Kãmìkåz€ Posted March 6, 2007 Share Posted March 6, 2007 make the packer into a curved ramp instead of just a straight up this way hitting it with a bike would work better and send u higher yeah i have no experience at this so if anyway can thanks heaps Link to comment Share on other sites More sharing options...
Heavenly_Blade Posted March 6, 2007 Share Posted March 6, 2007 for more air just use a P2B (packer to Bump.) line the ramp up with a wall thats only about 1 or 2 ft. taller than the ramp. no mods needed. what would be nice is a packer with no poles sticking up so its easyer to hit. Link to comment Share on other sites More sharing options...
Ghost Posted March 6, 2007 Share Posted March 6, 2007 What both of you guys just said can be done by editing the .cols of the packer (I think) Link to comment Share on other sites More sharing options...
Slayer Posted March 6, 2007 Share Posted March 6, 2007 Personally I don't think it's required to do that since packers are mostly used for p2bs, not just plain jumps. Link to comment Share on other sites More sharing options...
Heavenly_Blade Posted March 6, 2007 Share Posted March 6, 2007 i know but it would help for playing with angles for p2bs if we had no poles sticking up Link to comment Share on other sites More sharing options...
Wheelman101 Posted March 7, 2007 Share Posted March 7, 2007 umm....yeah...lol i wouldnt want to alter the packer at all or some people would call us n00bs Link to comment Share on other sites More sharing options...
Heavenly_Blade Posted March 7, 2007 Share Posted March 7, 2007 You miss teh point. its not a mater of making things easyer but opening up whole new possibilities. you could bump lower walls/curbs and have 2 packers inline so you can hit the ramp at different angles. now the whole point of this topic was to have some one make a Curved ramp for the packer. I dont think anyone here can make models. I will start a new topic in the stunting section about the "perfect packer". Link to comment Share on other sites More sharing options...
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