SLICK-R392 Posted December 25, 2008 Share Posted December 25, 2008 I had this topc in GAME PLAY & HELP FORUM,but told to post it here So my problem is that I replaced my Low Riders *Savana to Hummer Tuneable *Blade to Mercedes Tuneable ================================================================================ == Problem ================================================================================ == When i take those tunable cars to the cuztomisation garage,the garage open "but" when i take it to the red circle it stays where it is The cuztomisation screen does not appear Help me I am screwed Link to comment Share on other sites More sharing options...
JustADummy Posted December 25, 2008 Share Posted December 25, 2008 In which garage are you putting the cars? Lowriders are cutomizable only at Loco Low's... Link to comment Share on other sites More sharing options...
SLICK-R392 Posted December 25, 2008 Author Share Posted December 25, 2008 In which garage are you putting the cars? Lowriders are cutomizable only at Loco Low's... Yah..!!Dude I know that thats what I am saying when I take that Modded Hummer & Mercedes the Loco Low's garage This is what happens the garage opens but when i take my ride to the red circle nothing happens Eventhough the creator of that Hummer & Mercedes said it is tunable cars Please Help Me Link to comment Share on other sites More sharing options...
CeeKay Posted January 14, 2009 Share Posted January 14, 2009 The very end value of I believe the vehicles.ide datafile handles this exception, with something like this: 0 - Not modifiable 1 - Transfender 2 - Loco Low Co 3 - The other one you unlock with the driving games (Not sure) This order may be screwed up too... I encourage others to correct me... Also, go try Transfender. If you can customize it there, then it's a problem in this value string... - CK P.s. Hope this helps, as it's been like damn near a month since you posted. Link to comment Share on other sites More sharing options...
SLICK-R392 Posted January 14, 2009 Author Share Posted January 14, 2009 The very end value of I believe the vehicles.ide datafile handles this exception, with something like this:0 - Not modifiable 1 - Transfender 2 - Loco Low Co 3 - The other one you unlock with the driving games (Not sure) This order may be screwed up too... I encourage others to correct me... Also, go try Transfender. If you can customize it there, then it's a problem in this value string... - CK P.s. Hope this helps, as it's been like damn near a month since you posted. First of all A hell thanks to reply bro. And lol. We have to download paint jobs for modded rides. I started customizing it. And thanks once again for this help. Great going...!! Link to comment Share on other sites More sharing options...
Urbanoutlaw Posted January 15, 2009 Share Posted January 15, 2009 The very end value of I believe the vehicles.ide datafile handles this exception, with something like this:0 - Not modifiable 1 - Transfender 2 - Loco Low Co 3 - The other one you unlock with the driving games (Not sure) This order may be screwed up too... I encourage others to correct me... Close, I dug into that awhile back & found those values set what wheels you can pick from. The type of car is set in HANDLING.CFG hex flags. The seventh digit (from right) in flag "AG" should read "2" for lowriders & "4" for street racers. Everything else defaults to Transfender. Using the bit in VEHICLES.IDE I added custom wheels to most of the cars in SA. Bikes work to a point but have a weird visual glitch. Dumpers, police cars, etc are non-civilian (or similar) vehicles & excluded from modding in MAIN.SCR. In my next version of Outlaw Spec I will probably remove that so you can mod more vehicles. Ideally there will be a new shop for emergency vehicles & one for bikes, although I'm not sure how to get the wheels to work. Link to comment Share on other sites More sharing options...
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