KayGirard Posted August 3, 2005 Share Posted August 3, 2005 Ok guys , now i thought i saw all the problem with mods but this one takes the cake , its a .vcm file so should work fine , I have 2 mods like this , the mod works , the vehicle is perfect with great details , but the one i use is a 2004 Dodge SRT-10 , small truck but in the game the truck takes the size of sumthing even bigger than the Coach bus , Im adding a screenshot , if anyone can help , check on the ground , the shadow in front and on back of the truck , thats the size that the truck takes Link to comment Share on other sites More sharing options...
Gerard Posted August 5, 2005 Share Posted August 5, 2005 The problem is the collision file. When making VCM versions of the mod its easy to choose the wrong collision file. To fix it yourself, download, install and run colmanager (collison manager) downloadable from codenameGTA HERE With that, open up the vehicles.col file in your vice city directory in \models\coll\ - but make sure the vehicles.col file is not read only first (right click on it, properties, untick it, ok) If you click on the vehicle you replaced the Dodge with (eg blistac) you will see the big coach. Thats the physical layout of the vehicle you're driving. You ideally want one that fits it better, so have a look at the others and choose one thats a similar size/shape. It looks a similar size to the Admiral, the bobcat might be too long. Export the chosen model, (eg admiral) to your desktop. Then go to the original one with the coach model (eg blistac) and replace that model with the one you exported to your desktop. Either replace or delete it then import the new one and rename it to the model name (eg blistac). That will replace the coach model with the admiral model that should fit your Dodge better. Try it out, and if it doesnt quite fit, you could always try to do it with another replacement model. Just don't get confused about the model named 'coach', that is the model for the 'coach' vehicle. Also don't rename it to something like 'dodge', that isn't how it works - the game looks for the model called blistac to put where the Blista Compact car is. These collision files are not the visible model, but the physical model, so it won't affect the look of the car, just the invisible shape and its shadow. Link to comment Share on other sites More sharing options...
KayGirard Posted August 5, 2005 Author Share Posted August 5, 2005 The problem is the collision file. When making VCM versions of the mod its easy to choose the wrong collision file.To fix it yourself, download, install and run colmanager (collison manager) downloadable from codenameGTA HERE With that, open up the vehicles.col file in your vice city directory in \models\coll\ - but make sure the vehicles.col file is not read only first (right click on it, properties, untick it, ok) If you click on the vehicle you replaced the Dodge with (eg blistac) you will see the big coach. Thats the physical layout of the vehicle you're driving. You ideally want one that fits it better, so have a look at the others and choose one thats a similar size/shape. It looks a similar size to the Admiral, the bobcat might be too long. Export the chosen model, (eg admiral) to your desktop. Then go to the original one with the coach model (eg blistac) and replace that model with the one you exported to your desktop. Either replace or delete it then import the new one and rename it to the model name (eg blistac). That will replace the coach model with the admiral model that should fit your Dodge better. Try it out, and if it doesnt quite fit, you could always try to do it with another replacement model. Just don't get confused about the model named 'coach', that is the model for the 'coach' vehicle. Also don't rename it to something like 'dodge', that isn't how it works - the game looks for the model called blistac to put where the Blista Compact car is. These collision files are not the visible model, but the physical model, so it won't affect the look of the car, just the invisible shape and its shadow. <{POST_SNAPBACK}> Arighty , Thank You very much , I did exactly what you did but replaced it with the "Hermes" Car and everything works fine now , thanks again Link to comment Share on other sites More sharing options...
black death Posted August 4, 2007 Share Posted August 4, 2007 the vehicle.col file is empty? only the airtrain is in there . what shud i do ? Link to comment Share on other sites More sharing options...
black death Posted August 4, 2007 Share Posted August 4, 2007 hello ? Where do i find the vehicle.col files ? somebody ?help me plz Link to comment Share on other sites More sharing options...
MrLlamaLlama Posted August 4, 2007 Share Posted August 4, 2007 Go to th HD in which your copy of VC is installed. eg. C: then go to C:\Program Files\Rockstar Games\GTA Vice City\Models Note: those in bold will be either the same or similar, the example provided is from my personal installation. It will be in the folder named 'Models' Link to comment Share on other sites More sharing options...
black death Posted August 5, 2007 Share Posted August 5, 2007 (edited) I dont get it must i have vice city ?or what ? I'm not so good at this but it is fun to do Edited August 5, 2007 by black death Link to comment Share on other sites More sharing options...
black death Posted August 6, 2007 Share Posted August 6, 2007 how do I import a col into a dff file ?collision shit dont work. PLZ help mee Link to comment Share on other sites More sharing options...
MrLlamaLlama Posted August 6, 2007 Share Posted August 6, 2007 I dont get it must i have vice city ?or what ? I'm not so good at this but it is fun to do Of course you need vice city you freakin' idiot. And coll and dff files are diffrent, read the thing gerard posted. Link to comment Share on other sites More sharing options...
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