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NTAuthority

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  1. New update released (0.2): - New achievements: That's Real Coffee!, Can't talk, can't warn, The Gang Burglar. Download link is in the first post, as always. Any ideas for achievements, post them!
  2. What is this modification? This modification adds a few achievements to GTA: San Andreas, like in GTA4. In the current version, there are 5 achievements. These are: - On Air: Enter a flying vehicle. - Back Into The Game: Complete the mission 'Big Smoke'. - That's Real Coffee: Get invited to a girlfriend's house after a successful date. - Can't talk, can't warn: Receive the deed to the Doherty Garage. - The Gang Burglar: Complete the burglary missions. How to install? 1. Make sure you have the .NET Framework 3.5 (may downgrade later versions to 2.0) and the Visual C++ 2008 runtime installed. A ASI loader could also come in useful. Oh, you need a V1.0 EXE for this to work. 2. Extract the ZIP file to your GTA: San Andreas directory. 3. Start GTA: San Andreas, but do not load a game -- Alt+Tab out first, and you should see a window with the dbn.account web site opened. 4. Log in with an existing dbn.account or create one. Sorry for this requirement, but it's the only way to store achievements server-side, and I already had this infrastructure working a long time. 5. To be sure, after logging in, exit SA, and restart it. Now try getting one of the achievements! You can see your achievements from your dbn.account profile. Credits Thanks to JGuntherS@NL at GTAForums.com for the SCM hook, which has been modified by me for working as ASI. Also, MSDN has been really useful. Download http://files.dotbas.net/SanAnchievements-0.2.zip (version 0.2, a bit less alpha) http://files.dotbas.net/SanAnchievements.zip (version 0.1, pretty much alpha) Screenshots Not available, the only visible UI is a login page, and the text box in SA.
  3. If they're RAR files, you'll need a extraction utility like WinRAR (free unlimited trial, only a nag screen) to extract them. If you've extracted them, and you got the .cs files, put them in the San Andreas\CLEO folder. They will then be loaded when you load a game.
  4. If you search Google for 'san andreas memory adresses' you will probably find most of the ones you can use for making a cheating program -- but why bother with such excellent applications already existing, like the San Andreas Control Center? (by the way, this posting page has a sickening advertisement on the top, blarg )
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