geoface Posted August 17, 2010 Share Posted August 17, 2010 So basically I have a shotgun model, and I found a .dff exporter for 3Ds Max, so I exported it as a .dff and then used dff2wdr so I could use it in gta iv. But when I went into the game the gun was slightly larger than normal guns, had parts of the model missing/deformed and wasn't in niko's hands, plus the textures I had added weren't present on the model. What am i doing wrong and does anyone have a tutorial as I was just going on a guess on how to do this and obviously it was wrong. If you have a tutorial please PM or leave a comment. P.S if anyone has a tut on how to make custom animations for when I'm holding the weapon i.e reloading please also post Link to comment Share on other sites More sharing options...
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