Jump to content

Search the Community

Showing results for tags 'Re-texture of San Andreas'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News and Announcements
    • Create an Account
    • Announcements
  • General Forums
    • General Discussion
  • Grand Theft Auto
    • GTA VI
    • GTA V
    • GTA IV
    • GTA Chinatown Wars
    • GTA Vice City Stories
    • GTA Liberty City Stories
    • GTA San Andreas
    • GTA Vice City
    • GTA III
    • Top Down Games
    • General GTA Series Chat
  • Modding & Multiplayer
    • GTA Online
    • GTA Modding
    • Multiplayer (III, VC, SA)
  • Other Forums
    • Suggestions / Help / Bug Reporting
    • Forum Award Archive

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Skype


Location


Interests


Gamertag


PSN ID


Steam ID


Flag

Found 1 result

  1. RoSA Project - global texture modification, which is planned to replace the texture of the San Andreas in the texture with a resolution of 512 and 1024 pixels. It is also planned two versions: 1) Realistic - includes the texture of the real names of cities, shopping, advertising (billboards), the real texture of sidewalks, etc.; 2) Standard - includes only the texture similar to standard. All names and other remain the same, but the texture quality will increase by 2-3 times. The basis of modifications - the textures in 1024x1024 resolution. Major roads and highways (highway) - 2048x2048 . The rest of the texture - not less than 512x512 . Team: dima001rus MaKs_IV VIDEO: Desert preview SCREENSHOTS: http://maks-studio.gallery.ru/?p=albums&parent=hPAB P.S. Google translator MORE NEWS ON GTA MODDING COMMUNITY - http://gmc.3dn.ru
×
×
  • Create New...