Huckleberry Pie Posted December 31, 2009 Share Posted December 31, 2009 (edited) Had fun rigging some peds recently; after days of getting frustrated about making/converting peds, I did a bunch of playable, yet still glitchy pedestrians. Sam Fisher (converted from Splinter Cell: Pandora Tomorrow) Snow White (converted from The Sims 2) Violet Baudelaire (converted from Lemony Snicket's A Series of Unfortunate Events) All of them are ripped using 3D Ripper DX, which I find handy especially for games who's engine isn't widely documented, accessible or is relatively new, such as Splinter Cell and a bunch of other games. They do need some vertex weight-painting adjustments, although they seem fine nonetheless. Might release them if they're all fixed... God Bless and enjoy... Edited December 31, 2009 by Huckleberry Pie Link to comment Share on other sites More sharing options...
Lostedx Posted December 31, 2009 Share Posted December 31, 2009 It looks pretty awsome , is there a way you can rig altair? Link to comment Share on other sites More sharing options...
Huckleberry Pie Posted January 1, 2010 Author Share Posted January 1, 2010 (edited) If you have a copy of your fave game and you want to rip the player character, then that 3D Ripper tool does come in handy. Try it on kiddie games, too... Edited January 1, 2010 by Huckleberry Pie Link to comment Share on other sites More sharing options...
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