Jump to content

tommie

Members
  • Posts

    2
  • Joined

  • Last visited

Other Info

  • Favourite GTA
    San Andreas

Profile Information

  • Gender
    Male

tommie's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Yes, but if you read my post i also mentioned a monthly fee. This would generate more income then it would ta actually make and sell a new game so in a finacial point of view it would nearly be stupid not to make the game take this path. Ofcourse this kind of project would be harder on consoles like the PS2 and XBOX#1, but for future consoles... well.... They will have no problem handling these kinds of features. NO ADVERTISING. -Spaz
  2. Different suggestion(s) Pt. 1 Well.. Reading a lot of these future request i don't really see anything that's really... new. Mostly there are "more" of what already is. Sure.. the speed-o-meter would be new, but.. Would it REALLY add to the game in a broad sense? No, not really. Different suggestion(s) Pt. 2 Futura GTA request: Non-static world / better real world simulation: - Anyone who got an internetconnection will be connected to a server. A server that dynamically updates all things within the world. In two years there won't be anyone that doesn't got an internet connection - really.. it won't. - The world is a real city. When any new building is built in the real city or demolished.. this will also show in-game (maybe not every piece of sh**-building.. but yeah.. you know). - No mission limit. Missions are constantly updated through the internet server. - Time is in real-time (or users computertime), so when it's night for you it's also night in the game. - Radiostations are real radiostations streamed through the internet (if internetconnection is found etc) - Pedestrians comes in all flavours, young and old (and yes... it could be a problem, but... only if the game has missions that specifically make you kill younger people etc? A sever penaly in-game could also solve this) Pedestrians are also constantly updated through the internet server. - The world is influenced by current real-life politics. Stock market, currencty etc. This can also be updated through the server. - Multiplayer missions and storylines. Play GTA.. but make a storyline that also require a friend (or bot if no friend..). Option to add / download other specially designed multiplayer missions but with up to 10 real people + voice chat ofcourse. All in all.. The new GTA should try to emulate a real city as far as it can be done. Using internet to constantly update the world itself, missions and all imaginable things could really make GTA4 to a game that would be out of this world. The main problem with all this updating would ofcourse be that it would cost money, but hey.. how much do you give for the ultimate experience? Tommie Hansen - Graphical design & communication. http://z.does.it - Online portfolio and artwork.
×
×
  • Create New...