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Arthur™

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Everything posted by Arthur™

  1. Magicsl, congrats dude. EDIT: Can someone tell me whats the file id of liberty bank?
  2. In last beta, any bugs in models or hud or script. LINK TO BETA 3.1(LAST ONE): http://www.lcsteam.net/dump/Setup.rar
  3. We are working since 2008. We got that progress. I'll add beta 3.1 links soon
  4. I aint no being kid. I am 17 years old, i wont repeat it. So, good luck to you guys. If you guys need, i'll be ready to help. Ciao
  5. GTA: LCS PC Edition GTA: Liberty City Stories (original) was created as a result of a collaborative work of the young Rockstar Leeds, for which this became a great debut, and the creators of the series, Rockstar North. The game has been released for PSP in October 2005. Later, developers decided to port the game to Playstation 2. The port appeared in stores in June 2006. Description 1998. Liberty City. Two years before the well-known story of GTA3. How did Liberty City look before we first visited its streets? This time, in the center of all action is Tony Cipriani. Fo four years he has been hiding from mafia in foreign lands, but now he finally decided to get back to his home city. Unfortunately, Tony was not forgotten, and neither was the murder of a mafia don. Bloody cat-n-mouse games continue in Liberty City. The famous game, released for PSP and PS2, but not for PC is amazing in its quality! Beta 3.1.1 1) Map of Liberty City 1998. Full map of GTAIII-time imported. Portland: savehouse with interior, construction site in Hepburn Heights, ferry docks, textures of stores and other small changes, bar in Redlight District, Vincenzo's interior. Staunton Island: ferry docks, stadium, partially Fort Staunton. Overall: tree models, road textures, weather effects (weather is optimized to be LCS-like) 2) Mission code. First 7 missions for Vincenzo (Home Sweet Home, Slacker, Dealing Revenge, Snuff, Smash and Grab, Hot Wheels), 3 side missions (Noodleboy, TrashDash, Slash TV) and 2extra missions which were not in the original game, among which 1 racing mission (Racers Blow, Hepburn race). All car spawns, weapons, bribe, health, info pickups. Car destroyer at junkyard + working ferries. For the first mission, the cutscene is present (test mode, may be glitchy). 3) Original cars, pedestrians, weapons. 4) Good design, graphical effects ENB Series, original HUD and radar. Team Dageron (also known as Bbobik) - project coordinator, mapper, converter, scripter, modeler. CatZilla - scripter, fixer, converter. Author of the ferry script and all car spawns/pickup locations. Ìîñê - transport converter, converted most of the Liberty City autopark. ModMaker - (also known as HackMan128) - modeler of the ferry docks in Portland, the skate park, author of the HUD-a. Flashback - co-programmer, web-master, designer. SHOROOP - web-master, co-designer. Ash_735 - consultant, sound and texture converter. XEPOMAHT007 - general quality control, texturing, modeling Alek-say - video trailers, texturing Viger74 - mission script de-bugging, audio player dll coding Batuhan - modeler, texturing. Special thanks to GTAFanattic&XRK - authors of SA:LC, which was taken as the base. SA:LC is currently being developed by another team. Boris Vorontsov – author of the graphical package ENB series. (visit www.boris-vorontsov.narod.ru) SanLtd team – localisation team, who made high quality English and Russian fonts (visit www.sl.criminalrussia.ru). Mahmutil - member of «Giraffe3d» studio, modeler of Fort Staunton. Alexander - author of SA Interface editor, which let us further develop the HUD. (visit www.alexander.sannybuilder.com) Marfi – author of VCS:SA, participated in transport conversion. Hegeus.Roberto – author of Mafia Stories, participated in transport conversion. TripleAs – Director of the abandoned GTA:LCS->VC conversion project. oCain – author of SnowFX mod (adds snow in GTA). Team Website www.lcsteam.net – new, developing GTA-portal! Here you will find the latest information about original games of the series, download an enormous amount of material, modifications and so on. We invite everyone! www.boris-vorontsov.narod. ru – website of the author of the graphical package ENB series. www.sl.criminalrussia. ru – website of SanLtd team, which localises the GTA-series. www.alexander.sannybuilder.com – Alexander's website about GTA-modding programs. www.gtamaps.net – one of the most popular Russian GTA-Portals. Feedback Remember, we always need good people who are able to help us further develop the modification (modelers, scripters and even designers). You can write to me and I will gladly answer all your questions and listen to your suggestions. License Having acquired Liberty City Stories PC edition (downloaded, bought, or otherwise), you are obliged to accept the following agreement: 1. Most copyrights belong to the LCS team. Shared copyrights are reserved to their respectful authors. 2. The addon is free to distribute. You can put it on your own site, into p2p-networks or any other system of file sharing/hosting with the MANDATORY indication of authorship. 3. Commercial use is allowed strictly with LCS team's consent. 4. Resource modification or distribution of the mod "by parts" is strictly forbidden. Screens Dageron and ModMaker are inactive rightnow
  6. Dude, stop to be an ass-licker. You and me know why you doing that. You are doing that to dont be fckd up by Vans or Rwils. You was leaking their links, i know that. I dont want to be respondent with you, you are too younger than me. No way to misunderstand, i aint no saying i want to help. I just said, "if you guys need". I have read old posts. You saying "i am leader". I can see from team list. You are not. And i know you are not scripter -too. Spawning some vehicles aint no hard. I can script missions (thanks to Catzilla and Viger finally).
  7. aint no doubt, so stronger..

  8. Hi at first. So, i can see you guys wont stop talking behind me. So, i see, i need to explain somehting in here. I seeing the "stealer" posts for me, honestly. I am always doing my work -at all. If i need something, i am trying to get PERMISSION. If the author doesnt gives any permission, i am not going to use it. In a time, a guy called DJ sent me vans123's team's stuff as HIS stuff to me. As i have been leader, i have mapped them, no offence. Vans said, those models are HIS models. I told him, to dont use them. And i gave him CREDITS. He said "thanks" to me about it. I am NOT gonna use any of his stuff. I have CONVERTED my own Broker bridge, my own street diner right now. And i learnt building in 3ds max finally Its not that hard as i thought. Converting is not hard that too. About rwils, he was calling me as brother in a time and me was calling him as brother - too. But i dont got what happened to him. Thats not the problem. I have too much friends too I aint no againist or hater of vans or rwils or noelgamo I always loved you guys About magicsl33 guy, nah.. facepalm i can see there. He told vans i stole; GTAIV Trees, The tbogt chopper, water tank I was just joking with him about the tbogt files. And he sent them to me, i dont leaked And i aint no using them. I am not in any mod except GTA: LCS PC Edition right now. I am trying to make my own models. Like vans, like noelgamo, like Rwils, like quechus.. I was only know converting from LCS, VCS, IV and rigging. Now, i know how to use 3D Studio Max good. TripleAs teaching me Those things are not problem. I can delete the videos of IVSA things if you guys would like. And, i would LOVE to help if you guys need. I am started to convert from IV. I have converted following; * Broker bridge - %70 * Roman's garage * platypus - % 50 * 69'Th Street diner - %90 and made my own Liberty bank -so weird, cause of the textures So, i am sorry about the all bad sentences about me.
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