bobbythejet Posted March 20, 2010 Share Posted March 20, 2010 thank you very much huckleberry pie for your help i have vice city and your article suggestion helped me out A LOT but i would like to know how to mod actual physical structures for instance, i would like to put more rooms in the ocean view hotel maybe make some houses enter-able to me it sounds like an impossible request but i'm sure there are some seasoned modding veterans ready to prove me wrong thanks guys for your help ~Bobby Link to comment Share on other sites More sharing options...
Skyliner Posted March 25, 2010 Share Posted March 25, 2010 There is a way, actually, through main.scm codding. If you allready have a modelled and textured room, house inside, or any kind of that, you are half-done. Just make it load by the game engine as an object with interrior attributes. The second part would be to code a thread which has "coordinate-teleport-trigger". For example, if you get close enough to the front doors of the house you want to make interior, the code transports you "inside" of the house with fade-in & fade-out effect. The same way you get out of the interrior. Hope you understand, cheers Link to comment Share on other sites More sharing options...
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