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Robert_Hatfield

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Everything posted by Robert_Hatfield

  1. Not in my installation he wasn't. BTW, the way that I beat him is I went into the handling.cfg file and changed the Sabre Turbo's top speed down to a crawl. It was so slow, I could walk Tommy past the car. So slow in fact that once I sniped Hillary through the windshield and got in to take it back to a garage, it moved faster in reverse than it did going forward. Huh, what about that?
  2. Basically, it sounds like you're screwed. Uninstall Vice City, then go in and delete any folders that may be left behind. Go into your My Documents folder and rename the Vice City User Files folder to something else (doesn't matter). Next, reinstall Vice City. Once you have Vice City reinstalled, right-click on VC's install folder and select "Properties". Click the read-only button and then click "Apply". Make sure that the changes you make apply to the folder and all files contained inside. After the pc makes the changes COPY THE ENTIRE VC INSTALL FOLDER TO ANOTHER LOCATION. That way, if your original install becomes corrupted, you have a clean installation to copy over and overwrite. Once you do that, start up Vice City. If you can play without the game crashing, then go back to the backup Vice City User Files folder and copy in your game saves. If you still can play without the game crashing, then you're good to go. Hope this helps!
  3. Right-click on Vice City's install folder, uncheck the "Read-Only" box and then click on the "Apply" button. Check the "Apply to all folders and sub-folders" checkbox and then click "Ok". After it does its little thing, close out the "Properties" window. That should do it!!!
  4. Downtown around the Skumhole Shack. Got the biker bar there, the police Maverick is nearby, and it's a great place to wreak some rooftop havoc!
  5. An example would be the beta of Tommy's player model (I've seen it myself) and the Tazer, a weapon missing from the game (just rumor so far, haven't found it yet myself).
  6. The last mod that I made was a targa-top Yakuza Stinger (from GTAIII) that I dropped the engine from the BF Injection into. It might be on the net somewhere, I don't know. Shortly after I made it, my hard drive got wiped by a virus. Right now I'm working on a mod for the Sabre Turbo. When I get done, it'll have a one-piece tilt front end with a fully detailed engine, custom wheels and a spoiler for the deck lid. I might do some retexturing of the interior, I haven't decided on that yet. I might even stick Hillary's body in the trunk as a little "Easter Egg". The trainer thing isn't the only issue that I have. The co-ordinate reader that comes with the mission-builder that I got off of here won't work with my copy of Vice City, probably because of the same reason that the trainers won't.
  7. I still have the original version of ZModeler. I thought it didn't work because it wouldn't import the .dff from a download off of here (was going to practice, not redistribute). Turns out the .dff was locked, it imports Vice City vehicles just fine! Hope to get back into the modding scene here soon!
  8. Thanks for the help, much appreciated!!! Now for the next question, anyone know of a good freeware editor to modify the .dff files? The last time I was into modding, ZModeler was free, but now I have to pay almost sixty bucks if I want to import or export .dff files. I've got GMax, but I can't get it to work right. 3ds Max is free for thirty days, but then I have to pay over $3700 if I want to keep using it. Anything else guys?
  9. Ugh....ok here goes....... I want to be able to make changes to the game's main.scm file to make my own missions. In order to do that, I have to be able to read the co-ordinates so I can place pick-ups, checkpoints, vehicles, etc. All the current utilities that would normally give me the co-ordinates DO NOT WORK WITH MY VERSION OF VICE CITY. Does anyone know of a player-position co-ordinate reader that will work with the Direct-2-Drive version of Vice City? A teleporter would also be nice!
  10. Hi all! I'm back to modding after a long, long absense. Finally upgraded my pc enough to where Vice City would run halfway decent. My old install discs wouldn't work due to scratches, so I purchased a LEGITIMATE download copy from Direct-2-Drive. It was then that I found out something rather dissapointing......the Direct-2-Drive version is different enough that all of the trainers won't work (with the exception of those that input the text-based cheats for you) and the location utility programs (the ones that read the co-ordinates) won't work either. Mod installation programs still work, so I'll be able alter different .txd and .dff files no problem. It's a matter of placing pickups, buildings and car parking spots that's difficult for me. Does anyone have any solutions for this, such as utilities that work with this new version of Vice City?
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