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About careca

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  1. careca

    >>GTA4 Wishlist<<

    nice to know it =)
  2. careca

    >>GTA4 Wishlist<<

    First of all, a version for pc...im not sure if there is going to be any - Submarines - Nuclear Bombs - V2 Missile Launcher Truck - Auto-Lock Missile system in combat planes. - B52 Bombardment Plane, With loads of bombs to drop. - Faster Boats - Huge Boats, like, a titanic - More Sea - Islands With hidden treasures - Cars Actually heat up when u shoot at the radiator. - Been Able to trade popped tires. - A huge oval track to test max speed of cars - Don't get wanted stars when u kill criminals, or gangs, instead, be rewarded. (with money and weapons!) - Actually u get damage in ur car if u kill someone...in case ur going fast. - The cars have gas...and it lasts very loong - Faster planes - More detailled objects in general, but specifically, cars, boats, & planes. - Planes take off airports - Planes crash once and a while - A moon, and a spaceship to go there. - All kind of natural disasters. - mad dogs, can be used as a weapon - Bike/car circuits, where u can race with other cars or bikes - beeing able to drop spikes in the back of ur car to pop tires. - being able to drop oil in the road. - The more gang members u kill, the more possibilities to choose faster car u get...given by the cops, and if u kill a special gang member u get like...a house, a cool car and money for ur hard work. - The submarines can shoot missiles, tropedos, and "guided missiles" to ground targets. - NO CAR BLOWUP IF U HIT IT WITH RHINO
  3. careca

    Licensed Cars?

    Even if they put licensed cars...we would claim the cars were ugly and undetailled...and they wouldn't put cars with much detail (polys&verts) because the game must run in the most large amount of computers, and the most specs...for that, the cars just can't be very detailled. I Mean, just try to put all cars u can find on the net, into the game, and then run the game with a 128 mbs video card...u'll see what im talking about.
  4. careca


  5. In "default.ide" u can find: # Id, Model name, Txd name, Type HandlingId Game name, Anims Class Frq flags Comprules 401, bravura, bravura, car, BRAVURA, BRAVURA, null, poorfamily, 10, 0, 0, -1, 0.72, 0.72, 0 By changing the parameter "frq" frequency i believe u can make those cars apear more times... also... in "cargrp.dat" u can add "euros" in all lines, just to make sure it will apear in more places, because it will.
  6. careca

    What cars would you like to see modded?

    matter of fact i "made" (changed/used) something that makes the cars stick to the truck... 004F: create_thread ££DUMPER :DUMPER 03A4: name_thread 'DUMPER' :DUMPERLOOP 0001: wait 250 ms 00D6: if 0 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££DUMPERLOOP 00D6: if 0 00DD: actor $PLAYER_ACTOR driving_vehicle_type 406 004D: jump_if_false ££DUMPERLOOP 03C0: @0 = actor $PLAYER_ACTOR car :DUMPERGETOUT 0001: wait 200 ms 00D6: if 0 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££DUMPEREND 00D6: if 0 80DD: NOT actor $PLAYER_ACTOR driving_vehicle_type 406 004D: jump_if_false ££DUMPERGETOUT 0006: @32 = 0;; timer 0161: tie_marker @11 to_car @0 4 1 :DUMPERCHECKFORCARS 0001: wait 200 ms 00D6: if 0 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 8119: NOT car @0 wrecked 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 80DD: NOT actor $PLAYER_ACTOR driving_vehicle_type 406 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 8019: NOT @32 > 240000;; becomes normal after 2 mins 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 0207: actor $PLAYER_ACTOR near_car_in_car @0 radius 2.0 2.0 2.0 unknown 0 004D: jump_if_false ££DUMPERCHECKFORCARS 00D6: if 0 80E1: NOT key_pressed 0 9 004D: jump_if_false ££DUMPERRELEASECAR 00D6: if 0 00E1: key_pressed 0 8 004D: jump_if_false ££DUMPERCHECKFORCARS 03C0: @3 = actor $PLAYER_ACTOR car 0683: attach_car @3 to_car @0 at_offset 0.2 -2.5 0.8 rotation 0.0 0.0 0.0 01C3: remove_references_to_car @3 0006: @32 = 0;; timer 0002: jump ££DUMPERCHECKFORCARS :DUMPERRELEASECAR 0001: wait 0 ms 03C0: @3 = actor $PLAYER_ACTOR car 0684: detach_car @3 0.0 0.0 0.0 collision_detection 0 01C3: remove_references_to_car @3 0006: @32 = 0;; timer 0002: jump ££DUMPERCHECKFORCARS :DUMPERMARKER 0164: disable_marker @11 :DUMPEREND 01C3: remove_references_to_car @0 0002: jump ££DUMPERLOOP
  7. careca

    Cool Mod Idea

    Well, i would go for naked girls... =)
  8. U just keep asking the same thing, and don't ask nothing at particular...why don't u try asking something usefull? i mean, u have mods...ok...but, what mods? what kind? u must be specific or u won't get help.
  9. careca

    No CD

    executable is only one, if u don't have any mods...so...
  10. careca

    Silent Viper's Weapons.

    There aren't THAT many pics as stated in description...anyway, i like those, very detailled very cool =)
  11. careca

    Modding Problem

    And that color is white...isn't it?...guess what? that car is screwed up! or...u are a really bad modder.
  12. careca

    2003 Mustang MACH1 Mod

    There's no point in making that one, since it's similar to the normal mustang...and there are some...
  13. careca

    Straight up Mod help needed.

    lol so...u have missed the pined topic...HOW?
  14. careca

    I still need help:(

    Ohh i saw the other post, and now have an idea of what happened...i must ask...have u written "C:\Program Files\BLABLALBLABLA" or.... "C:\Programs\BLABLALBLABLA" ??? maybe u have done it allright...or maybe not