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careca

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Everything posted by careca

  1. careca

    >>GTA4 Wishlist<<

    nice to know it =)
  2. careca

    >>GTA4 Wishlist<<

    First of all, a version for pc...im not sure if there is going to be any - Submarines - Nuclear Bombs - V2 Missile Launcher Truck - Auto-Lock Missile system in combat planes. - B52 Bombardment Plane, With loads of bombs to drop. - Faster Boats - Huge Boats, like, a titanic - More Sea - Islands With hidden treasures - Cars Actually heat up when u shoot at the radiator. - Been Able to trade popped tires. - A huge oval track to test max speed of cars - Don't get wanted stars when u kill criminals, or gangs, instead, be rewarded. (with money and weapons!) - Actually u get damage in ur car if u kill someone...in case ur going fast. - The cars have gas...and it lasts very loong - Faster planes - More detailled objects in general, but specifically, cars, boats, & planes. - Planes take off airports - Planes crash once and a while - A moon, and a spaceship to go there. - All kind of natural disasters. - mad dogs, can be used as a weapon - Bike/car circuits, where u can race with other cars or bikes - beeing able to drop spikes in the back of ur car to pop tires. - being able to drop oil in the road. - The more gang members u kill, the more possibilities to choose faster car u get...given by the cops, and if u kill a special gang member u get like...a house, a cool car and money for ur hard work. - The submarines can shoot missiles, tropedos, and "guided missiles" to ground targets. - NO CAR BLOWUP IF U HIT IT WITH RHINO
  3. careca

    Licensed Cars?

    Even if they put licensed cars...we would claim the cars were ugly and undetailled...and they wouldn't put cars with much detail (polys&verts) because the game must run in the most large amount of computers, and the most specs...for that, the cars just can't be very detailled. I Mean, just try to put all cars u can find on the net, into the game, and then run the game with a 128 mbs video card...u'll see what im talking about.
  4. careca

    NEED NEW SAN ANDREAS MAPS!

    http://www.gtagarage.com/mods/browse.php?C...me&Dir=ASC&st=0
  5. In "default.ide" u can find: # Id, Model name, Txd name, Type HandlingId Game name, Anims Class Frq flags Comprules 401, bravura, bravura, car, BRAVURA, BRAVURA, null, poorfamily, 10, 0, 0, -1, 0.72, 0.72, 0 By changing the parameter "frq" frequency i believe u can make those cars apear more times... also... in "cargrp.dat" u can add "euros" in all lines, just to make sure it will apear in more places, because it will.
  6. careca

    What cars would you like to see modded?

    matter of fact i "made" (changed/used) something that makes the cars stick to the truck... 004F: create_thread ££DUMPER :DUMPER 03A4: name_thread 'DUMPER' :DUMPERLOOP 0001: wait 250 ms 00D6: if 0 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££DUMPERLOOP 00D6: if 0 00DD: actor $PLAYER_ACTOR driving_vehicle_type 406 004D: jump_if_false ££DUMPERLOOP 03C0: @0 = actor $PLAYER_ACTOR car :DUMPERGETOUT 0001: wait 200 ms 00D6: if 0 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££DUMPEREND 00D6: if 0 80DD: NOT actor $PLAYER_ACTOR driving_vehicle_type 406 004D: jump_if_false ££DUMPERGETOUT 0006: @32 = 0;; timer 0161: tie_marker @11 to_car @0 4 1 :DUMPERCHECKFORCARS 0001: wait 200 ms 00D6: if 0 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 8119: NOT car @0 wrecked 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 80DD: NOT actor $PLAYER_ACTOR driving_vehicle_type 406 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 8019: NOT @32 > 240000;; becomes normal after 2 mins 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 0207: actor $PLAYER_ACTOR near_car_in_car @0 radius 2.0 2.0 2.0 unknown 0 004D: jump_if_false ££DUMPERCHECKFORCARS 00D6: if 0 80E1: NOT key_pressed 0 9 004D: jump_if_false ££DUMPERRELEASECAR 00D6: if 0 00E1: key_pressed 0 8 004D: jump_if_false ££DUMPERCHECKFORCARS 03C0: @3 = actor $PLAYER_ACTOR car 0683: attach_car @3 to_car @0 at_offset 0.2 -2.5 0.8 rotation 0.0 0.0 0.0 01C3: remove_references_to_car @3 0006: @32 = 0;; timer 0002: jump ££DUMPERCHECKFORCARS :DUMPERRELEASECAR 0001: wait 0 ms 03C0: @3 = actor $PLAYER_ACTOR car 0684: detach_car @3 0.0 0.0 0.0 collision_detection 0 01C3: remove_references_to_car @3 0006: @32 = 0;; timer 0002: jump ££DUMPERCHECKFORCARS :DUMPERMARKER 0164: disable_marker @11 :DUMPEREND 01C3: remove_references_to_car @0 0002: jump ££DUMPERLOOP
  7. careca

    Cool Mod Idea

    Well, i would go for naked girls... =)
  8. U just keep asking the same thing, and don't ask nothing at particular...why don't u try asking something usefull? i mean, u have mods...ok...but, what mods? what kind? u must be specific or u won't get help.
  9. careca

    No CD

    executable is only one, if u don't have any mods...so...
  10. careca

    Silent Viper's Weapons.

    There aren't THAT many pics as stated in description...anyway, i like those, very detailled very cool =)
  11. careca

    Modding Problem

    And that color is white...isn't it?...guess what? that car is screwed up! or...u are a really bad modder.
  12. careca

    2003 Mustang MACH1 Mod

    There's no point in making that one, since it's similar to the normal mustang...and there are some...
  13. careca

    Straight up Mod help needed.

    lol so...u have missed the pined topic...HOW?
  14. careca

    I still need help:(

    Ohh i saw the other post, and now have an idea of what happened...i must ask...have u written "C:\Program Files\BLABLALBLABLA" or.... "C:\Programs\BLABLALBLABLA" ??? maybe u have done it allright...or maybe not
  15. careca

    mods keep crashing my pc please help

    a car mod...tell us something...the tool u used, and if u keep trying the same car or tried another...
  16. careca

    original Main.scm and script.img

    What do u mean with: "can't reinstall"? sure u can, or u don't want to have the work? that's a different history... anyway if u delete the registry key for the game, then the installation won't know u still have the game and will let u install it. This can delete it for you Windows Registry Editor Version 5.00 [-HKEY_LOCAL_MACHINE\SOFTWARE\Rockstar Games] [-HKEY_LOCAL_MACHINE\SOFTWARE\Rockstar Games\GTA San Andreas] [-HKEY_LOCAL_MACHINE\SOFTWARE\Rockstar Games\GTA San Andreas\1.00.00001] [-HKEY_LOCAL_MACHINE\SOFTWARE\Rockstar Games\GTA San Andreas\Installation] "ExePath"="\"C:\\Programas\\Rockstar Games\\GTA San Andreas\\gta_sa.exe\"" "Installed"="1" "UninstallPath"="RunDll32 just copy that into a blank *.txt file and save it as "*.reg" extension, then double click on it and u can install the game on another path...if u don't know what registry is...then ignore all this...u can still download the files...!!HERE!!
  17. careca

    source code...

    i did not made the code!! i just modified it a little bit...the original code is the "chinook"...the chinook mod is a mod that able u to drive a chinook (not in the game, must be downloaded) that can carry cars inside...i changed the code so u can do the same with the dumper...i also downloaded it...its preety simple, u enter the truck...and u get out...a red arrow will apear above the truck... then u grab a car and transport it up to the truck and press insert to lock the car! then u get out and u can drive the truck! (if u do high speed turns the car may detatch from the truck... 004F: create_thread ££DUMPER :DUMPER 03A4: name_thread 'DUMPER' :DUMPERLOOP 0001: wait 250 ms 00D6: if 0 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££DUMPERLOOP 00D6: if 0 00DD: actor $PLAYER_ACTOR driving_vehicle_type 406 004D: jump_if_false ££DUMPERLOOP 03C0: @0 = actor $PLAYER_ACTOR car :DUMPERGETOUT 0001: wait 200 ms 00D6: if 0 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££DUMPEREND 00D6: if 0 80DD: NOT actor $PLAYER_ACTOR driving_vehicle_type 406 004D: jump_if_false ££DUMPERGETOUT 0006: @32 = 0;; timer 0161: tie_marker @11 to_car @0 4 1 :DUMPERCHECKFORCARS 0001: wait 200 ms 00D6: if 0 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 8119: NOT car @0 wrecked 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 80DD: NOT actor $PLAYER_ACTOR driving_vehicle_type 406 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 8019: NOT @32 > 240000;; helicopter becomes normal after 2 mins 004D: jump_if_false ££DUMPERMARKER 00D6: if 0 0207: actor $PLAYER_ACTOR near_car_in_car @0 radius 2.0 2.0 2.0 unknown 0 004D: jump_if_false ££DUMPERCHECKFORCARS 00D6: if 0 80E1: NOT key_pressed 0 9 004D: jump_if_false ££DUMPERRELEASECAR 00D6: if 0 00E1: key_pressed 0 8 004D: jump_if_false ££DUMPERCHECKFORCARS 03C0: @3 = actor $PLAYER_ACTOR car 0683: attach_car @3 to_car @0 at_offset 0.2 -2.5 0.8 rotation 0.0 0.0 0.0 01C3: remove_references_to_car @3 0006: @32 = 0;; timer 0002: jump ££DUMPERCHECKFORCARS :DUMPERRELEASECAR 0001: wait 0 ms 03C0: @3 = actor $PLAYER_ACTOR car 0684: detach_car @3 0.0 0.0 0.0 collision_detection 0 01C3: remove_references_to_car @3 0006: @32 = 0;; timer 0002: jump ££DUMPERCHECKFORCARS :DUMPERMARKER 0164: disable_marker @11 :DUMPEREND 01C3: remove_references_to_car @0 0002: jump ££DUMPERLOOP of course it can be another key instead of insert... the list of the keys... --------------------------------- - on foot --------------------------------- - 0 = left/right - 1 = forward/backward - 2 = special ctrl left/right - 3 = special ctrl up/down - 4 = action - 5 = previous weapon/target - 6 = aim weapon - 7 = next weapon/target - 8 = Group CTRL Forward - 9 = Group CTRL back - 10 = conversation - no - 11 = conversation - yes - 12 = (do not exist) - 13 = change camera - 14 = jump - 15 = enter vehicle - 16 = sprint - 17 = fire - 18 = crouch - 19 = look behind ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ in car ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ 0 = left/right ~ 1 = steer back/up ~ 2 = Special ctrl left/right ~ 3 = Special control up/down ~ 4 = secondary fire ~ 5 = look left ~ 6 = hand brake ~ 7 = look right ~ 8 = next radio station ~ 9 = previous radio station ~ 10 = No ~ 11 = trip skip ~ 12 = (do not exist) ~ 13 = camera ~ 14 = brake/reserve ~ 15 = enter+exit ~ 16 = accelerate ~ 17 = fire ~ 18 = horn ~ 19 = submission ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ each function is a key in ur game...maybe different than mine... if u want to change the key to detatch car or bike go here 80E1: NOT key_pressed 0 9 004D: jump_if_false ££DUMPERRELEASECAR and change the number 9 to some other correspondent to a key u want... if u want to change the key to lock the car... 00E1: key_pressed 0 8 004D: jump_if_false ££DUMPERCHECKFORCARS same as above but number 8 have fun!
  18. careca

    lowering cars

    well, that's just so easy i don't know could u possiblly need to ask it here, but anyway... in the top of the handling.cfg file u can see: ; (H) CentreOfMass.z [-10.0 > x > 10.0] ; (d) suspension upper limit ; (e) suspension lower limit and u only need to change those values the first is kinda obvious, u can lower it to...let's say 0.0 or -0.2 or less so the turns will be more acurate, the car won't flip so easilly. And the other values are also obvious, suspension, u can mess around with that and u will get it.
  19. careca

    PolRanger.cfg

    just keep that, so u wont need to ask more lines.handling.rar
  20. careca

    Invincible Cars

    yeah 053F: set_car $CARD tires_vulnerable 0 02AC: set_car $CARD immunities 1 1 1 1 1 020A: set_car $CARD door_status_to 2 put that in main.scm if u dont have a clue on how to do it, dont ask me how, im busy.
  21. careca

    Mod Problem

    yes, what i was trying to say is that if u only will install one or two mods, then do it manually. btw the better thing to do if ur going to install lots of mods, is to make ur own script with all of them, because if u install one at a time, they can overwright one or other file and screw-up it all...probably =)
  22. careca

    HEEEELP! :(

    Yes, is for SA and ur right, VC handling.cfg doesnt have those flags. and no, i can't do it for VC.
  23. careca

    Mod Problem

    u must know something, vccm sucks it is wayyyy better to do it manually, u just need to learn how, then when u understand the way u mod, u can extend ur possibilities of moding, and u wont ever want to ear about vccm and such, only if u make ur own mods!
  24. careca

    HEEEELP! :(

    maybe u want to learn how it is made... little explanation
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