JustADummy Posted August 18, 2009 Share Posted August 18, 2009 (edited) So you're a modeller and you want to have your own .img file instead of searching in that confusion of gta3.img? Then this is for you. Start downloading An IMG editor like Spark or IMG Tool. Fire the editor you chose up and click File, New and set the location to C:\Program Files(or wherever you have SA installed)\Rockstar Games\GTA San Andreas(or whatever folder you have it in)\models Put your files inside and rebuild it or Save it with Spark IMG just like you do with cars on this tutorial. Good, now for the editing part. Navigate to your GTA San Andreas folder, open the data folder and open gta.dat with Wordpad, Notepad++ or any other editor you have but NOT MS Word!!!! Where it says IMG DATA\PATHS\CARREC.IMG IMG DATA\SCRIPT\SCRIPT.IMG IMG MODELS\CUTSCENE.IMG Add your IMG file below by: IMG MODELS\(yourimgname).img This it it. Now when you're putting it with Map Editor or manually, just insert coordinates and model name and texture name and the game will automatically get the files from the .img! Hope you liked this huge post by me. I'm not sure if this works for the rest of the GTA's. Edited August 18, 2009 by Spider-Vice Link to comment Share on other sites More sharing options...
JAB HacksouL Posted August 18, 2009 Share Posted August 18, 2009 Good Job! Link to comment Share on other sites More sharing options...
Huckleberry Pie Posted August 19, 2009 Share Posted August 19, 2009 I'm pretty sure this works on the other games besides San Andreas. But yeah, this is nice. Link to comment Share on other sites More sharing options...
Needer of Modding help Posted August 26, 2009 Share Posted August 26, 2009 PLease can u put multiple mods in gta.dat If u can then do i have to put it like that IMG CLEO\other mod.IMG SPLASH loadsc2 IMG folder\wanted mod.img or like that IMG CLEO\other mod.IMG IMG folder\wanted mod.img SPLASH loadsc2 Link to comment Share on other sites More sharing options...
JustADummy Posted August 26, 2009 Author Share Posted August 26, 2009 An img file isn't to put separate mods. It's generally used for big mods like total conversions. A CLEO mod doesn't need IMG modifying, you put the .cs or .cleo file in the CLEO folder. Still other mods may be put in gta3.img as creating an img file for that is useless and there's another factor, there is a limit of 3 img's and that'd crash your game. To edit gta.dat just open it with Wordpad or Notepad. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now