Huckleberry Pie Posted February 28, 2010 Share Posted February 28, 2010 (edited) I recently got myself a copy of the Series of Unfortunate Events PC game, and so I decided on messing with it, as it runs on Unreal 2.0. I once made custom textures for it, although for now I'm doing this: The model loads, obviously, but he doesn't move the way we humans are supposed to. Might take another look at what I did and post an update about it. Edited February 28, 2010 by Huckleberry Pie Link to comment Share on other sites More sharing options...
EvoLuTioN Posted February 28, 2010 Share Posted February 28, 2010 Rigging as in creating rigs for animation? Am I missing something here? Link to comment Share on other sites More sharing options...
Huckleberry Pie Posted March 1, 2010 Author Share Posted March 1, 2010 Rigging as in creating rigs for animation? Am I missing something here? Rigging as in converting characters for use in a game, i.e. Tommy in San Andreas or something like that. Link to comment Share on other sites More sharing options...
EvoLuTioN Posted March 1, 2010 Share Posted March 1, 2010 Ah Thought you meant , Would be pretty sweet to have a properly rigged Tommy. Good job on your thing too, Keep us updated. Link to comment Share on other sites More sharing options...
Huckleberry Pie Posted March 1, 2010 Author Share Posted March 1, 2010 Ah Thought you meant , Would be pretty sweet to have a properly rigged Tommy. Good job on your thing too, Keep us updated. Will do. So far I only managed to get the head moving in my custom model. Dunno why the appendages don't move even though they're rigged. Link to comment Share on other sites More sharing options...
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