D-Ice Posted August 25, 2006 Share Posted August 25, 2006 I modified the textures of some peds in the game, so that their clothes are green(they represent Grove Street). How do I add them in the game? Link to comment Share on other sites More sharing options...
Jimbaz06 Posted August 25, 2006 Share Posted August 25, 2006 I modified the textures of some peds in the game, so that their clothes are green(they represent Grove Street).How do I add them in the game? Replace a pedestrian using IMGtool i think you need to replace like ped1, ped2 ect hope i helped Link to comment Share on other sites More sharing options...
R1fl3M4n Posted August 25, 2006 Share Posted August 25, 2006 go in your data folder , open PEDGRP then find the line FAM 1 ,FAM 2 ,FAM 3 and add the dff name there ..they should spawn with grove street homies ! Link to comment Share on other sites More sharing options...
D-Ice Posted August 25, 2006 Author Share Posted August 25, 2006 (edited) go in your data folder , open PEDGRP then find the line FAM 1 ,FAM 2 ,FAM 3 and add the dff name there ..they should spawn with grove street homies ! I already did that but they don't spawn. BTW: I already have a homie mod, it adds up fam4, fam5, fam6( some homies from a cutscene) Edited August 25, 2006 by D-Ice Link to comment Share on other sites More sharing options...
tx3000 Posted August 25, 2006 Share Posted August 25, 2006 I already did that but they don't spawn.BTW: I already have a homie mod, it adds up fam4, fam5, fam6( some homies from a cutscene) Mods like this usually revolve around the Main.SCM so You may need to edit the main SCM Try also deleting the cache - These are just things off the top of my head that I can think MAY be causing the problem Link to comment Share on other sites More sharing options...
D-Ice Posted August 25, 2006 Author Share Posted August 25, 2006 Mods like this usually revolve around the Main.SCM so You may need to edit the main SCMTry also deleting the cache - These are just things off the top of my head that I can think MAY be causing the problem The mod that I have doesn't involve replacing or modifying the main.scm, it replaces peds.ide and pedgrp.dat. BTW: What is the cache Link to comment Share on other sites More sharing options...
tx3000 Posted August 25, 2006 Share Posted August 25, 2006 The mod that I have doesn't involve replacing or modifying the main.scm, it replaces peds.ide and pedgrp.dat.BTW: What is the cache cache (pronounced Catch) Basically its a Memory that holds copies of recently accessed data. And I know that when you change and or add a mod that has visuals you need to delete the img file thats in the cache or the mod doesn't show up. because the img file thats in the cach is that of the last edited img thus the game is retaining the last way the game has the img file set up... In short the game has already taken a picture of how everything is visually set up adn you cannot see any new changes because the game is reading how it last saw the game.....deleting this file will allow the game to recapture the game with all the new changes in it.. I am not sure if this img file affects these 2 files but it's worth a shot but if the mod had txd and dff files in it then you will need to delete the img file in the cache or the mod will not show up also one other thing you can try too is that I know the stuff in these files need to get placed in alphabetical order...But you probably already know this I hope this helps you out and let me know if it does. Link to comment Share on other sites More sharing options...
D-Ice Posted August 25, 2006 Author Share Posted August 25, 2006 cache (pronounced Catch) Basically its a Memory that holds copies of recently accessed data.And I know that when you change and or add a mod that has visuals you need to delete the img file thats in the cache or the mod doesn't show up. because the img file thats in the cach is that of the last edited img thus the game is retaining the last way the game has the img file set up... In short the game has already taken a picture of how everything is visually set up adn you cannot see any new changes because the game is reading how it last saw the game.....deleting this file will allow the game to recapture the game with all the new changes in it.. I am not sure if this img file affects these 2 files but it's worth a shot but if the mod had txd and dff files in it then you will need to delete the img file in the cache or the mod will not show up also one other thing you can try too is that I know the stuff in these files need to get placed in alphabetical order...But you probably already know this I hope this helps you out and let me know if it does. So where do I find this cache so I can delete it? Link to comment Share on other sites More sharing options...
tx3000 Posted August 25, 2006 Share Posted August 25, 2006 (edited) So where do I find this cache so I can delete it? I am not sure about how to go about finding and deleting the computer version cache for SA In fact im not sure if it even creates a seperate directory. I was just telling you something I have seen other people mention Better ask someone that knows I cannot help you with this ...Sorry Edited August 25, 2006 by tx3000 Link to comment Share on other sites More sharing options...
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