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shadow according to sunlight


Real Og

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anyone know what im doing wrong here its says "Not enough actual parameters. Expected 2 params." while compiling it.

help me

 

{$CLEO .cs}

//-------------MAIN---------------

thread "ENABLE_SUN_SHADOWS"

:ENABLE_SUN_SHADOWS_1
wait 0
if
   Player.Defined($PLAYER_CHAR)
else_jump @ENABLE_SUN_SHADOWS_1

while true
    wait 0
    
    // Check if it's daytime and the sun is visible
    if
        0109:   player $PLAYER_CHAR made_progress_with_date_time
        and
        010C:   actor $PLAYER_ACTOR near_actor $PLAYER_CHAR radius 40.0 40.0 sphere 0
    then
        // Enable shadows for objects
        0380: set_object $PLAYER_CHAR shadows 1  // Enable object shadows
        
        // Enable shadows for pedestrians
        0380: set_actor $PLAYER_ACTOR shadows 1  // Enable pedestrian shadows
        
        // Set ambient shadows intensity
        07DD: set_ambient_shadows_intensity 255
        
    else
        // Disable shadows
        0380: set_object $PLAYER_CHAR shadows 0  // Disable object shadows
        0380: set_actor $PLAYER_ACTOR shadows 0  // Disable pedestrian shadows
        
        // Reset ambient shadows intensity
        07DD: set_ambient_shadows_intensity 0
    end
    
end
 

help me

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