{$CLEO .cs}
0000: NOP
:label1
wait 0 ms
if and
0AB0: pressed_button 82 //--------- R key +
0AB0: pressed_button 49 //--------- 1 key
004D: jump_if_false @label1
0002: jump @label2
:label2
wait 0 ms
0247: request #VICECHEE
0002: jump @label3
:label3
0248: request_true #VICECHEE
004D: jump_if_false @label1
0002: jump @label4
:label4
04C4: create_coordinate 1@ 2@ 3@ from_actor $PLAYER_ACTOR offset 0.0 3.0 0.0
00A5: 0@ = create_car #VICECHEE at 1@ 2@ 3@
0229: set_car 0@ color_to 0 0
0002: jump @label5
:Label5
if
0AB0: pressed_button 13 //--------- Enter
004D: jump_if_false @label5a
0002: jump @label6
:label5a
if
0AB0: pressed_button 39 //--------- Right Arrow
then
03F3: get_car 0@ color 4@ 5@
0229: set_car 0@ color_to 4@ += 1 5@
end
004D: jump_if_false @label5b
0002: jump @label5
:label5b
if
0AB0: pressed_button 37 //--------- Left Arrow
then
03F3: get_car 0@ color 4@ 5@
0229: set_car 0@ color_to 4@ -= 1 5@
end
004D: jump_if_false @label5
0002: jump @label5
:label6
0249: request_release #VICECHEE
01C3: remove_references_to_car 0@
0002: jump @label1
Can someone please tell me what I'm doing wrong here I trigger the car spawn but then game freezes any help would be nice.