LoneWolf62798003 Posted November 14, 2006 Share Posted November 14, 2006 where are the good tools for editing the TXD files of San Andreas? I downloaded one, but it gave me a few colored pixels and stuff, but I couldnt edit anything. is there a good editor? I dont have photoshop on my laptop, but I have paint, and I know how to use it for what I have in mind. Link to comment Share on other sites More sharing options...
JoeyJoeJoeson. Posted November 14, 2006 Share Posted November 14, 2006 Sup. Try txdworkshop 2.0. It shows you the contents of the TXD file and lets you import and export images into them. Link to comment Share on other sites More sharing options...
LoneWolf62798003 Posted November 14, 2006 Author Share Posted November 14, 2006 will try when I get the download home. thanks. so, what kind of stuff do you think people would find cool as texture mods? I know that tactical military mods are cool. I'll probably be making stuff for the white mod. thats only because I have that mod, and would prefer to have all of the stuff go together correctly. Link to comment Share on other sites More sharing options...
JoeyJoeJoeson. Posted November 14, 2006 Share Posted November 14, 2006 Some people like re-textured bikes, some like re-textured roads. The majority of people want something original. If you look at: Gtastunting.com , you will find LOTS of tutorials and re textured bikes and cars. Some buildings too. I myself have created a bike. Its hard work creating something original but its well worth the effort. Link to comment Share on other sites More sharing options...
LoneWolf62798003 Posted November 15, 2006 Author Share Posted November 15, 2006 I was thinking of creating clothes. some of the clothes others have made are not replacing the right stuff. green camo should not even be made, because its a game default. tan hat camo (or anything replacing a sun hat) should never replace the black sun hat. do you think there is a way to add clothing without replacing it? I have my ideas for tactical clothing, and most of it would involve replacing dumb clothing. (mostly the sports gear at Prolaps). woodland camo top (that actually needs making), and a green hat of some sort (or just skipping out on that, because someone already made a helmet that would work). Desert camo (to replace the beige pants at Binco) thats up to date, and I would replace the red bandana's with woodland camo, and the blue bandanas with desert camo. the green ones are required to be "Grove Street" representatives, and the black ones are required to be killers (figuratively) Link to comment Share on other sites More sharing options...
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