gta is sweet Posted June 11, 2007 Share Posted June 11, 2007 i downloaded a mario skin mod for gta vc. before this i had cm_jacobs masterchief mod on. the mario file only has the .dff or what ever it is and i got the shape of mario, but hes all white. anyone help me please? (noob friendly slthough i know how to use img and vcmm) Link to comment Share on other sites More sharing options...
gta is sweet Posted June 11, 2007 Author Share Posted June 11, 2007 oh, and it only came with the .dff file heres the readme Mario Player Model For GTA: Vice City ===================================== This Mario model, and textures, were ripped from the "Super Mario 64" ROM with the Nemu64 emualtor. Installation ============ 1. Open your IMG tool. 2. Find player.dff. 3. Replace it with my mario model. 4. Rebuild the IMG. 5. Copy the mario.bmp skin to the "skins" folder. 6. ENJOY!!! Bugs ==== Normals problem on his face. When his arms and legs move they become thin due to low poly. Thanks To.... ============= Lemmy - For creating "Export VRML" and "Texture Debugger" features to his plugin. Hollower - For creating such an excellent script for Blender. To you - For downloading my mod . James Caldwell AKA ModelingMan. also, heres the skin map thing mario.bmp Link to comment Share on other sites More sharing options...
GiiBz Posted June 13, 2007 Share Posted June 13, 2007 Yeah so just open up your GTA:VC directory, go into the SKINS folder and put the mario.bmp into there..... Link to comment Share on other sites More sharing options...
HALO_16 Posted June 21, 2007 Share Posted June 21, 2007 (edited) oh, and it only came with the .dff file heres the readme Mario Player Model For GTA: Vice City ===================================== This Mario model, and textures, were ripped from the "Super Mario 64" ROM with the Nemu64 emualtor. Installation ============ 1. Open your IMG tool. 2. Find player.dff. 3. Replace it with my mario model. 4. Rebuild the IMG. 5. Copy the mario.bmp skin to the "skins" folder. 6. ENJOY!!! Bugs ==== Normals problem on his face. When his arms and legs move they become thin due to low poly. Thanks To.... ============= Lemmy - For creating "Export VRML" and "Texture Debugger" features to his plugin. Hollower - For creating such an excellent script for Blender. To you - For downloading my mod . James Caldwell AKA ModelingMan. also, heres the skin map thing you have done everything write so far but you need to open your vice city file, open models, open genric and place mario.bpm file in there then change the name to player.bpm and add mario.bpm to skins folder. Edited June 21, 2007 by gta modding nood Link to comment Share on other sites More sharing options...
HALO_16 Posted June 21, 2007 Share Posted June 21, 2007 (edited) i have downloaded the halo player model but it wasnt what i thaoght it would be it is white i was after the original green masterchief, is there a green version out there? Edited June 21, 2007 by gta modding nood Link to comment Share on other sites More sharing options...
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