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HELP MEE!


black death

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Check the tutorials at the top of the modding pages, that should put you in the right direction.

The Col (collision) file tells the game the physical boundaries of defined objects like cars, buildings, etc.

To "paint" the car, the model needs a texture (TXD). This file contains the texture maps used in a model, like doorhandles &

the grill of a car, signs on a building, etc.

Reed the tutorials & you should get the idea.

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Grammar is our freind.

Lol.

Seriously though, be nice, I don't think English is his first language.

Collision actually is referred to being "painted on" by a lot of modeling programs. To make cars for San Andreas, he needs either ZModeler 2 or 3DS Max. (3DS Max is what Rockstar uses themselves, but it's a lot more expensive) He also needs a graphics editing program to map the textures like Photoshop or Paint Shop Pro. He should also have Steve-m's colmaker and the newest version of TXD Workshop.

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Grammar is our freind

Lol.

Seriously though, be nice, I don't think English is his first language.

Mmmmph.

Whether or not english is his first language, after yo work out what it is he's saying, (the way i interpret is ) doesn't make sense.

He may also want IMG tool if he plans to implement the mod into his game? No?

Edited by MrLlamaLlama
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