Vcspsp.com has posted some Interesting Information. Acording to vcspsp.com, IGN interviewed Gordan Hall, Director of Rockstar Leeds. Here is the Information they got from the Interview:
Taken from vcspsp.com:
''Site giant, IGN have interviewed Gordon Hall. the director of Rockstar Leeds. As with every piece of information we're learning about Vice City Stories, there's a lot we already know but generally something new. Of course this is no different and there are some interesting facts about the game coming straight from the developers.
New information:
Each city block now has double the number of polygons, meaning sharper, cleaner and more realistic buildings. Lighting effects have now been upgraded with the new (and fitting) neon light system and radiosity light builds.
By allowing the graphical engine and CPU to communicate more efficently, they've been able to push the graphics harder and end up with a faster, smoother game.
As we already know physics have been improved (more specifically water physics,) with an upgraded buoyancy factor as well so you can dive your jetski into the uncoming wave and launch out of it. The water now looks much nicer, with the spray, and wash of the new water engine.
You'll be able to race your friends on the back of a jetski in the multiplayer modes, launching off ramps to leap into first.
Unarmed combat is now vastly improved with the new inclusion of grappling techniques and throws, something which many similar games have already had present but has taken a while to get into GTA
Hall states that some aerial vehicles will be making a return but there are also new interesting ones as well. Could be then we'll see some interesting planes in the game or even a hanglider.
Aerial vehicles will also be making a role in multiplayer so maybe you'll be racing your friends through markers sweeping the sky above Vice.''
UPDATE: There is also some new screenshots. See them here. (I had to add this update to vcspsp.com aswell!)