I was just wondering, i noticed an extension on here for 3DS Max, it converts .DFF format to load in max.
But when i'm finished, where do i put my newly created file?
Even so, how would i tell SA that my newly create object is ready to be loaded into the game.
I'm new to Modding but i've always thought about the feature to load new objects.
I'm guessng this isnt pssible, given the name of the trade, 'Modding', also known as modifying.
So i guess i could just make a backup of the original file and keep it for safety.
Any tips on where i might find the main objects for SA? What Directory.