
TonyZimmzy
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A small blue marker will appear inside one of the open garages with a map on the back wall, you can choose six races, The first race you will recieve £1000, and by the sixth race your prize will be £6000, so it ups £1000 each race, this is a very good way to make cash, as you do not make much cash early on in the game. Also the entrance fee ups £100 each race, so by the sixth race it'll be £600. Go and save your game now, and you will still have an "R" for Roberto and a "G" for Gary. This time we're going to go to Gary's marker. Walk inside when you get there. "Call To Arms" CUTSCENE Sean walks up to Gary's house and knocks on the door, after a few moments Gary answers Gary: Ah, there you are, thought you had forgotton about me Sean: So, what did you need help with? Gary: I'm not gonna beat around the bush. I know who you are, and know that you probaly need serious cash for some vengeance, am I right? Sean: You're exactly right Gary: Come with me Sean follows Gary out the door as it fades to black. When it fades back in you're outside with Gary Gary: An aeroplane will be landing soon, It has alot of stuff that can be of value to me. This is a big risk I'm taking for you, so don't let me down Sean walks away from Gary as it fades to black FADE IN: GAME PLAY You're standing back where Gary's marker is, and you get a blip on your radar, grab a car and get to it on the abandoned airstrip, once there go into the marker CUTSCENE A small aircraft begins landing, as Sean watches it roll to a stop. Two men get out, three men approach them. They're making a deal, the camera goes closer to the men Man #1: We have a deal then? Man #2: We have a deal!? Ha Ha!! The two men that got out the plane are assassinated, and the three men begin unloading crates from the plane and a large truck pulls up next to them, and they get in, and the screen fades to black FADE IN: GAME PLAY Text appears across the bottom of the screen: "Make sure they don't get away with Gary's stuff!" You're still in the car, so begin driving after it, start ramming into it or shooting it. Once you damage it enough the men will get out. They're carrying AK47's. Waste them, and collect the ammo If you want it. Text will now appear on the bottom of the screen: "Take the truck back to Gary's!" once you get into it, you will get a two star wanted level. Avoid the cops, get to Gary's and drive into his floating blue marker to end the mission. CUTSCENE Sean gets out of the truck and slams the door, as Gary comes out of the house Gary: Ah, the stuff's in the back? Sean: Yup, now have you got my money? Gary: Hector! Get out here and pay the man! A hispanic man comes out of Gary's house and hands Sean some cash Sean: Is this it?. It feels a little thin Gary: We have much more work to do before you get the big pay offs, kid. Gary and Hector go inside as the screen fades to black, when it fades in, the mission is done. Mission Passed! £200 + Respect+!
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Now you should have a "J" icon, an "R" icon, if you havn't finished the Reject gang missions you should still have that. Next we're going to go do another Joanne mission. First save your game at Joanne's then go to her marker in her bedroom at home and walk inside of it. "Bang, Bang" CUTSCENE Joanne is smoking a cigerette and is talking on the phone. She seems edgy and distant as Sean walks into the room Joanne: Alright, I'll call you later Joanne hangs the phone up Joanne: That was my ex boyfriend Gary, he just told us that a shipment of guns on a train was coming through the Underground station in Five miniutes Joanne stands up and hands you a Tec 9 and she also packs a Tec 9 herself Joanne: Come on, you can drive Sean and Joanne exit her room as the screen fades to black FADE IN: CUTSCENE Sean and Joanne walk outside of the house and get into her car END OF CUTSCENE A timer appears on the right hand side of the screen, ticking down from 4.59. You have to make your way to the underground train station by then, and you don't have a marker on the map. You can either check your fold out map which came in the box packaging, or If you know the route yourself, you're set to go. Start driving and an In-game chat will start up. Joanne: So you never told me, why were you in prison? Sean: I was set up, possibly by the CIA, I don't know exactly Joanne: Why didn't you stay in America to be prisoned? Sean: I'm not sure, but I plan on finding out why The chat ends, as Sunshine FM auto-plays in Joanne's Romero. Make your way to the Underground station entrance. When you get close enough to it, a cutscene will roll CUTSCENE Joanne: Alright, be quick! Joanne and Sean exit the car and run down into the station, and they see a train stop, and passengers are getting into the train Joanne: sh*t, it must not be this train, come on Sean and Joanne run back to the top of the stairs and get back into the car. END OF CUTSCENE You will see a marker moving on your map. This is the correct train Joanne: The train must be ahead of it!, hurry and get to the next station! This time there is no time limit, but if you don't beat the train to the other station in time you will fail the mission. Get to the opposite train station and drive down the stairs. Drive onto the tracks and you will recieve a two star wanted level, but that isn't important right now. Drive down along the tracks untill you come to the train. A cutscene will roll CUTSCENE The car is level to the back of the train. Joanne jumps out of the window and onto the train and goes inside END OF CUTSCENE Text appears saying: "Keep up with the train!". Keep driving next to it, or behind it for about 30 seconds, then a cutscene will roll CUTSCENE The train suddenly stops, and Sean stops the car, as Joanne comes out with a crate of weapons Joanne: Pop the trunk! There's more in there! The trunk pops open as Joanne puts a crate into the trunk, she runs into the train and gets another crate and dumps it into the trunk, then she gets back into the car. Joanne: Drive us back to Gary's place! END OF CUTSCENE The player must now find the nearest entrance and drive off the tracks and through the train station and up the stairs. Cops will be waiting so make sure the car doesn't take much damage, try and run one or two over but be fast. There is no marker so you're forced to drive around for 30 seconds, taking punishment from two cop cars unless you lose one or both, but two more will come by soon. An in-game chat starts up Sean: I'm waiting! Joanne: For what? Sean: Directions! Joanne: Oh yeah! Sorry!, He lives on 32nd street. The player gets a marker on the radar now. Get to it avoiding damage from the cops, because if the car catches fire, Joanne won't leave it. Once you drive into the marker a cutscene rolls CUTSCENE The car pulls into the drive-way of a broken house. Gary comes out of the house and puts his cigerette out as Joanne gets out of the car, as does Sean Joanne: We got 'em Gary: Nice going... Joanne, you're looking a little pale, is everything ok? Joanne: I'm fine, pendejo! Joanne gets back into the car as Sean unloads the guns from the trunk of the car Gary: Be careful around that one, mate. She's a little looney Joanne (OS): I heard that! Gary: Stop by later, I could use someone like you for a job If you're up to it Sean nods his head and gets back into the car, and backs up as Gary opens the crates up and looks inside and smiles as it fades to black END OF CUTSCENE FADE IN: GAME PLAY Mission Passed! £250 + Respect +! Joanne: Take me home, now!. Here's your cut Sean: Relax, Joanne, jeez Drive Joanne back to the marker outside her house. She will get out of the car and storm into her house. The "J" icon has now disapeared. Now you're left with two main storyline mission icons. "G" for Gary, and "R" for Roberto. You'll find that Joanne has locked you out, so there is no way to save your game in her room. When you exit the car your phone will ring, press Triangle to answer it. Sean: Hello? Joanne (OS): (Crying) I thought you said you loved me, Sean. But you treat me like common garbage! Sean: Joanne?, What the f*ck are you talking about?, I never said... Have you taken your meds today? Joanne (OS): You're not welcome in my house anymore! The phoneline goes dead. The player must now save his game inside of Roberto's garage. A cell phone will appear by the bed, and you can store one vehicle inside of the garage. When you resume the game, you can choose between the two missions you have now. We're going to do Roberto's mission first, as It's closest. Walk outside of the garage and into the marker outside of Roberto's door. "Going Low" CUTSCENE Roberto is sitting in his low-rider in the garage drive way as Sean approaches him Roberto: Hey, holmes. How you finding the bed? Sean: It's better than a Prison bunk Roberto: (Laughs) Good stuff, listen, If you're not doing anything, you wanna come for a ride with me?, There's a spot behind Central Station, races and low-rider contests with some out of towners, I'm gonna teach 'em what's what Sean: Alright, I'll tag along Sean gets into the Lowrider as Roberto starts driving off, and it fades to black, when it fades in the car stops by a bunch of garages, and a few Lowriders are parked around the place, with some hot women and random guys all over the place Man: (Approaches the Lowrider) You up for a race, papi? Roberto: Me?, Nah ese, but he is Man: (Laughs) Oh sh*t get a load of this, guys! Some guys in the background laugh at Sean Man: How much are you willing to wager on this, I don't race small time Roberto: Pink Slips Sean: Roberto, what are you doing, what If I lose!? Roberto: Relax, holmes. You won't lose Roberto steps out of the Lowrider and Sean moves into the driver seat, as the man gets into his Lowrider, and it fades to black FADE IN: GAMEPLAY You will recieve basic Instructions on what a race is, helpful to new players. Then you will get a countdown from 3, when it reaches "Go!" a woman will drop her arms that is standing infront of your two cars, and the race is under way. You must race your way out of the Garages, which is a very thin alley, so you'd better hope you get Infront of your opponent. Once your out, you'll have to race your way around the Wasteland through check points. After about half way the man will start shooting at your car If you're in reach of him. Once you've beaten him and made your way back to the garages for the final checkpoint, a cutscene will roll CUTSCENE Some women are cheering as the car stops on the finish line and Sean gets out with a smile on his face, as your opponent slowly pulls up next to you and gets out of his Lowrider Roberto: (Comes over to the man and you) I believe that's now ours, ese Man: Whatever! The man hands the keys to Sean Roberto: That was pretty tight, holmes. You should race more often, you could make some serious cash with those skills Sean: Yeah, maybe I will The screen fades to black, and when it fades in you've finished the mission Mission Passed! Respect +! Text will appear along the screen while the other Lowriders are pulling out of the garage: "This Lowrider is now yours. It will always spawn outside of Roberto's house. Come back here If you ever wan't to race again!"
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A message appears on your screen: "You can now do jobs for Reject gang members!, Open your stat menu (L1) and press the joypad to the right to bring up your gang stat meter!, this is how much respect you have from each gang!, you can gain respect for each gang by either killing their enemies, stealing cars for the gang and parking them in their storage warehouses, or you can do missions for the gang members!". Another message will appear: "You can now recruit one reject member! to do so, target (R1) and press the Up button on the joypad!". Once you've read the writing on the screen, you will have a "J" icon back at Joanne's house, an "R" icon for Roberto, and a Broken Home icon at a warehouse near the Industrial Area. To do the Reject (Broken Home) missions, you must enter the warehouse and approach a gang member, who will give you a job. You will have 15 jobs to do, which range from Stealing a car, Robbing a store, Assassinating someone, Stealing a drugs shipment, and Getaway Driver. Once you complete all 15 jobs for The Reject's you will get alot of Respect +, you will generate money outside of the Warehouse. The Reject's only generates the maximum of £250, but as you get further into the game and do more gang missions, they will begin to get bigger. There is also a checkpoint after each Three jobs you do. For the next mission we're going to go and see Roberto at his house. So jack a car and make your way through the decaying streets of the Wasteland to Roberto's house, and enter the marker "Bailed" CUTSCENE Roberto is wiping his hands on a rag as Sean approaches him Roberto: (Looks up) Hey ese, What you been up too? Staying out of trouble? Sean: Of course Roberto: Hehehe, you wanna grab a beer or something? Sean: Sure Roberto: Come inside holmes, my sister left her six pack in the fridge, her loss is our gain Sean and Roberto laugh and go inside, as Sean looks around at the house which is pretty old fashioned looking, and not too broken down Sean: This is a nice place you've got here, Roberto Roberto: Thanks, my dad built it with his bare hands back in the seventies Sean picks up a skateboard from the floor of the living room as Roberto comes in from the kitchen with a beer can Sean: You skate? Roberto: Not me holmes, that's Joanne's Sean: I used to be good on one of these Sean puts it on the floor and stands on it, getting the feel of it, as Roberto hears tires screeching outside and runs over to the window Roberto: Oh sh*t, no!, My car! Roberto and Sean run outside and see Roberto's car start speeding away Roberto: sh*t holmes!, Use that thing to go after it! Quick! FADE TO BLACK END OF CUTSCENE FADE IN: GAME PLAY The player is standing with one foot on the Skateboard, and the car is getting away. A brief description comes up on how to use the skateboard. Hold X to ride it, and tap Triangle when near a car to grab onto it. Once you go after the car and get near it grab ahold of it, and you will have a Balance meter as the text appears across the bottom of the screen saying: "Don't let go!, keep ahold of Roberto's car!". You must use the Left and Right joypad arrows to keep the balance meter in the middle, don't let it tilt too far to the left or too far to the right or you will bail and fail the mission. After you hold onto the car for about a miniute of crazy wreckless driving a cutscene will roll CUTSCENE The car stops and a junkie gets out of the car and starts screaming and running away END OF CUTSCENE Text appears across the screen: "Kill the junkie!". He isn't hard to kill, two shots or a few punches will have him done. Once you've killed him text appears: "Take the car back to Roberto!". Get back into the car and drive it back to Roberto's house, and park it in the blue marker CUTSCENE Sean gets out of the car and Roberto runs his hands over the car Roberto: My baby, I thought I'd never see you again!, thanks alot Sean Sean: No problem Sean walks away. END OF CUTSCENE Mission Passed! Respect +!
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Thanks for lé replies. --- As you're driving or walking, after about 10 seconds a cutscene will play. CUTSCENE "Capitol City, America" is seen across the bottom right hand corner of the screen. as it fades in from black, some men in suits are talking to each other, as the President of the United States walks into the room. The President is Mike Toreno. Mike sits down with bodyguards around him Mike: As most of you are aware by now, Sean Wood has escaped from Green State prison in England. Now, him on the loose is not so much of the problem here, but it is if he manages to get back to the United States. We cannot let him come back to the United States, I've worked too hard to attain this position, and I will not let up for some punk kid. I've got men down there working on his capture, and he will be killed, because that's what happens to scapegoats in my life. They do not continue to be a thorn in my side, much like Carl Johnson was. And we all remember exactly what happened to him. Now, I wan't all of you (Points at all the men at the desk) to go down to Green State, and find him along with the already stationed men down there, got it? END OF CUTSCENE The game comes back in, and you're continuing what you were doing before the cutscene rolled. Make your way back to the safehouse at Joanne's and save. The player now knows that Mike Toreno was behind trying to put Sean Wood into the ground, and It's not a personal vendetta. Sean was just the right guy at the right time to take the fall of something you will find out later. And no one asked questions because of his background, so he was an easy target. Once you've saved the game you will have a "J" icon back at the construction site you were just at, and you also have an "R" icon at Roberto's house. We're going to go do Joanne's mission first. Make your way back to the construction site you were just at and enter the marker. "Fight For Your Rights" CUTSCENE Joanne and a few Reject gang members are sitting, chained to the large red steel structure. As Sean approaches Joanne she notices him Joanne: Sean!, Those bastards won't quit, we're putting some time in for an old fashioned sit-in! Sean: So what can I help with? Joanne: With me being here and my brother off working I'm not able to get my med's. I need you to drive down to the Pharmacy Warehouse and get some for me Sean walks away as it fades to black END OF CUTSCENE The player has a blip on the map where the Pharmacy Warehouse is located at. Jack a car and drive to it, as It's across the other side of town. As you start getting close to it a message will appear on screen: "The van is taking the medicine to Gadebridge City, stop it!". You now have a moving marker of a large white van. You must chase it down and ram into it, do drive-by's on it too if you still have Tec-9 ammo. There will be a damage meter and when it fills half way up you will get a two star wanted level, but it will take the cops a little while to get here as there is no police station in the Wastelands, so you better hurry and damage the van, you will probaly need to jack a new car by now If you've been ramming. Once you've finished ramming the van the driver will get out , scream, then just run away. Get out of the car and get into the van and start driving to the blip which is back at the Construction site. Avoid the cops and try not to take too much damage, as the van is already smashed up. When you arrive at the blue marker CUTSCENE The van pulls to a stop, and Sean gets out and opens the back up and see's tons of boxes of medication Joanne: They should be in a pink box Sean takes out a pink box and walks over to Joanne Joanne: Thanks, Sean! FADE TO BLACK FADE IN: GAMEPLAY Mission Passed! £100 + Respect +!
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I go away a little while, come back, no comments atall? Gee, thanks alot guys. --- You're now standing inside of Joanne's house, in a black buttoned up shirt and dark blue jeans and white trainers. A save icon is next to the bed. Save your game and resume the game. You should get a phone call. Press the Triangle button to answer it Sean: Hello?? Joanne: It's Joanne, my brother was kind enough to give you his old cell phone. I may need your help later today If you're feeling up to it Sean: Sure thing, anything to pay you back for your hospitality Sean hangs up the phone. A "J" icon now appears on the map. Now that you're outside of Saint Jacob's Prison, you're in the Wasteland part of Green State. This area is full of junkies, bums and rejects, the gang Joanne leads with her younger brother. If you bring up your stat menu (L1) You will notice that your Stamina meter has gone back to zero, where you have a major Injury on your ribs, you cannot run for long. Also your weapons are gone, too. Go outside of Joanne's house and you'll find a beat down Romero, all wrecked looking and already light smoke coming from the bonnet. Get in and start driving around, look around the Wasteland area for a while to get to know your surroundings. There is a small Hospital, no Police station, and no Fire department. In the West corner there is a large Military base blocking any entrance to the water to just swim across to Gadebridge City. In the North East corner of the Wasteland you will find a huge Industrial area, full of factory's poluting the air. The small bridge leading to Gadebridge City is being blocked by Rejects on one side and Protestors on the other. You cannot run them over, as they are purposly set there. If you're done looking around the Wasteland, go to Joanne's marker and walk inside to start her mission. "Waste Of Space" CUTSCENE Joanne is outside of her brother's house, helping him fix his car. Her brother comes up from the car and notices you Roberto: Eh holmes, you Sean right? Sean: That's right Roberto: I'm Roberto, Joanne's brother (Shakes Sean's hand) That shirt looks good on you, y'know? Sean: Thanks Joanne stands up and wipes the oil from her hands on a rag Joanne: We have a problem that maybe you can help us with. You see, we're a peaceful colony. Ran away from the troubles inside of the cities in Green State. Back in 2004 this place was a part of Gadebridge City, which is right (Looks and points to some large buildings) over there. But it was nuked, and now this is all that's left of South Gadebridge City, most people call it a Wasteland. We call it home. Roberto: I fought long and hard holmes, to try and save this place, my moms and pops were killed in that blast Joanne: I wish I was here when it happened, I feel I could of helped out. But now this is what we live in, and we're happy with that. For the past three years we've built this place into a home for tear-away's. The rejected part of Green State. Sean: So what do you need me to do? Joanne: Some builders are coming in today to start construction on a radio tower. They're trying to add alot of radio towers and cellphone towers down here, as they see it as just wasted space Roberto reaches down under the car and pulls out a Tec 9 Roberto: Make sure that they get the point esé, that we don't want our homes and places of work being destroyed for radio towers Sean walks away. END OF CUTSCENE The player must jack a car, or get back into the Romero and drive to the marker on the radar. As you're driving along you will notice that Central Wasteland is much more damaged than the other parts surrounding it. The streets are all cracked and broken, and the sepia-tone fog is very thick. Once there, get out and walk into the marker. CUTSCENE Some construction vans pull up to a large red steel structure and workers get out and start walking towards it END OF CUTSCENE A message appears on the screen: "Teach them a lesson, by any means necessary!". Shoot at the construction workers, kill them all If you want. Some will run away, you can let them go or chase them down and kill them If you wish. Your cellphone will ring, and you answer it by pressing triangle Joanne (OS): The cops are coming, good work Sean, but you better lay low now Sean hangs up the phone. A two star wanted level has appeared, and there is no pay 'n' spray in the Wasteland. You must get back into your car, or jack a new car from the road and drive around the Wasteland untill you find a floating star. Collect it so that your wanted level drops down to one star. Now you can either drive around and look for another star, or just drive around and wait for your one star level to go. When it goes, the mission is done. Mission Passed! Respect +! --- I'll post a bunch in the coming days so that someone out there who actually reads this, can bulk read it.
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Text appears on the screen: "The guards are planning something against you, so watch your back. Rick Gang members keep dying." There are now many many more guards patroling the area's looking for the man who keeps killing all these prisoners. Go and save your game and when you wake up another piece of paper will appear on your cell room's pillow. Walk over to it and press triangle once again, it reads: "We're finished, meet at David's cell at 10PM, and make sure you have a piece! because we're busting out! - Ryan". The player now probaly has some time to kill till 10PM, unless you've just come out of a save at 9.50PM or something. So either save the game till 10PM, or free-roam, then go to the "D" icon outside of David's cell. "Prison Break" CUTSCENE Sean enters into the cell, where Rick and David are. David holds up a self made gun David: Ta-da! Sean: Cool, so, what's so special about it? David: It's three times the strength of a 9MM, when we're getting out of here, we're gonna need something heavy against M4's Sean: That reminds me, I've got us a boat Rick: How'd you get that? Sean: Don't worry about it, just hope that he pulls through Rick: ...Alright, me and David are going to go to the power generators and f*ck it up, you take these Rick hands a pair of scopes to Sean Rick: Put 'em on, and you can see in the dark. They're home made, but they work well David: I know, I'm a genious Rick and David head out of the cell walking and talking Rick: Sean's been killing the boys, I can feel it... David: I can feel it, too Rick: He's been in contact with someone from The Saint's, possibly even Ryan himself David: What are we gonna do? Rick: I'll handle it... FADE TO BLACK FADE IN: CUTSCENE Sean walks over to the payphone and picks it up and dials the number, as the voice answers on the other end Ryan (OS): Yes? Sean: This Ryan? Ryan (OS): Ah, Sean my yank-buddy, my little-yanky boy-hitman, so tell me, Turf's definatly dead and I don't need to worry about him getting out in 6 months and taking over The Saint's again, right? Sean: He's dead. I need that boat out by the nearest bouy to Saint Jacob's tonight Ryan (OS): No problem. I'll have my brother T-Stone pick you up, stay safe, mate. Sean hangs up the phone as the lights cut out. Sean starts putting the scopes on as the cutscene ends END OF CUTSCENE A brief tutorial explains how to use the scopes. Run to Rick's cell and get a 9MM. The alarm begins sounding, and as you exit the cell, all cell doors close, and a voice echo's over the speakers: "This is a code red. This is not a drill. I repeat this is not a drill. We have a breakout in progress" Sean: What the hell, they're leaving without me!? The player must make their way through the map, killing guards along the way to the marker on the fourth floor by the large steel bars. When you get there, David and Rick are already there attaching dynamite to the bars Rick: About time! Sean: I had to sort that boat out!, I hope it hurrys the f*ck up!, What are you doing anyway!? David: Take cover!!! Run away from the steel bars a bit, as the home made C4 explosives take the bars out. David and Rick exit first, then more guards begin coming. Kill them all CUTSCENE Sean makes his way out of the window and sees alot more guards down below on the ground, with the Waves crashing into the side of the rocks. Sean follows David and Rick along the edge of the prison as David fires down at the guards, they reach a large pipe and climb down it. When they reach the bottom more guards come, each carrying M4's END OF CUTSCENE David and Rick both get a health meter each, and you have to make sure that neither of them die. You also have to make sure you don't die. David is a good shooter with his homemade 9MM, so you don't have to worry about being heavily out numbered like most AI partners. If you manage to kill a guard or two grab the M4 ammo, It'll help you take out the rest. An arrow appears over Rick's head once you've killed all the guards Rick: Follow me! Follow Rick and David as you make your way to the entrance. Avoid M4 fire from the guard towers (They aim very poorly), and when you reach the entrance gate, David begins setting up more C4 as more light blue guard blips appear on the map behind you. Turn around and waste em, they shouldn't be too hard with an M4. Another load of guards will come, waste em aswell. David: Stand back! Move back a little bit, as the gates explode off. Follow Rick once again across the rocks to the end, as David sets up the next part of the C4, more light blue blips appear behind you Rick: Sean, Take them out! The player must shoot them dead, collect the M4 ammo if you want. More guards will come out, kill them and collect the M4 ammo David: Fire in the hole! You should be far enough back to not get hit by the explosion. The gates are blown off. This is where the Stamina comes in place! CUTSCENE David, Rick and Sean dive into the water from the rocks END OF CUTSCENE A brief guide pops up on how to swim and dive. You will have a COLD meter, it will slowly rise as the water is freezing cold, so you can't slow down much. You must rapidly tap X to swim fast. A marker will appear soon of where the boat is located at. About half way there a boat full of police will be after you with a search light. Make sure to use some diving to avoid it. Once you make it to the marker, go into the marker CUTSCENE Sean, David and Rick climb onto the boat where T-Stone is driving it. T-Stone: Quick, get in! T-Stone starts driving the boat away faster, as Sean positions himself at the end of the boat. END OF CUTSCENE The camera is through the eyes of Sean. You must shoot out any police boats that come your way as T-Stone drives the boat around, avoiding police blocks along the way, and you having to take them out. The boat will have a Damage Meter, so be careful. Once you've wiped out many boats, and after a long drive CUTSCENE Sean hears a gunshot and the boat swerves a little bit. Sean turns around and the camera focuses on T-Stone's dead body Sean: (Looks at David holding the homemade 9MM) What did you do that for!? Rick: (Stops the boat) You betrayed us, Sean (Shakes his head) Sean: Come on!, I've never betrayed anyone in my life! David: Charlie was a good friend to us Sean: What are you talking about!?! David aims the gun at Sean and shoots him. FADE TO BLACK FADE IN: CUTSCENE Sean has been washed up on the shore. The waves crashing into him as he lay face down. A dark figure walks over to him and stands above him FADE IN: THROUGH THE PLAYER'S EYES [CUTSCENE] Sean: (The camera's vision is hazy, blurrey and moving from side to side) Wh..where am I? The camera moves off of Sean's view, as Sean sits up with a large bandage on his stomach. He's wearing a pair of dark blue jeans. He sits up in a bed, in a dark room, broken furniture, and the only thing that looks stable is the bed, as a rat crawls along the floor, a woman comes into the room Joanne: Oh, you're awake. About time Sean: Where am I? (Rubs his head) Joanne: I found you by the shoreline, a huge wound on your ribs. I saw you were in an orange jumpsuit, so I'm guessing you escaped from the prison? Sean: Those assholes...Yeah, I got out of there Joanne: I knew you looked familiar. I saw you on the news later in the day, as one of three to escape. My name's Joanne, by the way. Sean: Sean Wood (Lays back down) Joanne: You can borrow one of my brother's shirts, just a black buttoned shirt, It's on the chair. Take it easy for a while first though, OK? Joanne walks out of the room. FADE TO BLACK FADE IN: GAMEPLAY Mission Passed! --- Drop some comments, tell me if I should continue posting or not.
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Go and save the game. only a "R" mission is available again. Go back to it "The Last Temptation" CUTSCENE Rick: This is it, Sean! Sean continues walking into Rick's cell Rick: (Hands a 9MM to Sean) We've got the guards in our pockets! We're taking Turf down right now, the Turf gang is down to around 20 members, while we have a strong 25, we're now stronger than them, and they know it! Sean: Alright, lets do it Sean and Rick walk out of Rick's cell carrying 9MM's END OF CUTSCENE A blip appears on the screen, It is Turf. He's in the excercise yard. While you both jog there some messages of how to use a gun appears on the screen, but we all know how to use one of them so no point in writing it out. The only new thing is if you target with R1 and press Triangle, you can hit someone with the handle of the gun. When you get to the marker, go inside CUTSCENE Turf is working out over at the barbells and he sees Sean and Rick walking towards him with the 9MM's in their hands. He laughs as his boys stop working out and get up, most of which have 9MM's strapped to their waists, or Knuckle Dusters. Turf stands well back behind them all END OF CUTSCENE Rick has a health meter which cannot drop to zero or you fail the mission. A big Blue arrow appears over Turf's head, and a message appears on the screen: "Kill Turf!". You must kill the Turf Gang members and it would really help if you have Armour, because this is a very hard mission with only a 9MM. When you kill half of the Turf Members, some Rick Gang members come to help out, and the mission gets a little easier. You should have about half health left if you started with armour, and if Rick has enough health you can quickly go to the caféteria and get some food to heal. Once you finish the Turf Members off, Turf will start running, and Rick says: "Go after him!, I'm hurt!". You must chase Turf through the prison shooting at him, he's wearing body armour and is very hard to kill, and the sound of gunfire begins attracting guards. When Turf dies a cutscene rolls CUTSCENE Rick limps over to Sean, as they're both standing above Turf's body. Turf is still alive, barely. Rick: Heh...heh...we did it, you did it. You did what I spent three years trying to do Sean lifts up his gun and points it at Turf, as the camera rolls through Turf's eyes. The camera is tinted red, from the blood running down his head Rick: Any last words? Turf: Y..You're both f*cking dead A gunshot goes off and the screen goes black, as you hear Sean and Rick's footsteps walking, getting quieter and quieter every step FADE IN: GAMEPLAY Mission Passed! £200 + Respect +! Go and save the game, when you wake up a note will be on your pillow, press Triangle to read it when standing near it: "The excercise yard is now closed because of the events that took place yesterday. The guards are on to you, so be careful - Rick."
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The player should go and save the game now. There is now only a "R" logo on the map. Go there to do Rick's mission, or, go and free roam, doing whatever you want. Walk into the marker "The Boldest Swing Earliest" CUTSCENE Sean walks into Rick's cell, as a voice echo's through the speaker box: "Excercise time, maggots" Rick: (Stands up and opens his arms up wide) There you are! Rick proceeds to hug Sean once again Rick: You hear what happen to that Turf boy? Sean: What? Rick: He got found with it, and got thrown into solitary confinement Sean: Good Sean and Rick head through the halls as a prisoner screams "Riot!" Rick: (Looks around) sh*t, this isn't good Sean Sean: (Looking around) I don't see any-- A dead flaming cops body is thrown from the fourth floor rails landing next to Sean and Rick Rick: Let's go round up some of the boys, and quick! END OF CUTSCENE Four blips on the map appear, one blip for each floor. You have to run around going to each marker and getting each Rick Gang member to follow you to the next one, fighting off Turf gang members along the way, and avoiding fire and random trouble makers who wan't to fight you for the hell of it. Try not to let any of the Rick Gang members die or you lose Respect. Once you have collected all four, make your way back down to the bottom floor and go to the marker. Walk inside CUTSCENE Rick and Will are fist fighting with some Turf members, as Turf comes from a second floor cell with a 9MM gun and starts fireing down. He shoots Will in the chest, and Will dies Rick: Turf you mother f*cker! This is it for you! (Looks at Sean) Get him before he gets to anymore of his boys! END OF CUTSCENE A blip appears for Turf. There is no timer, and you should probaly go to the caféteria first to heal up. Follow the blip and make sure you don't lose much health from Turf members. Make your way to the blip which is outside of a random cell CUTSCENE Sean arrives at the Cell and gets shot at by Turf but Sean dives out of the way, as Turf runs out of the cell and begins running again END OF CUTSCENE You once again have to run after him, avoiding Turf members and Guards this time. If you kill a Guard in green you will get a Nightstick, and If you kill a Guard in blue you get Armour. Keep chasing him after collecting an Armour, killing or avoiding Turf members and when you get very close to Turf a cutscene plays CUTSCENE Turf gets surrounded by Rick Gang members as you approach him and stand behind him. He fires a random shot at you and misses once again, and runs out of ammo and throws the gun as the Rick Gang members close in on him, tons of SWAT members with Tazers and Mace Foam attack every member of the Rick Gang, including Turf. FADE TO BLACK FADE IN: CUTSCENE Rick and Sean are sitting in his cell. Rick's eyes are swollen from the Mace Foam Rick: We almost had him, this proves that he's getting weaker. Go get some rest, and we'll finish this off tomorrow. Sean exits Rick's cell END OF CUTSCENE Mission Passed! £200 + Respect +!
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The player is once again prompted with a message saying: "The excercise yard is always open, and the bikes are usually free" hinting you should build up your stamina before going further. Go and save the game, the "R" mission has disapeared and there is only a "D" mission remains. Walk into David's marker. "Organ Grinder" CUTSCENE Sean walks into David's cell, and David is working on what looks like a home made gun Sean: What you workin on, Dave? David: I'm not working on anything anymore. (Stands up and faces Sean) I'm faced with a minor problem in our little plan, you see, A man in here smuggles in bullets for a gun every Tuesday afternoon. He smuggles in four bullets by swallowing them, and he sells them to Turf gang members who have automatic weapons. Today is the day he comes back with a stomach full of bullets, and I need them If we're ever going to make it out of here alive Sean: So, you're working on a gun? David: I used to build guns with my father, I can make a 9mm by using gum, paperclips, elastic and batteries...of course, a little sunlight helps, too Sean: Err, ok... David: I need you to get the guy whose smuggling the bullets in, and I wan't you to take him back to my cell, and I wan't you to rip his stomach open, and take them out of him If need be Sean: What's he look like? David: Medium build, brown hair Sean exits the cell END OF CUTSCENE The player must make their way to the outside of the visiting area, and wait for men to come through the door. A guard will leave the spot everytime a new prisoner comes back through the doors. Everytime a man who you think could be the bullet smuggler comes through the doors you need to knock him unconcious with a punch, kick, or if you picked up the dustbin lid over the knife, you may use that aswell. Once you've knocked a man out, a cutscene rolls CUTSCENE Sean drags the body back to David's cell which is now empty, and waits for the man to regain conciousness Man: What happened? (Grabs his head) My head hurts Sean: I need to buy some bullets, I'll pay £500 per bullet Man: What? Are you on drugs? Sean runs back out of the cell END OF CUTSCENE The player must run back over to the door and wait for another man. When he comes in, knock him out again CUTSCENE The player drags him back to David's cell and waits for the man to regain conciousness once again Man: (Wakes up) Did you hit me? Sean: Yes. I need to buy some bullets, I'll pay £500 per bullet Man: I've got bullets! (Pats his stomach) Sean: Good Sean picks up a knife from the desk and stabs him in the stomach, as the man kicks Sean in the face and starts running out the cell. END OF CUTSCENE The player must chase the man, and watch out for Turf members, as many spawn up along the way. Once you catch him, a cutscene rolls CUTSCENE The man realizes he can't keep running and crashes into a random cell and falls over and crawls inside of the cell as Sean walks into the cell. The man starts throwing up into the toilet, and Sean kicks him in the back of the neck, killing him. The man's head falls off the toilet and bangs off the floor, as Sean looks over in the toilet, and the camera's eye rolls through the inside of the toilet looking up as Sean reaches into the toilet and the screen goes black FADE TO BLACK FADE IN: GAME PLAY Mission Passed! Respect +!
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Yep. --- The player is prompted by text on the screen: "If you wan't to build up your stamina, you should check out the excercise yard". This is a hint as to build up some stamina, as you will need it soon. Go and save your game. Now there is still a "D" and a "R". This time we're going to go with Rick's mission. The player walks downstairs and into Rick's marker. "Assassin" CUTSCENE Sean walks into Rick's cell, and Rick stands up and opens his arms up Rick: There he is!, Come here you! Rick proceeds to hug Sean Rick: You've really done a number on them tw*t's, and I like it. But we're not out of the water with them yet. What we need to do, is take out their best Assassin, and that's no easy feat. You see, he has a 9MM, and those are very rare to find in this place, I'm thinking one of the guards is paid off, and what we're going to need to do is find the guard, so I wan't you to stay on the lookout, OK?, Go find some clues, if you can. Sean exits the cell END OF CUTSCENE Go and search around the Prison for any clues. You will find it in a trashcan in the caféteria, by pressing Triangle to rummage through it. It's a screwed up note with the words "Bob, call me later, need some more pieces." on it. You can also pick up the trashcan lid to use as a weapon. Take the piece of paper back to Rick CUTSCENE Sean walks in with the piece of paper Sean: I found a piece of paper with the name Bob on it (Passes the piece of paper to Rick) Rick: There's a security guard named Bob Sean: I'm on it END OF CUTSCENE You must make your way to the marker on the map where Bob is. He is outside talking to two Turf members. Waste them. Bob will start running inside to press the alarm. You now have to keep up with him and make sure he doesn't quite 'make it'. Once you catch up to him, knock him in the head once and he'll fall over. About 20% Stamina is needed to keep up with Bob. CUTSCENE Bob is getting to his feet as Sean stands over him Bob: You son of a bitch, I'll have you killed! Sean: I'm on Death Row anyway Sean leans down and picks Bob up and looks around to make sure no one is there Sean: I know it was you who smuggled in a nine for The Turf boys, and I'm asking you now, where's my nine? Bob: I, I, I dunno what you're talking about! Sean: I'm not going to ask you again (Presses his hand into the guards throat) Bob: Alright! Alright!, I did! Sean: What you're going to do, is alert the Warden that said Turf member has an automatic fire-arm in his cell Bob: I can't do that, I'll be whacked!! Sean: I'll take care of you, things are changing around here or haven't you noticed? Bob: Alright, Alright I'll do it! Sean loosens his grip and puts his knife back in his pocket as Bob starts running away END OF CUTSCENE Mission Passed! £100 + Respect +!
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Text will appear on screen: "You can sell cigarette's for money, or if you can find a light, they can be used as a weapon for a brief period of time". There will be lighters in most cell's. Usually on tables. You can approach one and be offered the choice of lighting a cigarette by pressing the Triangle button. The cigarette will appear as a weapon, and you will be holding it. If you punch someone with it, it will do the same amount of damage as a knife. If you wan't to sell them, select them as your weapon (A carton of cigerettes will appear in the weapon slot) And walk around to prisoners. Approach them and you should get an option saying on screen: "Press Triangle to try and sell a cigarette". If he want's to buy one, you will get £5 per cigarette, If he doesn't want to buy one you will be attacked by him, you can either run or fight him. Go and save the game, and now there is an "R" for Rick and a "D" for David. We're going to do David's missions next. Enter the blue marker for David for his mission to begin. "Handyman" CUTSCENE Sean walks into David's cell and see's him working on something with a Screwdriver on his bunk Sean: You feeling better, David? David: (Jumps off the bed shocked and breathing heavy) Jesus, dude, Don't jump up on people like that, OK? Sean: Sure, what you working on back there? David: It's nothing Will walks into David's cell and pats Sean on the shoulder Will: David, he's trustable David: Alright, If you wan't in on this, then I need for you to do something for me Sean: I don't even know what it is, but I don't mind. What needs to be done, David? David: I need batteries, and only guards carry those in their flash lights, so, what I need you to do is get to the power generator without being spotted, shut it off, and then steal a flash light Sean walks out of the cell END OF CUTSCENE A marker on the map shows where the power generator is located at, and if it was day time it is now night time, and if it was night time when you started the mission, it is still night time. You have a timer to get to the generator before daylight, and you need to move around without being spotted by guards or Turf members. There will be markers all over the map, pointing which way they are faceing. Guards will be Cyan, Turf members will be Red. Once you get to the generator, just hit it a few times with your knife or fists. CUTSCENE The power goes off all over the Prison, and it cuts to the Warden in his office Warden: Aw sh*t, what now!?, go check it out Guard: Yes sir! END OF CUTSCENE The player must now make his way back around in the dark. Once you reach a certain point a marker will appear, it is the guard with the flashlight. When he is walking fowards and you are behind him, attack him with your knife or your fists. Once he's dead a cutscene rolls. CUTSCENE The lights are starting to come on again as Sean reaches David's cell, Sean gives David the flashlight and he takes out the batteries and tosses the flashlight away. Sean: So, what are you working on? David: A way to get out of here, and you're in kid. END OF CUTSCENE Mission Passed! Respect +!
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The player can then roam around freely still. If you wan't to make some extra cash you can go to the lunch room and enter a marker and serve prisoners food. You must run around the large caféteria carrying food for prisoners, and there is a COLD meter and a PRISONER meter, when one drops to zero your run is over. If you finish all 15 levels, with a checkpoint at each 5 levels, then you will get free food from the caféteria to heal. Save the game and now there are two names on the map. a D for David, and a W for Will We're going to continue with Will's missions for now, then move onto David's. This time Will's marker is right in your cell, next to the sink. Walk into it "Dealer" CUTSCENE Will is shaving by the sink as you're standing next to him with your arms crossed Will: I need you to push some product for Rick. He's in solitary confinement for the day for killing Dominic's prison bitch, haha. Somehow they haven't caught you...yet Sean: I've spent time in solitary confinement before, so don't sweat it Will: Must be some feat...you know, killin the president's brother Sean: I didn't do it, the evidence was cooked. Don't bring this up again. Will: Right, right, and I'm not in here for mass murder with explosives, haha! (Washes his face) Anyway, I need you to peddle some of this merch with me, and we've gotta be careful, Turf's will be around Will lifts up his matress and takes out some plastic bags and hands Sean some Will: Come on, lets go, we don't have much time END OF CUTSCENE The player then has a timer of 2 Miniutes to get to the five markers on the map before The Turf's realize what you're doing. Once the timer runs out you should still have about two markers left, and Turf's will be after you. Once you've got one remaining marker left you will have to beat The Turf's to the buyer or they will kill him. A health bar for the buyer starts slowly declining. Once you get there, kill the two Turf members and sell the prisoner the drugs CUTSCENE A cutscene rolls, and Will approaches you and slaps you on the back Will: We made some good profit today, Sean. Rick will be pleased. I'm pretty sure he'll be wanting to meet you soon, Here's something for your trouble END OF CUTSCENE Mission Passed! 50 Cigarettes + Respect +!
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Can't believe you've written an entire game script. Great work. Are you planning on posting it all here? That's the plan, unless people hate it, and call it garbage, and spit at me. --- CUTSCENE The player walks back to his cell and text appears at the bottom of the screen, reading: "You are now a part of Rick's Gang. Turf's Gang will try to attack you during breakfast, lunch, dinner and excercise time." A floating cell-phone appears next to the toilet in your cell and text appears at the bottom of your screen: "You may now save your game here when not on a mission. Save your game to continue" END OF CUTSCENE Walk into the cell-phone and save your game. When you return six hours have passed, and your cell is now always open, along with everyone elses (This is to make the game more fun for the beginning part, not being able to free-roam when not on a mission would be boring). You will see a big "W" on your map, and Will is downstairs in someone elses cell. You can either free-roam or go do the next mission. Free roaming in the prison isn't easy, as Turf members will randomly try to attack you. You can make your way to the caféteria and buy some food to heal on if you get attacked, or if you feel like killing some random prisoners and taking what little money they have. You can also go out to the excercise yard and lift weights to build up your fighting power, or use the excercise bike to build up your running and swimming stamina. It is recommended that you do that because you will need about 50% stamina for a mission soon. The player walks down to the big "W" and walks inside of the marker "Getting Even" CUTSCENE Sean walks into the cell and see's Will with another man who looks to be Indian trying to help a stab victim, who is screaming in pain, with blood all over his ribs Sean: Jesus, what happened, Will!? Will: Those bastard Turf members won't quit, they found out what you did and they're pissed!, they took their anger out on David here. Charlie, get some more towels! Sean: Do you know who did it? Will: Yeah, it was Dominic, he always has his bitch with him, some skinny little white boy Sean: That's all I needed to know Sean walks out of the cell. END OF CUTSCENE A blip appears on the radar, approach it, and It's Dominic. Chase him around the Prison, you'll need about 10-15% stamina to keep up. Once you've chased him for a while, a cutscene rolls. CUTSCENE Dominic has arrived back at his cell with his bitch, and begins hanging a sheet over the cell and he turns around and licks his lips at his bitch. END OF CUTSCENE You must kill two Turf members who try to attack you, then use your knife to rip through the sheet, and walk inside where Dominic is now in his underwear Dominic: Hey man! What the f*ck!? -- 'Ay man, you were that cat followin' me! Dominic runs at you. Kill Dominic with your knife, or your bare fists. He won't fight back much. CUTSCENE Dominic's 'prison wife' stands up in his underwear and quickly runs away screaming. END OF CUTSCENE Mission Passed! Respect +!
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No, it shouldn't. This is my creative writing, my "fan-fic", except I've put it into a game-script format. I copy + pasted it from GTAForums, where I've been posting this for a while now, but it was originally in a Wordpad anyway. It's already finished, so I'll just need to copy and paste it for whoever want's to read it here. It has 83 missions total -- 9 of which are set in Prison, at the beginning of the game.
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GRAND THEFT AUTO IV: HEART CITY BOXART. CLICK HERE TO VIEW. From Left to Right: Helicopter, Irish logo, Yakuza logo, Close-up of a Hitman's eyes, Mike Toreno. Motorway at Night, Cars, Roberto (Behind GTAIV logo), Joanne, Gary. Evening News Arena in Gadebridge City, Protagonist Sean Wood. GRAND THEFT AUTO IV: HEART CITY BOXART (BACK). CLICK HERE TO VIEW. From Left to Right: Heart City, Rejects gang logo, Downtown Grant Gilmoore, Ruby McAllester, David, Ryan Saint --- GRAND THEFT AUTO IV Heart City Heart City is the capital of Green State in England. Green State consists of Six Major Sites. Heart City, Gadebridge City, Downtown, New Stanford, The Wasteland, Saint Jacob's Prison. Heart City is based on London. It equals the size of Los Santos & San Fierro in San Andreas. Gadebridge City is based on Manchester. It equals the size of Las Venturas in San Andreas & Staunton Island in Liberty City Downtown is based on Detroit in America. It is the roughest area of Green State, equaling the size of Las Venturas in San Andreas New Stanford is based on the richer parts of London, connecting to Heart City. It is the size of Shoreside Vale in Liberty City The Wasteland is based upon nothing. It used to be a part of Gadebridge City. It links to Gadebridge City. The entire area is full of broken buildings, heavy polution, and It's where you will start your first main set of missions at. Saint Jacob's Prison is loosely based on Alcatraz prison. It is on a large stationed boat outside of The Wasteland area and Gadebridge City. It is where you will be starting the game from, and It is also re-accessible once you complete a certain mission, or you will be shot at by guards inside of a tower with M4's ___________________ RADIO STATIONS Sunshine FM Rock Revamp 98.7 Classic Test Radio Techno Slumber FM Melodies Heart2Heart Chat J Whack 106.6 Rap Mini FM Pop Sideline Light Rock ___________________ Sunshine FM - Hosted by Ted Ransom "Because Sunshine isn't always as light as it seems" Playlist: Motorhead - Trigger Alexisonfire - Crisis Iron Maiden - Different World Finch - Insomniatic Meat Rammstein - Mann Gegen Mann He Is Legend - China White II Underoath - In Regards To Myself Muse - Starlight In Flames - Dead End Maylene & The Sons of Disaster - Bang! The Witch Is Dead Revamp 98.7 - Hosted by Lazlow "Music is like a fine wine, With age it always becomes better" Playlist: Faith No More - Epic Failure - Sergeant Politeness The Breakfast Club - Don't You Forget About Me Depeche Mode - Enjoy The Silence Oasis - Wonderwall Kylie Minogue - Can't Get You Out Of My Head Billy Joel - Uptown Girl Limp Bizkit - Rollin' A - Starbucks The Police - Don't Stand So Close To Me Test Radio - Hosted by DJ Kat Kream "Glowsticks Will Never Die!" Playlist: Art Of Noise - Beatbox Kano - It's A War Carl Craig - No More Words Coffee Shop Mike - Musik Flash - Fix Soul Designer - Emotional Dave Angel - Airborne Gus Gus - Your Moves Are Mine Liquid Bass - In Fall Effect Alien Factory - Tomorrow Slumber FM - Hosted by Kelly Church "For those lazy Sunday mornings" Playlist: Failure - Saturday Saviour Peeping Tom - Caipirinha Lionel Richie - Easy Joni Mitchell - Both Sides Now Katie Price & Peter Andre - A Whole New World Radiohead - Karma Police Gary Jules - Mad World The Corrs - Goodbye Clay Aiken - Lonely No More Coldplay - Speed Of Sound J Whack 106.6 - Hosted by Jay Whack "Roll Through The Four Eight Six in Downtown, An' get blasted, black!" Playlist: Jay Z - Oh My God 50 Cent - Hustler's Ambition Chingy - Ridin' Wit' Me Planet Asia - All The Names J Dilla - Geek Down Snoop Dogg - Candy (Drippin' Like Water) Busta Rhymes - New York sh*t Dr. Dre - A black Witta Gun Tupac - Got My Mind Made Up Eminem - Lose Yourself Heart2Heart - Hosted by Fernando Martinez "Have a heart to heart with me, Fernando Martinez!" Mini FM - Hosted by Mini McAllester "All The Hits, All The Time with Mini" Playlist: Shakira - Hips Don't Lie Robbie Williams - Lovelight Beyonce - Deja Vu The Pussycat Dolls - I Don't Need A Man Westlife - The Rose All Saints - Rock Steady McFly - Star Girl Matt Willis - Hey, Kid Lily Allen - LDN Fergie - London Bridge Sideline - Hosted by James Vega & Sammy "Suicidal" Wattson "For the College kids who think they're making a difference in the world" Playlist: Fightstar - Hazy Eyes Aiden - Knife Blood Nightmare From First To Last - The Latest Plague Rise Against - Ready To Fall Senses Fail - The Priest And The Matador Story Of The Year - We Don't Care Anymore Brand New - Sowing Season (Yeah) Thursday - The Other Side Of The Crash (Over & Out) Good Charlotte - I Just Wanna Live Yellowcard - City Of Devils ___________________ STORYLINE The Year is 2007, January. Sean Wood (Voiced by Wentworth Miller) is a 20 year old in-mate who lived in Liberty City, America, and has been wrongly accused of assassinating The President's Brother. He was sent over sea's to Green State, England, where he will be executed by Lethal Injection in 2008. There is no easy way out of Saint Jacob's Prison, stationed almost one thousand feet away from land, and stuck on Death Row. But Sean Wood realizes he has to get out, find out who set him up, and kill him. Gaining respect on the streets of Green State won't be easy. The Saint's Gang residing in Downtown despise everything American, so you had better try and make some allies somewhere down the road or prepare to be killed long before the year 2008. ___________________ GANGS The Saint's - The Saint's own the Downtown Area, they are an all black gang. There is no other gang that can stand up to them in that area. The leader is Ryan Saint, born and raised in Downtown and is 35 years old. He always wears a Grey Hooded sweatshirt and jeans LIKES: Everything English, The food, The beer, The football games DISLIKES: Everything not English LEVEL: Very High The Reject's - The Reject's are a bunch of wasted youths, run away from home because they had no where else to go. The leader is Joanne, a 23 year old ex-army lieutenant. She is female but the rest of the gang consists of Male's. She is noticably psychopathic when she doesn't take her medication. She usually wears a black tank top and black trousers, and she has an eye patch over her left eye after losing it in combat LIKES: Anyone in trouble, always ready to help someone out if they need it aslong as they can return the favour DISLIKES: The Saint's Gang for taking over the Downtown Area LEVEL: Medium The Ace of Heart's - The Ace of Heart's are a street gang in Heart City, taking up the west side of the city. They all wear red & white, nothing else. The leader is Johnny, most of the time he wears a red hockey-goalie mask when going out to rob places, or commit other crimes LIKES: Killing Black Heart's members DISLIKES: The Black Hearts LEVEL: High The Black Hearts - The Black Hearts Gang are a street gang in Heart City, taking up the east side of the city. They all wear red & black, nothing else. The leader is Vince. He usually wears a black wool hat with a dark red heart logo on it LIKES: Killing Ace of Heart's members DISLIKES: The Ace of Heart's LEVEL: High The Yakuza - The Yakuza is a well organized gang in Gadebridge City. They wear black suits, and the important members wear white suits. The leader is Cari. He is well trained in Martial Arts, and believes that without honor a man is nothing. He is half Japanese and half English, and it causes alot of controversy with the Yakuza in other parts of the world, who are all full blooded Japanese LIKES: Street raceing, Modding cars, Collecting cars DISLIKES: The Saint's LEVEL: High The Fox Gang - The Fox Gang is a small gang of all women. They are based in Gadebridge City. The leader is Bridget, and is often mistaken for her blonde hair and blue eyes as being a goody two-shoes girl, being only 21 years old. They usually perform bank heists throughout Green State, and are under-rated as being a dangerous gang LIKES: Heavy weapons, Cute guys and fast bikes, The Saint's DISLIKES: The Yakuza, The Reject's LEVEL: Low The Turf Gang - The Turf Gang are lead by Turf, a 41 year old black man, and the gang is all black. They were part of The Saint's, but in jail they are known only as The Turf's, named after Turf LIKES: Everything English DISLIKES: Everything LEVEL: High The Rick Gang - The Rick Gang are lead by Rick, a 30 year old man. Rick got sick of being pushed around by The Turf's in prison, and pulled together a bunch of inmates who were also sick of them LIKES: Everything, very friendly but dangerous DISLIKES: The Turf's LEVEL: Low The Renegade's - The Renegade's are based in New Stanford. The leader is 15 year old boy Carlton, who is usually dressed in his school clothes, which is a navy blue sweater vest and grey pants. The Renegade's are a small gang of rich kids who are sick of their life-style and want to have some fun with the fistfull's of money their parents hand to them as their allowance each week LIKES: The Fox Gang, Spending money on trash DISLIKES: Their lifestyle LEVEL: Low Unknown Gang - There is a gang wandering around in black suits and shades all over Green State, nothing is known about them so far LIKES: ??? DISLIKES: ??? LEVEL: ??? ___________________ WEAPONS Pistols 9MM (Gadebridge City) Magnum (Downtown) .357 (Heart City) Shotguns Shotgun (Gadebridge City) Sawn-off Shotgun (Downtown) SPAS-12 Shotgun (Heart City) Automatic Tec 9 (Gadebridge City) Uzi (Downtown) MP5 (Heart City) Assault AK-47 (Gadebridge City) Uzi (Downtown) M4 (Heart City) Rifles Laser (Gadebridge City) PSG1 (Downtown) Dragunov (Heart City) Other (Find Only OR Buy Outside Of Ammunation) Knife, Sword, Katana Sword, Baseball Bat, Nightstick, Knuckle Dusters, Hatchet, Screwdriver, Mace (Spray), Mace (Weapon), Spray Paint, Skateboard, Steel Chain, Dustbin Lid, Grenades, Molotiv Cocktails, Auto-Target Bazooka, Rocket Launcher, Minigun. ________________________________________________________________________________ ______ CUTSCENE A large SWAT boat pulls up outside of a large entrance, surrounded by barbed wire fences on each side of a long stretch of rocks, the rocks are being used as a path. The waves of the oceon are crashing into the rocks, and it's raining heavy. Two officers armed with M4's exit the boat, as the player exits the boat cuffed at the feet and hands in an orange jumpsuit. The player has a shaved head with some stubble on top of it where it's growing back, and hasn't shaved in a few days. Two more officers exit the boat behind the player and all four officers begin walking him along the rocks. They arrive at the entrance of the prison, and a royal guard opens the large gates and the four officers walk the player into the prison and they approach a sign in desk Officer Behind the Desk: Is this him? SWAT Member: This is him. Sean Wood The camera focuses on Sean's face as his thoughts are played outloud in a Narration for the player to hear Sean: My name is Sean Wood. I know what you're thinking, just another convicted drug dealer, rapist, killer or whatever else your mind can come up with. Well, I'm not. I'm on Death Row for a crime I didn't commit. The SWAT members walk him through the halls as his thoughts continue for the player to hear Sean: They say I murdered the President of the United States' brother, sure I've killed a few people in the past and I've been in and out of Juvy since I was 13, but this time, It was a crime I didn't commit, and yet because of my background...no one listens to me The SWAT members take him upstairs and continue walking as his narration continues for the player to hear Sean: The evidence was cooked, and someone out there wanted me out of the country, and out of their lives for good. And I'm going to find out why and who. The SWAT members take him into a cell, with two prison guards outside of the cell watching. They cautiously un-cuff him and exit the cell, as the guards shut and lock the cell, and Sean lays on the bottom bunk of the bed and continues his narration for the player to hear Sean: All I know for sure, is that one way or another, I'm not getting out of here in a bodybag. FADE TO BLACK "Death Row" CUTSCENE The sun is shining through the bars in the player's cell, as he's laying in bed. A guard patrol's the area banging his nightstick against the bars, waking everybody up. The gates unlock, as many guards are patroling the area's and a voice comes through the speakers on the walls of the prison Voice: Breakfast time, everyone up Sean gets out of bed. END OF CUTSCENE The player is standing in the cell which is now open, and you can now control him. The radar map begins flashing with an upside down blue triangle. Text comes on the screen: "This is your radar map. You can use this to get around easier" "Follow the marker on the map to get to your destination" "If the marker is pointing downwards, that means it is below your current standing position" "If the marker is a circle, It means you are standing on level with the marker" "If the marker is pointing upwards, that means it is above your current standing position" "Make your way down the stairs and follow the marker to continue". The player now has a chance to test out the controls, running, fighting, jumping, etc. The health bar flashes as you begin walking down the stairs of the prison: "This is your health bar. When it is empty you will be taken to the nearest hospital" "The hospital will bill you for your stay unless it is the Prison Hospital". The player makes his way to the caféteria and walks into the blue floating marker, which is still the same as previous GTA games CUTSCENE The player sits down with his tray of food, as a group of Turf's come over to him and steal his tray. The player stands up and gets face to face with one of the members, and from behind him a Turf member hits him over the head with a Nightstick, and he falls unconcious. FADE TO BLACK CUTSCENE The camera is through the player's eyes now. And he begins waking up, and the vision becomes less blurry. The player stands up and is looking around, it is the nurses office, and a female Doctor walks over to the player Female Doctor: Are you feeling better, Sean? Sean: (Rubs the back of his head) Yeah, a little... Female Doctor: If you're feeling good enough, I can discharge you back to your cell Sean: Yeah, I'm feeling good enough...Thanks, what's your name? Female Doctor: My name is Laura Sean: Nice to meet you Laura. Two guards come into the office and lead Sean back to his cell. His cellmate has just come back from solitary confinement and is laying on the top bunk of the bed. Will: Hey, my name's Will. I heard about what happened to you earlier today Sean: Who were they anyway? Will: Those were members of The Turf Gang, we have an on going fued with them in here Sean: Wait, we? Will: That's right, Rick leads The Rick Gang, and Rick is one of my closest friends in here Will gets off the top bunk and reaches under his matress and takes out a knife and gives it to the player Will: In here, you don't ever let anyone disrespect you like that and get away with it. I wan't you to show The Turf Gang that you mean business Sean looks the knife over as the cell doors open END OF CUTSCENE The player can control the character once again, as Will walks infront of you and says: "I wan't you to take out two Turf members, you show them that you're with the Rick gang, and you ain't to be f*cked with again". 2 Markers on the map appear, each of which are random Turf members around the place, as everyone is walking around to stretch their legs in the prison, people talking to each other and others jogging around the place, a voice comes over the speakers: "Five miniutes, then back in your holes maggots" The player must then make his way to a marker still holding the knife. As you enter the marker a cutscene plays CUTSCENE The player is standing where you left him by the marker, and the camera focuses on a Turf member selling drugs to a random in-mate. Text comes along the screen saying: "Waste him with the knife then move onto the next one". END OF CUTSCENE The player must then walk jog or run over to the Turf member, who has his back turned to the player, and press the Circle button when behind him. You will stab him once, and he will turn around to face you. You must then lock on using R1 and press the Circle button to give a rib shot with the knife, and a Triangle button to give a headshot with the knife, and block with the Square button, as he will fight back. When he's dead text appears saying: "Kill the next Turf member!" You get to the marker on the map and get inside. CUTSCENE The Turf member notices you carrying a knife and begins running END OF CUTSCENE You must run after the Turf Member, and when you catch him, kill him just like the previous one. Mission Passed! £50 + Respect +!