inhumanform Posted August 5, 2011 Share Posted August 5, 2011 Does anybody know what texture I need to edit to change the car names on the export board? It's quite a bitch searching for a stallion when it's modded to Ford Mustang or something. Any one? Link to comment Share on other sites More sharing options...
TUN3R Posted August 5, 2011 Share Posted August 5, 2011 In order to change the name's you'd need to know what car the Ford Mustang replaces anyway... Link to comment Share on other sites More sharing options...
inhumanform Posted August 5, 2011 Author Share Posted August 5, 2011 I know that, just an example of what I want to do. I posted the same question on another forum, and I got lots of replies that basicly told me how to spawn cars... I don't want that. I just need to know where to find the txd for the export board. Link to comment Share on other sites More sharing options...
TUN3R Posted August 5, 2011 Share Posted August 5, 2011 gta3.img I guess. Which file it is I have no clue... Link to comment Share on other sites More sharing options...
SmokinRE4 Posted August 10, 2011 Share Posted August 10, 2011 (edited) NF_LIST_1.TXD NF_LIST_2.TXD NF_LIST_3.TXD Are the files, they can be found in GTA3.IMG. If this is right please comment in this topic, yes or no?? Ive seen them but it was a long time ago, you may need to change the script for the names to work, but try editing the txd files and see what happens, again if those are the right files I listed!! Edited August 10, 2011 by SmokinRE4 Link to comment Share on other sites More sharing options...
inhumanform Posted August 11, 2011 Author Share Posted August 11, 2011 Those are dff's... They are correct though, but I don't really know what txd's are supposed to belong to em... Thanx so far! Link to comment Share on other sites More sharing options...
SmokinRE4 Posted August 12, 2011 Share Posted August 12, 2011 Those are dff's... They are correct though, but I don't really know what txd's are supposed to belong to em... Thanx so far! Let me have another look at the files, I'll see if I can find the .txd sorry, thought those files were .txd Link to comment Share on other sites More sharing options...
SmokinRE4 Posted August 13, 2011 Share Posted August 13, 2011 I re-looked at that again, the only way is to have someone mod the script file, to custom names. The names of the vehicles, are listed in the script. The only thing that appears to get used from the gt3.img files are those.dff's. The game seems use and internal font to create the list, there is, more then likely other files within the game for the blackboard color, and font color. To simply edit the textures would not work, even if you did edit the textures, the script is looking for the stallion, you could just change the name of the Mustang back to the Stallion, it would be easier. Then you can re-name it Mustang, after you import it. Having said that, I wonder why 3 .dff files are needed to create the 3 lists on the blackboard? Maybe it is the game engine, or they just set it up that way!!!! Link to comment Share on other sites More sharing options...
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