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About Roger_Swift_1983

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    Nobody Special

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  • Favourite GTA
    GTA IV
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  1. Roger_Swift_1983

    Rude mod request

    "No-one important" and recent convert to GTA modding, my fave GTA3 mod "Innercity Highway". I've been playing around with map editing software but finding it hard. So wondered if any better 'map editing' moding out there fancied a challange I'm working on it myself but not having much luck is to improve the innercity highway basically I've drawn out on the map what it I intend to create, the yellow is the existing highway and I want to add on the purple bits. Anyone else better at modding than me fancies this though?
  2. Roger_Swift_1983

    GTA SA Highway 420 mod problem

    Hi, still new to the GTA moding scene (previous PS2 versions owner) I have already been playing and LOVE the highway mods for GTA3 and VC and have those running perfect now. Have come to try the SA one, which the owner says isn't finished yet but the basic road layout is. http://www.waterdeepmudentertainment.com/deathsquad/index_sa420.html Anyway I have SA V1 (I know modding doesn't work on V2) and I follow the incrtuions excally to what it says to do but when I try to load the game it loads until you try to load saved game (or start new one) the game starts to load then crashes back to the desktop and I get the following. I've tried versions 0.5 and 0.75 of the highway and same thing happens. GTA:SA Crashed, Debug Info Follows: GTA Info: Version: EU 1.0 Last File Loaded: DATA\CARMODS.DAT Last Library Loaded: Error: Unknown Assembly Info: Exception At Address: 0x7C90100B Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION) Registers: EAX: 0x00000020 EBX: 0x00B71848 ECX: 0x7FFDF000 EDX: 0x00000020 ESI: 0x00000000 EDI: 0x00B71848 EBP: 0x0022FD0C ESP: 0x0022FCC8 It's not the end of the world and maybe I'll just have to wait for the mod to be properly completed but just wondered if anyone had any clues or ideas what this might mean?
  3. Roger_Swift_1983

    2 mods togther creates an error

    Thanks for that mod link, took my 3 days of messing around, installing, unstalling and then installing the whole game again but I've finally cracked it and have the 2 mods working both at the same time (just have them both installed and removed the extra ghost bridge that conflicted in the map mod software) although have to do it all in the right order for it to all work. I wanted a 3rd mod (Real GTA) as well in truth but can't have all 3 so will make do without it. Sorted got it all working perfect after 3 days of trying. Now I'm about start playing around with the Vice City intercity highway mod.
  4. Roger_Swift_1983

    2 mods togther creates an error

    Hello everyone. I am a BRAND NEW newbie to GTA moding, been playing the games for years (for the PS2) but have only recently switched to the PC versions because of all the cool mods I'd seen (via you tube videos) Anyway I have come here to start a message for a bit of help, GTA3 my favourite 2 mods I've been using Bridge To Ghostown and Intercity Highway, although the Ghost town bit ain't that good as such what I like about it is the extra bridge it adds between Portland and Staunton Island it's that bit of the mod I love. Getting to the point when you have these 2 mods running together it creates a problem the intercity highway and extra bridge between Stauton Island and Shoreside Vale crash and cross over each blocking the path off which is a problem. Has anyone else come across this problem? and is their a silution at all? What I really want is the Intercity Highway and the just extra Portland/Staunton Island Bridge on its own (without the ghost town bridge and Staunton/Shoreside bridge) how could I 'mod' the mod to just give me that one bridge but not the other add ons???