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Alkali64

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Posts posted by Alkali64

  1. Missions you would like to see in GTA IV

    Title say's it all really...

    I myself would like to see a mission were niko has to collect some evidence for Mc reary and completes a sequence of

    insane stunts to get away from the cops. It would really go well for the first few missions as you would give you a chance to

    see some of Liberty City's amazing views. ^_^

  2. I love how you guys are flaming Tony Hawk, cause without it there would be no Skate, yes Skate may be better then Proving Ground, but without the first Tony Hawk games, there would be no copy cats. It's like Saint's Row, without GTA it wouldn't of been made.

    So I'm gonna stick with Tony Hawks with this, I only play the older Tony Hawks, and without an 'older' skate, nothing will stand in the way of my opinion.

    Well, i suppose, but that dosen't make the last few Tony Hawk's games any better.

    It's like they've been pumping games out every year, each one as half-arsed and rushed as the other, so, they kinda need a true competitor. One to keep them on there toe's and show them how it's really done.

    I myself have played both Proving Ground and Skate and can tell you that i enjoyed them both. :) I in no way hate the TH games.

  3. Meh.

    I simply can not believe that it took Activision ten years to make the perfect skate game, and they still haven't managed it yet.

    Whereas Ea's skate pull it off on there first try... How can anyone say that Ea are shit? If it weren't for them, you wouldnt even be playing BF2!

    SKATE has a good concept and everything, but there are some major problems with the game such as glitches and shit. The storyline wasn't that great either. You can't even get off of your board or build parks or add to the map.

    I don't see what's so great about it. The only thing they have is the concept, which wasn't made all that well.

    I know, everyones entitled to there own opinion, but i loved the story, game play plus the sense of achievement you get when you have landed that 360 flip + nose manual.

    I see there are lots of things holding the game back, but you have to let the game evolve. It's a little frustrating that you can't get off your board, but it wasn't until THUG this became "revolutionary"

  4. Meh.

    I simply can not believe that it took Activision ten years to make the perfect skate game, and they still haven't managed it yet.

    Whereas Ea's skate pull it off on there first try... How can anyone say that Ea are shit? If it weren't for them, you wouldnt even be playing BF2!

    Nice bump...

    I just hope EA don't start pumping out new Skate games every year like they do with the NFS series, they need to take their time and make a perfect environment etc. I hope to see new tricks in the sequel.

    Well, you can't blame me, it was on the front page in general gaming. Besides, im new. <_<

    Although i definitely agree with the tricks part. There should be more than just a handfull of grabs and flips to choose from.

    Also, Ea should release a patch for that multiplayer lag, sometimes it just stops completley. :thumbsdown:

  5. Please could you make me an animated signature fading in to where Nicko is riding his bike in the third trailer?

    Just like, make it slower and have "-Acid-" in the bottom left corner, then let it fade in to the IV logo (Easing in slightly)

    I know it's very specific so just do what you can. :)

    EDIT: For size, do about... 430 x 230, thankyou.

  6. Meh.

    I simply can not believe that it took Activision ten years to make the perfect skate game, and they still haven't managed it yet.

    Whereas Ea's skate pull it off on there first try... How can anyone say that Ea are shit? If it weren't for them, you wouldnt even be playing BF2!

  7. Interesting news from XBW 360 Magazine reveals that the game could support up to a minimum of 16 Players via multiplayer.

    My scanner is busted at the moment so here's whats been said...

    American sources this month claimed that Rockstar's giganto-game GTA IV will support up to

    16 Players online. The confirmation apparently came about a canadian press event for Manhunt 2,

    although Rockstar were quick to issue a no comment on the rumours - and a no comment to another

    interesting snippet that suggested that the whole city would be unlocked from the start. Although no

    one outside Rockstar knows what shape the multiplayer will take, a minimum of 16 players wouldn't

    be a stretch. Whats perhaps more interesting is whether the whole of Liberty City will be unlocked...

    As for the whole city being unlocked, well... i hope not, i think that they should give you a chance to explore what you have been given before moving on

    to the next peice. It would also give you a bigger sence of acheivement once you have unlocked the next part of the city. :)

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