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inhumanform

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  • 2 weeks later...

BACK UP EVERY FILE YOU PLAN TO EDIT!!!

To edit the boards themselves you need an IMG editor, open GTA3.IMG in your MODELS folder & search through. The

names will be recognizable. When you find them, use EXPORT to pull them out to your desktop.

From there use TXD WORKSHOP (or similar) to extract the texture for editing w/ Windows Paint or graphics program of

your choice.

This will take of your needs if you want to change the names on the boards to match cars you've installed.

If you want to edit the lists of cars you need to find (for example you want to add a Clover to a list) You have to open

MAIN.SCR & find the export missions. You'll have to wade into about 550,000 lines of code. From here you can replace a

car (like Sabre) w/ your Clover or add it to a list (Making it 11 cars). Once done w/ that, go back to the TXD for that list &

edit it accordingly.

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Map Tool. Use it to explore San Andreas and make your way to the export board, there you can click on the the board and it will tell you the .txd to edit.

However, this will likely not work as some signs in San Andreas have are written to with code...I believe you'll only be able to edit the sign background and not the writing on it, you'll have to edit the code for that...which is even harder.

My advice is to change the names back and use a car spawner to spawn all the cars next to you for easy delivery.

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