Alkali64
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Posts posted by Alkali64
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Chop Suey - System of a Down
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Avatar > 6/10 - Way to weird and very flashy.
Signature > 7/10 - It looks ok, but im not sure i get it.
Personality > 8/10 - I'm new, so im just getting to know the forums. You seem like a nice guy.
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Heres a guide i found on GamerFAQs.
http://www.gamefaqs.com/computer/doswin/file/43362/31125
But if you cant be bothered scrolling...
Start off by smashing the wood to your left, and entering the new room. You'llnow be in the control console. Kill the alien to your right, and hit the
lever. An elevator should rise. Board it, then hit the button to go down. You
will now be in a large railway. Board the mini-cart, and press the use button
to turn it on. Press up to increase your speed. You can squish some of the
aliens easily. When you reach a large red horizontal beam, jump out of the
cart as you are reaching a danger zone. Go back to the cart, and use it for a
boost to reach the walkway on the right. Go under the pipes to the other side,
then climb up the ladder. Jump into the pipe, and plop out on the other side.
Leap to the other elevated pipe, and then jump to the solid nearby balcony. Re-
equip via the nearby powerups. In the next room, run across the pipe and onto
the elevator. Go up, and destroy the 4 shockwave creatures ahead. On the
railing, go right, and you will come across more aliens. Cross the center, and
hit a lever for the next door. You will start to hear a large banging. I'm
going to refer this area as the CORE.
Make your way ahead until you are in a small control room. Suddenly, a large
tentacle arm will smash through the glass, and kill a scientist who tried to
reach for a test fire button. This creature acts as a mini-boss for the most
part, as he can only be destroyed by launching the test engine rocket to
incinerate him. The creature has 3 arms, which move around the core, and keep
banging at various locations. The creature has no eyes, but reacts to sound.
Thus, you have to crawl or walk in this area to get by undetected. It easily
gets distracted by sounds. So tossing a grenade on an opposite wall is great
for reaching an area without taking damage. You may also shoot one of the arms
to cause it to lower temporarily for about 5 seconds. This is great if you're
about to enter a ladder or doorway, and don't want to get hit. Anyhow, make
your way up ahead, you should be on the very top of the core. Distract the
creature, and make your way down to the lowest level in the core. Smash the
wooden boards covering the door with a grenade, but toss it from a distance.
Wait for the creature's attention to lower, then sprint through the door.
Before you can test fire the rocket launcher on the creature, you need to turn
on three elements - Oxygen, Fuel, and Power. We're going to start with Power.
Jump across the gap in the metal platforms, and then jump past the second
hole. Kill the 3 shockwave creatures, and move ahead. Go right, and hit the
button. Board the elevator down. However, it will short out after a brief
amount of time. Look to your left, and leap for the long ladder. Climb all the
way down to the bottom, and then jump to the solid concrete via the small pipe.
*The scientist standing next to the control console hopes the Lambda Lab
can fix the problem. Unfortunately, without any power, there's going to be
problems activating the trains in the railway. His bud went down to the
power generator, but hasn't come back in quite some time.*
Go down the hall, and jump over the toxic leakage in the hallway. Hit the
button on the platform to spin around to the other side. Jump onto the ladder
and climb up. Make your way around the outer edge to the left and right
ladders. On top are two buttons which have to be hit within several seconds of
each other to activate the power generator. You will know you've accomplished
your mission when blue electricity shoots out of the spinning generator. The
scientist on top, who was hiding, will be killed by the device, so don't worry
about him. Now that the power is activated, make your way back to the elevator
shaft, and climb the ladder. Jump up top, and make your way back to solid
ground. Now, push these small metal boxes down into the hallway right in the
narrow entrance. There should be a power generator to your right. Jump on top
of the box, then onto the generator, then crawl along the narrow elevated
wire. Make your way over the electrified water, and then drop down. Go back to
the main core.
Climb one level while avoiding the humongous creature. Go across the catwalk,
and take care of the aliens along the way. Go right, and down the ladder.
Smash the sewer grate, then climb down the long ladder. Move ahead on the
small pipe, and make a left at the T. Climb the ladder, and kill any aliens
above. Go ahead, and in the next room, make your way down to the base of the
large fan. Hit the button to start it up, then climb back up top. Jump into
the middle, and the fan is so strong that it will boost Gordon upwards. Pull
out your crowbar, and smash the wooden planks on the roof. Then, float over to
the vent cover, and smash that as well. Now, crawl through and smash the
cover. Smash more wooden beams, then crawl ahead, and smash the cover to drop
down. You will now be in the control room for the fuel and oxy of the rocket
engine. Hit the button on the console to turn on both features, then hit the
button by the sliding door to open it up. Go through the door, and make your
way back to the Core. Get to the command console by climbing all the way up
top, taking care not to make too much noise. Once you're in the room, and now
that all of the features are online, run up and tap the Test Fire button. Move
back, and watch the fireworks.
*The rocket engine will test fire, launching three large fiery beams that
toast and burn the giant tentacle creature to nothing more than a pulp.
That mutation is nothing more than a burnt muffin.*
Now that it's out of the way, you can climb down to the lowest level. Note
that there's a new hole where the creature once was. Jump down this hole, and
strafe down the winding tunnels. Jump down into the large pit with water, then
swim up. Leap up into the small aclove, and check the security guard's body
for a Magnum Revolver, along with some ammo nearby. Drop back down, swim
under, and go around to the outer edge of the small concrete layering. Swim to
the surface water on the one side, and then jump to the dry ground. Move ahead
over the toxic waste. Climb down the ladder, and refill your status with the
nearby chargers. Climb back up, and jump onto the long pipeline. Use these
pipes till you reach a wall, then drop off to a side pipe, and take that all
the way to the other side. Jump to the pipe ledge, and then jump onto the
large pipe. Leap over to the small hole in the fence of the pipe entrance, and
run through. When you reach the end of the pipe, the small section will
collapse with you inside. You will lose a majority of your health. However,
jump on the table for two medpacks, and smash the boxes for ammo, more health,
and powerups. You will also discover some trip mines in the boxes too. Go
ahead to reach the next area.
I hope this helped.
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Banned for talking about my brother in such a horrific manner.
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Agreed.
Although, do you think that little UMD disk is going run San Andreas without some kind of problem, i could be totally wrong though.
In my opinion, the "stories" series is kind of going down hill with VCS, sure the new features were great and some tweaked new gameplay kept the game on track.
But honestly, i think the story is weak. You still aren't able to climb over gates and fences and overall is a disgrace to the GTA franchise.
They have allot to prove with GTA IV and i do hope they bring SanAndreas to the PSP.
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Banned for having the ability to actually ban people.
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Xbox-360
Project Gotham Racing 4
Ea Skate
Assassin's Creed
Gears of War
Bioshock
What do you think of Assassin's Creed?
Dunno, these are just the games ive ordered for Christmas.
Got 9/10 in X 360 though.
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GTA IV WONT BE PERFECT!?
Well, i suppose it will have it's flaws.
I'm really looking forward too see how they can handle the car physics and everything.
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Smack Down Vs Raw 2006 - FUCKING SUCKS!
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Xbox-360
Project Gotham Racing 4
Ea Skate
Assassin's Creed
Gears of War
Bioshock
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Hell Yesh!
Finally, ive been waiting for this game along time.
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^ Is from the future o.O
< (1991 - 2007) jk, is eating pizza. =D
v Is going to die in seven days...
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^ Is mean...
< Is typing a messege
v Is a naked female cyborg from planet boob...
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Ea Games™ Challange Everything... *thwap*
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Wow, your dad is one lucky man.
Anyway, yeah, i don't think Rockstar will keep something if it's just going to annoy everybody.
Just the other week ign were talking about how "the initial look is identical to previous games"
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"Licking door knobs is illegal on other planets"
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Well, im glad it's sorted then.
I've heard of a virus that people send you on MSN, it constantly makes you say random phrases like "Shoot Presidnet Bush" and shit.
But not obviously.
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Can't wait for this movie ... I've seen the trilogy and IMO the second is the best ...
You think is over but the games have just began - Saw 4 Trailer
Agreed.
I think the atmosphere in the first one was great, although the second one was best overall.
The third instalment was... watchable, but just didn't compare with 1 & 2.
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Holy shit, thats weird.
Mabye you should try reinstalling Firefox and see if it works then.
If it's happenng to any other applications then you may have a virus. =/
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Thompson brings new meaning to the phrase "Jack Ass"
@ b0odaboo, that mission reminds me of Path of neo, were you come into this room full of JT look-a-likes.
I'm pretty sure its based on him. He says, "We must stop these violent video games *Applause*" Anybody remember that mission?
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I tought they already confirmed in the gazillion GTA IV magazine previews that cars won't explode if they roll over ... I hated that feature in previous GTAs ... WTF? Never seen a car explode because it was flipped ... very unrealistic IMO ... I hope they will make this game more realistic and this feature won't be added ... All my friends hated this feature too ...
Meh, i don't trust those magazines for shit.
I mean, its not just the cars. What about health icons and shit like that. The rotating weaponry made them more noticable, but at the same time made it "unrealistic".
Again, i think they should add an option (Or least a cheat) to change things that annoyed people in previous GTA titles.
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Wow, good question.
I think there should be an option to turn this on and off, as i do with all previous GTA features.
True, it would feel allot less like "The Real" GTA, but if that feature annoyed some people in the past,
why on earth would they put it into they're next gen title.
I wouldn't be surprised if they didn't put it in, but it would feel allot less like GTA...
5 Things GTA IV may have
in GTA IV Discussion + Help
Posted · Edited by -Acid-
Ugh, i was afraid this might happen.
I've said this quite a few times now but i really think Rockstar should stop making the game "Uber Realistic" and try to make it more fun.
So what if you can carry multiple wepeons at a time, its entertaining, isn't that what a game is meant to do, entertain?
Its like all im hearing is "Hey guys, remember that really cool thing you could do in the old games?
Well.. we have got rid of it. But, instead, we now have a blink button where if you don't press it every three seconds your
eyes dry up and the screen blurs, haha, its genious!" No...
I know they're doing a great job of the game at the moment. I just wish they would make it a little less serious.