The two images attached herein are mods for the Sultan and the Jester, respectively. As you can see, both rims/wheels of the two cars are shaped/positioned OK, but the textures are missing. The 2 rims/wheels in the screenshots are fitted from Wheel Arch Angels. However, the stock ones that come with the car when it is spawned, which are provided by the modder, are properly textured.
For the APR EVO VIII (Sultan), the following files were replaced/added in the gta3.img file, using both Spark and IMGTool2.0. The same problem persisted.
wheel_sr2.txd (added to gta3.img)
wheel_sr2.dff (replaced in gta3.img)
Why did I add wheel_gn2.txd, you ask? It's because it never existed in gta3.img in the first place. (Could someone check this for me?)
The same goes for the Nissan 350Z (Jester):
wheel_gn2.txd (added to gta3.img)
wheel_gn2.dff (replaced in gta3.img)
The version of San Andreas I am currently running is a V2.0, with the downgrade patch to 1.0 installed.
Another thing I noticed is that the only savefiles I download off the net that work without crashing the game right after they load are v2.0 savefiles =S
This is the only problem I have with the game.
Looking forward to your contributions to this problem. Someone please reply quick T_T I can't wait to go all Tokyo Drift in GTA San Andreas xD
By the way, I have opened the wheel_sr2.txd and wheel_gn2.txd with TXDWorkshop and I can see the tyre textures properly.
Also, all the other parts that are available in Wheel Arch Angels, eg. front bumper, rear bumper, exhausts, spoiler, paint job and side skirts, all work and are textured correctly (as you can see from the screenshots).