laughinghyena Posted June 26, 2008 Share Posted June 26, 2008 pretty the topic speaks for itself. I am curious if anyone would how or already rip some model (characters) from the games themselves? and if so, can someone please let me know. It would mean a lot to me. LH Link to comment Share on other sites More sharing options...
Urbanoutlaw Posted June 28, 2008 Share Posted June 28, 2008 (edited) Welcome & enjoy, take a minute (if you haven't already) to read the rules & checkout the layout of the site. Start w/ this tutorial - http://www.thegtaplace.com/forums/index.php?showtopic=12625 For GTA3/VC/SA it's fairly easy, they're in the file GTA3.IMG in the MODELS folder. Use an IMG tool, EXPORT feature to find the DFF & TXD of a model. Save them in a folder w/ a name you'll recognize like "OEM Sabre" (for the Sabre). The Export function just pulls a copy of the desired file out of the IMG file & still leaves the model in the game until you use DELETE. The DFF is the model itself & the TXD is the textures. Just don't forget step 1: BACK UP EVERY FILE YOU PLAN TO EDIT!!! Edited June 28, 2008 by Urbanoutlaw Link to comment Share on other sites More sharing options...
laughinghyena Posted June 28, 2008 Author Share Posted June 28, 2008 (edited) Welcome & enjoy, take a minute (if you haven't already) to read the rules & checkout the layout of the site.Start w/ this tutorial - http://www.thegtaplace.com/forums/index.php?showtopic=12625 For GTA3/VC/SA it's fairly easy, they're in the file GTA3.IMG in the MODELS folder. Use an IMG tool, EXPORT feature to find the DFF & TXD of a model. Save them in a folder w/ a name you'll recognize like "OEM Sabre" (for the Sabre). The Export function just pulls a copy of the desired file out of the IMG file & still leaves the model in the game until you use DELETE. The DFF is the model itself & the TXD is the textures. Just don't forget step 1: BACK UP EVERY FILE YOU PLAN TO EDIT!!! thanks dude it means a lot that someone reply. I am gonna read the link you suggested. I just couldnt find the right forum post to find out the answers myself. I am sure that i will have more questions. Ill just post them here. Once again thank you. LH EDIT: ok I read the tut. I have one question: with these files(some do have models in em) is it possile to open them up in 3Dmax or maya? and if so, would i need a converter to do so. Edited June 28, 2008 by laughinghyena Link to comment Share on other sites More sharing options...
MrLlamaLlama Posted June 28, 2008 Share Posted June 28, 2008 I do believe there's a dff plugin for 3DS Max, not sure about Maya. Google is your friend. Link to comment Share on other sites More sharing options...
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