife.

While using a vending machine and holding the 'Purchase' button down, you can target and use the Sniper Rifle, Heat Seeking RPG and Camera while CJ continues to eat.

Edited by hypercoder
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There is a 24-7 in Mulholland (1 block north of the Pay n Spray) that has nothing in it you can buy. The interior of this store is twice as deep as the length of the store on the outside.

The 69 cent store only sells things you can buy for a dollar.

Only about half of the cars have gauges on the dashboards.

CJ won't punch or kick while holding a camera.

CJ can stand on top of a convertable vehicle as if it had an invisible roof.

If you block traffic the cars behind you will honk - this includes Lowriders that are fitted with hydraulics - but if you drive that car there is no horn.

There are no fire hydrants in any of the cities.

CJ cannot be injured during the moment it takes to enter or exit a vehicle.

The Gasso in Dillimore has Grand Theft Auto: Vice City on the counter by the front wall.

In Blueberry Acres one city block north of Shady Industries, there are 4 farming areas. The southwest corner of the northeast farm has a telephone pole that is about 1/4 height. The rest of the pole is visible below ground.

The airport in San Fiero has a layer of water underneath most of the southern side as well as under the runway out into Easter Basin.

If you are walking through a carpeted interior (Atrium in Commerce) you can hear the crush of the carpet in your footfalls - but if you walk over stone or tile it still sounds like you're walking on carpet.

If you break a bench that peds are sitting on (without scaring them away) the peds will continue sitting as if the bench was there, (try coming up behind it with a bike or car and clip the end of it hard enough to break it).

The blades of the Combine Harvester only work if you're running over people.

If you slam into a car that is behind a police car at a light so it hits the cop - the cop will get out and blame the other guy and start shooting at him. Also if you bail out of a car at high speed so it rolls over peds or cops after you're out - you won't get a wanted level.

All plates on cars read "Los Santos", "San Fierro" or "Las Venturas" across the top - except for two. Those read "Hawaii" and "Massachusetts".

The dumpsters in Los Santos have locks on them.

If you walk into a police station carrying a gun or camera you instantly get a wanted level - but it's okay to walk in holding a knife.

While using a vending machine and holding the 'Purchase' button down, you can target and use the Sniper Rifle, Heat Seeking RPG and Camera while CJ continues to eat.

How do you notice all that?

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There is a 24-7 in Mulholland (1 block north of the Pay n Spray) that has nothing in it you can buy. The interior of this store is twice as deep as the length of the store on the outside.

The 69 cent store only sells things you can buy for a dollar.

Only about half of the cars have gauges on the dashboards.

CJ won't punch or kick while holding a camera.

CJ can stand on top of a convertable vehicle as if it had an invisible roof.

If you block traffic the cars behind you will honk - this includes Lowriders that are fitted with hydraulics - but if you drive that car there is no horn.

There are no fire hydrants in any of the cities.

CJ cannot be injured during the moment it takes to enter or exit a vehicle.

The Gasso in Dillimore has Grand Theft Auto: Vice City on the counter by the front wall.

In Blueberry Acres one city block north of Shady Industries, there are 4 farming areas. The southwest corner of the northeast farm has a telephone pole that is about 1/4 height. The rest of the pole is visible below ground.

The airport in San Fiero has a layer of water underneath most of the southern side as well as under the runway out into Easter Basin.

If you are walking through a carpeted interior (Atrium in Commerce) you can hear the crush of the carpet in your footfalls - but if you walk over stone or tile it still sounds like you're walking on carpet.

If you break a bench that peds are sitting on (without scaring them away) the peds will continue sitting as if the bench was there, (try coming up behind it with a bike or car and clip the end of it hard enough to break it).

The blades of the Combine Harvester only work if you're running over people.

If you slam into a car that is behind a police car at a light so it hits the cop - the cop will get out and blame the other guy and start shooting at him. Also if you bail out of a car at high speed so it rolls over peds or cops after you're out - you won't get a wanted level.

All plates on cars read "Los Santos", "San Fierro" or "Las Venturas" across the top - except for two. Those read "Hawaii" and "Massachusetts".

The dumpsters in Los Santos have locks on them.

If you walk into a police station carrying a gun or camera you instantly get a wanted level - but it's okay to walk in holding a knife.

While using a vending machine and holding the 'Purchase' button down, you can target and use the Sniper Rifle, Heat Seeking RPG and Camera while CJ continues to eat.

How do you notice all that?

Lol,yeah.How? You must have some good eyes.

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How do you notice all that?

Lol,yeah.How? You must have some good eyes.

Out in the 'real world' I'm an engineer and I have to do a lot of data analysis. What I'm doing here is intentionally studying object behaviors - all the things we use and do in this game are basically just data sets presented in a 3D, interactive graphical environment. So... I'm trying as many different things as I can for the things we do and use in the game. Most info out there relates to glitches and gimmicks or strategies so I decided to look for the stuff in the game that really is there although it doesn't serve any purpose towards beating the game - just stuff you can screw around with.

As you might guess it can take several days to test or verify something - one of the worst ones was finding out lowriders with hydraulics will honk at you. And yeah, some of it means I have to go into "Blue Hell" to see or verify.

Btw: The tallest building in Los Santos has 75 floors plus the Helipad on the roof - meaning the building should be about 780 feet high. But if you drive a motorcycle or bike off the roof you only get an Insane Stunt for 369 feet. Note: 369 is on a straight fall - if you start doing turns and stuff you can get much more.

Also - the unmapped Pay n Spray in Las Venturas is a 'Blue Hell' entrance. If you walk into or out of it you'll fall through the floor at the door opening to the street (PS2).

Edited by hypercoder
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Another uselessful (is that even a word?) note - you can carry anything into the police stations that doesn't show an

ammo count like knife, bat, sword or "gift". Camera, or spray can on the other hand trips off a warrant.

It's a word now! :coolthumbup: Nice add on the taking objects into the cop shop.

The Linerunner and other big trucks have side fuel tanks with fuel caps - but to blow them up with one shot you have to hit the fuel door in the bodywork behind the drivers door.

Taxis and cars with gang members driving are more sensitive to gunfire than other vehicles - fire a shot and they're the first to take off.

Just north of the 24-7 in Mulholland where you can't buy anything is a high tension tower that's not connected to anything else.

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Ok, you gotta try this one:

Get a vehicle you have to step up to get into - so far I've gotten this to work with Monster, Packer, Enforcer and Trashmaster but it wouldn't work with BMX, Esperanto, Primo, Towtruck or Utility Van.

Go to an outdoor Sprunk machine and park so the door is about 10 feet away from the machine. Buy a drink - as soon as you can (CJ is still drinking) run towards the vehicle and press the Enter vehicle button. CJ will not get into the vehicle BUT he'll be standing on an upside down Sprunk can even though you heard him crush the can. I've had a small collection of them all at once - can't move them, but you can pick them off with a weapon shot.

Update: You can keep setting the cans up so you eventually start getting some in a higher layer because you were standing on the cans - you can shoot out the bottom ones and the tops ones continue to float in the air. You can park a vehicle wheel on top of them and the tire will be lifted off the ground.

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Dead bodies will twitch if you shoot them.

Regina and Ambulance have the largest headlights of the vehicles.

When traffic is jammed up you can get inappropriate character voices for the drivers, ie: A chicks voice complains and then a Vago gang member steps out of the vehicle.

If you get a head shot on a driver the body will fall out of the door, if the drivers side is blocked the body will fall out of the passenger door. Sometimes the headless body will lift its arm and rest it on the window edge before falling out.

If you jack a bike that has a passenger then wait for the passenger to get on first he'll stay with you where ever you go.

Edited by hypercoder
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