The July issue of Official Xbox Magazine in the USA seems to have revealed a new feature that none of the other magazines have picked up on so far. The following quote from the magazine describes when Niko approached a car fom behind a prompt appeared on screen saying "Press LB to open boot", (that's 'trunk' for you Americans), the LB button on th Xbox controller is equivalent to the L1 button on PlayStation controllers.
"We also noted how, when Niko approached a parked sedan from behind in preparation to carjack it, an interface prompt approached in the upper-left corner of the screen: "Press LB to open boot." Boot, of course, is the British term for "trunk," leading us to wonder just what we might be able to stash in the backs of our cars-weapons, bombs, kidnapped people? Or even more interestingly, what we might discover in other people's boo-er trunks? For the moment Rockstar isn't saying."
Nothing more was said on it, as clearly Rockstar don't want to discuss this right now. It isn't clear whether we'll only be able to use the boot of a car at certain points in the game or on certain missions, or whether we'll be able to make use of it whenever we wish to.
Let us know what you think in our forums.
Source: GTAForums post
UK publication Playstation 3 Unlimited has a new 6 page preview of GTA IV. There are a few new minor details provided by the magazine in its June issue.
*UPDATE*: I have uploaded the unwatermarked versions of the screenshots, which hopefully you'll find are a little nicer to look at.
Several gaming websites have all published previews of GTA IV today, all of them including some brand new screenshots, in addition to digital versions of all the screens we've seen in print over the past couple of months. There doesn't appear to be anything new said in the previews, but links to the various articles are after the screenshots below.
Official artwork and new logos:
Rockstar have just announced through a press release that a "special edition" of Grand Theft Auto IV will be made available for both the Xbox 360 and PlayStation 3 versions. The special edition includes a little more than you normally get with "special edition" versions of popular games, details below from the press release.
The Grand Theft Auto IV Special Edition will be presented in a customized Grand Theft Auto metal safety deposit box. The box will contain:
- Grand Theft Auto IV on the Xbox 360? video game and entertainment system or the PLAYSTATION®3 computer entertainment system, both with special packaging
- The Grand Theft Auto IV Art Book, featuring never-before-seen production artwork from Grand Theft Auto IV
- Selected soundtrack CD from Grand Theft Auto IV, featuring new material from top artists, only available on this release
- An exclusive Rockstar keychain for the safety deposit box keys
- Completing the collection is a limited edition Rockstar duffel bag
This special edition will set you back .99 (RRP) in the USA, prices for other regions have not yet been confirmed.
Link: Take 2 Press Release
Issue #153 of PLAY, the UK publication we reported on last month because of a printing error with the IV logo is now out. The 5 page preview provides a couple of interesting tidbits, in what is otherwise full of information we already know about.
Thanks to MattyBlog for the scans.
German magazine GamePro recently published their preview of GTA4. It looks to be the same as all the other magazines we've reported on so far, simply reiterating what we already know. A couple of minor new details have popped up though:
Thanks to GTA-Xtreme.de for the news.
Apart from a number of magazine scans and screen captures from the first official trailer, we haven't seen any proper screenshots of Grand Theft Auto IV yet. However, an article published recently by the NYTimes which discusses the exclusion of the Staten Island borough appears to have included with it the first digital screenshot we've seen of the game. The image (below), which has been printed in a couple of magazines already, seems to have been resized from it's (presumably) original HD version, nevertheless, it's still nice to see something nice and shiny. Let's hope we get some nice high definition screens soon.
Official PlayStation Magazine Australia is yet another magazine with a GTAIV preview this month. As with the Italian one yesterday, there isn't much new to report on other than the few details below.
Thanks to Wehmer for the info.
Italy's version of Official PlayStation magazine have a preview of GTA IV this month, they also seem to have received the same demo as the other mags we've reported on so far. There isn't much new to say on this one if you read the new tidbits from OXM we posted about today. However, there are a few additional details to mention which clarify some of the things in said OXM article.
These details may be a little sketchy due to mistranslation, as obviously the magazine is in Italian so keep checking back for any further clarification we get on the aforementioned details. Also in the magazine is some new artwork, depicting a man laying on a sofa smoking an unknown substance.
Thanks to GTA-Series for the scans and translation.
The latest issue of the UK publication Official Xbox Magazine is carrying a preview of Grand Theft Auto IV. They seem to have received the same demo that was given to the likes of OPM and GameInformer, however there are some new details revealed.
Another noteworthy point was that there is confirmation (finally) that Niko is not Russian, and this confirmation comes directly from Dan Houser:
OXM: You've talked about picking culturally different neighbourhoods. Can you reveal any of the gang cultures apart from the Russians?
Dan Houser: I can't reveal gangs too much yet, but one of the things that appealed to us about a) this character (who isn't actually Russian, he's Eastern European, although there will be plenty of Russian gangsters in there) and b ) the story and the world [...]
Thanks to Loose Head for the scans.
A number of large gaming websites have been reporting on an interesting quote from Dan Houser, creative Vice President of Rockstar Games, in the latest issue of Official PlayStation magazine. The question posed to Dan regards the limitations of the Xbox 360, with it only being capable of playing games on DVD format, and the fact the "Core" system lacks a hard drive - 6GB of an Xbox 360 hard drive is reserved for system use and game features, such as in-game caching to speed up load times.
Dan not only confirmed that the Xbox 360 does limit what they can do with the game, but also suggested that the PS3 also has a few limitations of its own.
On PS3 you've got a guarantee that every machine is going to have a hard drive and, with Blu-ray, you've got plenty of storage, whereas on Xbox 360 there's no guarantee of a hard drive and you're working with the DVD format. Does that create limitations?
"Yep. To be honest with you we haven't solved all those riddles yet. Both of them have enormous challenges. Again, that's been an advantage having the guys at San Diego who are freakishly clever and full-time dedicated to us, but we're not there with either yet. There are problems on both. We'll get there with both, but both have their own particular pleasures and pains."
You can definitely count on Rockstar doing a great job with the game for both platforms, but which version, if any, will end up being a "better" buy? This question is probably only relevant if either you own both consoles, or if you don't own any and are still deciding which one to buy. The Xbox 360 seems to have greater limitations without it having a guaranteed hard drive, and the fact it uses standard DVD's, but then again, it also has exclusive content confirmed for it, while the PS3 version doesn't.
It's not clear what the specific limitations are for the PS3 version, but hopefully whatever they are they will be sorted out before October, the same goes for the 360 version. We'll update you when we get further information on the differences between both versions of the game.
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