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Mission Building Compile Problem...


Deji

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I've been asking alot lately but im no good at modding!!! >.<

Anyway I compiled my newest mod and it showed up with no problems... BUT after it compiled it said something about there not being enough memory...

error...

Memory beyond the defined range has been accessed. Use

DEFINE MEMORY 47249

or higher to allocate enough memore. Then recompile

--- Then after it says success...

I believe this would mean that the thing wouldn't of compiled properly and missed out some things? It came up with the message during the 'Jumps' or something process...

So how do I allocate enough memory? Do I have to edit a file? And If so, which one and where in the file do I put this 'DEFINE MEMORY 47259' (Or higher)?

Big thanks to anyone who helps... Im creating something good...

UPDATE: Never mind I've fixed it!!!! B) It was right at the top! How could I miss it!?

Edited by Deji
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That's easy, look for that ("DEFINE MEMORY .....") at the top of the script when you first open it & raise the number

(to 50000 or so). I think this sets how much memory is alloted for the MAIN.SCR on your computer when you play.

I think I've raised mine to 55000 & it's still stable.

Good luck.

Yea Just figured that... Like a second before you posted! xD I went all out and set mine to 60000 but I might have to lower it!! Thanks anyway!

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