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Peanut_Butter_Jelly_Time!

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Everything posted by Peanut_Butter_Jelly_Time!

  1. yes but i wont anymore the one i have now is Peanut_Butter_Jelly_Time! and will always stay that way
  2. I don't really know ask pspboy he started it he will know.
  3. I don't really know ask pspboy he started it he will know.
  4. yeah pspboy made it originally i just made this topic for more members to join
  5. Hey everyone, I love stunting and I know you guys do to so my friend is creating a new stunt team called staunton stunters. Right now the forums for my stunt team are almost finished and we need members. So far there is only 11 members but if you want to join, post in this format. Name: Weaknesses: Strengths: 2 sample stunts: Why you would make a good addition: Thanks everyone and have fun!
  6. Hey all you guys I am new here i have heaps of mods to show of to heres one #cheat Cipriani's place v0.2 moveto(294.69,-543.90,40.57); object(0x01BF,90,0,180); move(-6.80,0.05,0.00); object(0x01BF,90,0,180); move(-7.00,0.05,0.00); object(0x01BF,90,0,180); move(0.05,-5.21,0.00); object(0x01BF,90,0,180); move(6.90,0.00,0.00); object(0x01BF,90,0,180); move(6.90,0.00,0.00); object(0x01BF,90,0,180); move(0.00,-5.46,0.00); object(0x01BF,90,0,180); move(-6.90,0.00,0.00); object(0x01BF,90,0,180); move(-7.00,0.00,0.00); object(0x01BF,90,0,180); move(-0.00,-5.78,0.00); object(0x01BF,90,0,180); move(6.90,0.00,0.00); object(0x01BF,90,0,180); move(7.00,0.00,0.00); object(0x01BF,90,0,180); move(-0.04,-3.17,3.20); object(0x01BF,0,0,180); move(-7.00,-0.03,0.00); object(0x01BF,0,0,180); move(-6.90,-0.03,0.00); object(0x01BF,0,0,180); move(-3.95,3.85,0.00); object(0x01BF,0,0,270); move(-0.00,7.43,0.00); object(0x01BF,0,0,270); move(-0.05,7.80,0.00); object(0x01BF,0,0,270); move(21.84,-15.16,0.00); object(0x01BF,0,0,90); move(-0.00,6.90,0.00); object(0x01BF,0,0,90); move(-0.00,4.10,0.00); object(0x01BF,0,0,90); move(-0.00,4.00,0.00); object(0x01BF,0,0,90); move(-3.89,0.64,3.30); object(0x01BF,90,0,0); move(-0.03,-5.20,0.00); object(0x01BF,90,0,0); move(-0.03,-4.95,0.00); object(0x01BF,90,0,0); move(-0.03,-6.03,0.00); object(0x01BF,90,0,0); move(-7.50,0.05,0.00); object(0x01BF,90,0,0); move(-6.30,0.04,0.00); object(0x01BF,90,0,0); move(0.03,5.87,0.00); object(0x01BF,90,0,0); move(7.00,-0.03,0.00); object(0x01BF,90,0,0); move(0.02,5.25,0.00); object(0x01BF,90,0,0); move(-7.10,0.03,0.00); object(0x01BF,90,0,0); move(0.02,5.09,0.00); object(0x01BF,90,0,0); move(7.00,-0.03,0.00); object(0x01BF,90,0,0); move(6.86,3.12,-3.30); object(0x01BF,0,0,180); move(-13.80,-0.09,0.00); object(0x01BF,0,0,180); move(6.59,7.35,-5.60); object(0x0204,90,20,270); move(-0.03,3.58,-1.30); object(0x0204,90,20,270); move(-8.81,-30.56,4.30); object(0x021B,0,0,180); move(2.04,0.09,0.00); object(0x021B,0,0,171); move(-2.04,2.02,0.00); object(0x021B,0,0,180); move(18.30,-3.17,0.20); object(0x0209,0,0,180); move(-17.94,-0.31,0.40); object(0x0251,0,0,255); move(1.86,0.09,0.00); object(0x0251,0,0,255); move(-2.25,2.19,0.00); object(0x0251,0,0,255); move(16.09,14.00,-0.90); object(0x0FF6,0,0,180); move(-13.36,0.58,1.90); object(0x0F9A,0,0,180); move(13.79,-16.84,-2.10); object(0x0FA1,0,0,180); move(-16.19,9.26,0.70); object(0x0DB6,0,0,180); move(18.10,-5.53,-0.10); object(0x0255,0,0,180); move(-0.50,3.97,0.10); object(0x0256,0,0,180); move(-7.81,-6.56,-0.10); object(0x020F,0,0,180); move(-9.91,3.69,0.00); object(0x020F,0,0,180); move(18.60,-3.44,0.00); object(0x020F,0,0,180); move(-5.47,5.52,6.00); object(0x020F,90,0,180); move(0.00,1.07,0.00); object(0x020F,90,0,180); move(0.00,0.26,0.00); object(0x020F,90,0,180); move(0.00,0.48,0.00); object(0x020F,90,0,180); move(-0.00,0.63,0.00); object(0x020F,90,0,180); move(0.00,0.62,0.00); object(0x020F,90,0,180); move(-0.00,0.75,0.00); object(0x020F,90,0,180); move(0.00,0.66,0.00); object(0x020F,90,0,180); move(0.00,0.58,0.00); object(0x020F,90,0,180); move(-4.60,0.00,0.00); object(0x020F,90,0,180); move(0.00,-0.87,0.00); object(0x020F,90,0,180); move(0.00,-0.48,0.00); object(0x020F,90,0,180); move(-0.00,-3.53,0.00); object(0x020F,90,0,180); move(-0.00,0.85,0.00); object(0x020F,90,0,180); move(0.00,1.77,0.00); object(0x020F,90,0,180); move(0.00,-0.76,0.00); object(0x020F,90,0,180); move(4.36,0.65,0.00); object(0x020F,90,0,180); move(-0.20,0.00,0.00); object(0x020F,90,0,180); move(-0.20,0.00,0.00); object(0x020F,90,0,180); move(-0.10,0.00,0.00); object(0x020F,90,0,180); move(-3.60,0.00,0.00); object(0x020F,90,0,180); move(0.30,0.00,0.00); object(0x020F,90,0,180); move(0.20,-0.01,0.00); object(0x020F,90,0,180); move(0.20,0.00,0.00); object(0x020F,90,0,180); move(0.10,0.00,0.00); object(0x020F,90,0,180); move(2.50,0.00,0.00); object(0x020F,90,0,180); move(-2.40,0.00,0.00); object(0x020F,90,0,180); move(0.30,-0.04,0.00); object(0x020F,90,0,180); move(1.90,0.00,0.00); object(0x020F,90,0,180); move(-0.10,0.00,0.00); object(0x020F,90,0,180); move(-1.60,0.00,0.00); object(0x020F,90,0,180); move(0.20,0.00,0.00); object(0x020F,90,0,180); move(0.20,0.00,0.00); object(0x020F,90,0,180); move(1.00,0.00,0.00); object(0x020F,90,0,180); move(-0.20,0.00,0.00); object(0x020F,90,0,180); move(-0.30,0.00,0.00); object(0x020F,90,0,180); move(-0.30,0.00,0.00); object(0x020F,90,0,180); moveto(277.70,-501.66,35.97); object(0x01EE,0,0,180); move(7.80,0.00,0.00); object(0x01EE,0,0,180); move(7.50,0.00,0.00); object(0x01EE,0,0,180); move(0.59,0.60,0.00); object(0x01EE,0,0,270); move(-0.60,7.43,0.00); object(0x01EE,0,0,180); move(-7.50,0.00,0.00); object(0x01EE,0,0,180); move(-7.50,0.01,0.00); object(0x01EE,0,0,180); move(-7.81,-0.57,0.00); object(0x01EE,0,0,90); move(3.07,-6.81,1.60); object(0x0CDB,0,0,180); move(4.30,-0.00,0.00); object(0x0CDB,0,0,180); move(4.20,-0.00,0.00); object(0x0CDB,0,0,180); move(4.30,-0.00,0.00); object(0x0CDB,0,0,180); move(4.20,-0.00,0.00); object(0x0CDB,0,0,180); move(0.00,6.55,0.00); object(0x0CDB,0,0,180); move(-4.40,0.00,0.00); object(0x0CDB,0,0,180); move(-4.00,0.00,0.00); object(0x0CDB,0,0,180); move(-4.20,0.00,0.00); object(0x0CDB,0,0,180); move(-4.30,0.00,0.00); object(0x0CDB,0,0,180); move(-2.11,-5.37,-1.90); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(0.00,-0.22,0.00); object(0x021C,0,0,180); move(0.90,0.03,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(1.10,0.00,0.00); object(0x021C,0,0,180); move(1.10,0.00,0.00); object(0x021C,0,0,180); move(1.00,-0.13,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(1.00,0.03,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(1.00,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.03,0.00); object(0x021C,0,0,180); move(1.10,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.07,0.00); object(0x021C,0,0,180); move(1.10,0.00,0.00); object(0x021C,0,0,180); move(0.90,0.00,0.00); object(0x021C,0,0,180); move(-0.10,3.31,0.90); object(0x0251,0,0,180); move(-1.30,0.00,0.00); object(0x0251,0,0,180); move(-1.40,0.00,0.00); object(0x0251,0,0,180); move(-1.50,-0.01,0.00); object(0x0251,0,0,180); move(-1.30,0.00,0.00); object(0x0251,0,0,180); move(-1.50,0.00,0.00); object(0x0251,0,0,180); move(-1.50,-0.12,0.00); object(0x0251,0,0,180); move(-1.60,0.00,0.00); object(0x0251,0,0,180); move(-1.40,0.00,0.00); object(0x0251,0,0,180); move(-1.60,0.00,0.00); object(0x0251,0,0,180); move(-1.70,0.00,0.00); object(0x0251,0,0,180); move(-1.80,-0.02,0.00); object(0x0251,0,0,180); move(-1.60,0.00,0.00); object(0x0251,0,0,180); move(-1.60,0.00,0.00); object(0x0251,0,0,180); move(-1.50,0.00,0.00); object(0x0251,0,0,180); teleport(287.40, -524.66, 36.28); Opinions
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