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Need help on HL1


GiiBz

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OK so I got as far as I've ever got in Half Life and now I'm stuck :thumbsdown:

The bit I'm stuck on is in the "BLAST PIT" level/checkpoint area.

I've made it out of the elavator that falls into the Waste stuff and I've made my way upto this generator thing.(The one with a scientist hiding on it)

I've turned it on by both switches and now I don't know what to do! Please help!

Thanks~RaDi0N~

(Orange Box is mine 4 XMas!

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Heres a guide i found on GamerFAQs.

http://www.gamefaqs.com/computer/doswin/file/43362/31125

But if you cant be bothered scrolling...

Start off by smashing the wood to your left, and entering the new room. You'll

now be in the control console. Kill the alien to your right, and hit the

lever. An elevator should rise. Board it, then hit the button to go down. You

will now be in a large railway. Board the mini-cart, and press the use button

to turn it on. Press up to increase your speed. You can squish some of the

aliens easily. When you reach a large red horizontal beam, jump out of the

cart as you are reaching a danger zone. Go back to the cart, and use it for a

boost to reach the walkway on the right. Go under the pipes to the other side,

then climb up the ladder. Jump into the pipe, and plop out on the other side.

Leap to the other elevated pipe, and then jump to the solid nearby balcony. Re-

equip via the nearby powerups. In the next room, run across the pipe and onto

the elevator. Go up, and destroy the 4 shockwave creatures ahead. On the

railing, go right, and you will come across more aliens. Cross the center, and

hit a lever for the next door. You will start to hear a large banging. I'm

going to refer this area as the CORE.

Make your way ahead until you are in a small control room. Suddenly, a large

tentacle arm will smash through the glass, and kill a scientist who tried to

reach for a test fire button. This creature acts as a mini-boss for the most

part, as he can only be destroyed by launching the test engine rocket to

incinerate him. The creature has 3 arms, which move around the core, and keep

banging at various locations. The creature has no eyes, but reacts to sound.

Thus, you have to crawl or walk in this area to get by undetected. It easily

gets distracted by sounds. So tossing a grenade on an opposite wall is great

for reaching an area without taking damage. You may also shoot one of the arms

to cause it to lower temporarily for about 5 seconds. This is great if you're

about to enter a ladder or doorway, and don't want to get hit. Anyhow, make

your way up ahead, you should be on the very top of the core. Distract the

creature, and make your way down to the lowest level in the core. Smash the

wooden boards covering the door with a grenade, but toss it from a distance.

Wait for the creature's attention to lower, then sprint through the door.

Before you can test fire the rocket launcher on the creature, you need to turn

on three elements - Oxygen, Fuel, and Power. We're going to start with Power.

Jump across the gap in the metal platforms, and then jump past the second

hole. Kill the 3 shockwave creatures, and move ahead. Go right, and hit the

button. Board the elevator down. However, it will short out after a brief

amount of time. Look to your left, and leap for the long ladder. Climb all the

way down to the bottom, and then jump to the solid concrete via the small pipe.

*The scientist standing next to the control console hopes the Lambda Lab

can fix the problem. Unfortunately, without any power, there's going to be

problems activating the trains in the railway. His bud went down to the

power generator, but hasn't come back in quite some time.*

Go down the hall, and jump over the toxic leakage in the hallway. Hit the

button on the platform to spin around to the other side. Jump onto the ladder

and climb up. Make your way around the outer edge to the left and right

ladders. On top are two buttons which have to be hit within several seconds of

each other to activate the power generator. You will know you've accomplished

your mission when blue electricity shoots out of the spinning generator. The

scientist on top, who was hiding, will be killed by the device, so don't worry

about him. Now that the power is activated, make your way back to the elevator

shaft, and climb the ladder. Jump up top, and make your way back to solid

ground. Now, push these small metal boxes down into the hallway right in the

narrow entrance. There should be a power generator to your right. Jump on top

of the box, then onto the generator, then crawl along the narrow elevated

wire. Make your way over the electrified water, and then drop down. Go back to

the main core.

Climb one level while avoiding the humongous creature. Go across the catwalk,

and take care of the aliens along the way. Go right, and down the ladder.

Smash the sewer grate, then climb down the long ladder. Move ahead on the

small pipe, and make a left at the T. Climb the ladder, and kill any aliens

above. Go ahead, and in the next room, make your way down to the base of the

large fan. Hit the button to start it up, then climb back up top. Jump into

the middle, and the fan is so strong that it will boost Gordon upwards. Pull

out your crowbar, and smash the wooden planks on the roof. Then, float over to

the vent cover, and smash that as well. Now, crawl through and smash the

cover. Smash more wooden beams, then crawl ahead, and smash the cover to drop

down. You will now be in the control room for the fuel and oxy of the rocket

engine. Hit the button on the console to turn on both features, then hit the

button by the sliding door to open it up. Go through the door, and make your

way back to the Core. Get to the command console by climbing all the way up

top, taking care not to make too much noise. Once you're in the room, and now

that all of the features are online, run up and tap the Test Fire button. Move

back, and watch the fireworks.

*The rocket engine will test fire, launching three large fiery beams that

toast and burn the giant tentacle creature to nothing more than a pulp.

That mutation is nothing more than a burnt muffin.*

Now that it's out of the way, you can climb down to the lowest level. Note

that there's a new hole where the creature once was. Jump down this hole, and

strafe down the winding tunnels. Jump down into the large pit with water, then

swim up. Leap up into the small aclove, and check the security guard's body

for a Magnum Revolver, along with some ammo nearby. Drop back down, swim

under, and go around to the outer edge of the small concrete layering. Swim to

the surface water on the one side, and then jump to the dry ground. Move ahead

over the toxic waste. Climb down the ladder, and refill your status with the

nearby chargers. Climb back up, and jump onto the long pipeline. Use these

pipes till you reach a wall, then drop off to a side pipe, and take that all

the way to the other side. Jump to the pipe ledge, and then jump onto the

large pipe. Leap over to the small hole in the fence of the pipe entrance, and

run through. When you reach the end of the pipe, the small section will

collapse with you inside. You will lose a majority of your health. However,

jump on the table for two medpacks, and smash the boxes for ammo, more health,

and powerups. You will also discover some trip mines in the boxes too. Go

ahead to reach the next area.

I hope this helped. :D

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