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The Ryders Lawn Mod [0.5 BETA]


Deji

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This is my first main.scm script mod! And my 4th mod alltogether.

Read the readme!!! This mod puts loads of cool pickups and weapons in Ryders yard!

Coming Soon: More stuff + All Oysters, horseshoes and Snapshots! + Installer with backup + BONUS ITEMS!!!

This is still in BETA testing. Report any bugs!!!

Tell me if there is anything I can improve...

Download 0.5 BETA

I will post the TGTAP link when it has been approved.

I forgot to add screenies!!!

http://i231.photobucket.com/albums/ee40/De.../gallery169.jpg

http://i231.photobucket.com/albums/ee40/De.../gallery170.jpg

http://i231.photobucket.com/albums/ee40/De.../gallery176.jpg

http://media.gtanet.com/gtagarage/files/image_7054.jpg

(The Oysters and Horseshoes appear as 1 even though there are 50 there!

Edited by Deji
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It's done by editing the MAIN.SCR file in the game.

Look for a tutorial at the top of the modding page.

http://www.thegtaplace.com/forums/index.php?showtopic=5277

BACK UP EVERY FILE YOU PLAN TO EDIT!!!

i want to know how to have cars and weapons automatically spawn in a parked spot cuz im gonna make a spot were there is a (on the coast) airbase were rustlers ,hunters ,hydras spawn (also were peds spawn and walk around)

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Ok put screenies on my first post. Since I don't think there are any bugs Im going to start version 0.3 :D I will add something special for CJ near Ryders lawn and add some meelee weapons and special items.

BTW all the weapons give you unlimited ammo B) (Well, 999999999 ammo) Which means... NO MORE NUMBERS ON THE HUD ICON!!! YAY! I spent AAGESS in ammunation getting that! lol...

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It's done by editing the MAIN.SCR file in the game.

Look for a tutorial at the top of the modding page.

http://www.thegtaplace.com/forums/index.php?showtopic=5277

BACK UP EVERY FILE YOU PLAN TO EDIT!!!

i want to know how to have cars and weapons automatically spawn in a parked spot cuz im gonna make a spot were there is a (on the coast) airbase were rustlers ,hunters ,hydras spawn (also were peds spawn and walk around)

Vehicles/weapons - See first line of previous post.

Peds - Done w/ path editing, not sure how (yet).

Deji - Looks nice. For what it's worth, I just hit 100% complete w/ my own mod & it runs stable, all missions work so

yours should too.

Edited by Urbanoutlaw
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Deji - Looks nice. For what it's worth, I just hit 100% complete w/ my own mod & it runs stable, all missions work so

yours should too.

Thanks. In the next version Im adding the rest of the goodies and weapons. Then comes the hard task of putting every oyster, horseshoe and snapshot in the same place >.< Might cause some lags or bugs... I noticed a bug with the wanted stars ealier. If you collect em too fast your wanted level doesn't go down past a certain amount...

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Then comes the hard task of putting every oyster, horseshoe and snapshot in the same place >.<

DONE!!! It was amazingly easy! And is amazingly smooth!

All Horseshoes and Oysters can be collected instantly! One frustrating thing is the Snapshots... They cant be taken at the same time so you have to take 50 pictures still... And BTW the rest of the horseshoes, snapshots and oysters will have been removed to make this mod work...

You can download The Ryders Lawn Mod 0.5 BETA here

Bonus Items may take some time to make still... And a special car and bike will come especially for CJ!

It was changed to 0.5 as it is quite a big update...

Edited by Deji
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I have a few map mods I DL'd (IPL edits) that place ENEXs & they work fairly well, so you don't have to place them

in MAIN.SCR if you don't want to unless you want to turn them on/off for specific missions.

Don't know if that helps but might save a little work.

Yeah im using IPL. I use IPL Helper too but its hard to know what is what... >.<

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