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mvi

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Posts posted by mvi

  1. Yay I made PS3, or at least in a 3d builder

    My perfect PS3 would have four controller ports, built in hard drive and network adapter, 4 USB ports for connecting to your PC and for memory sticks which can be used as memory cards.

    Software updation from Sony’s website, 3 CD turntable, the ability to open music and DivX off the hard drive and a touch screen LCD panel for on, reset and information. As you can see, my perfect PS3 is perfect, unfortunately, if Sony did make this, it would probably cost £600 +.

    What do people think

  2. Thanks, I'll send you the files tomorrow as I'm hooked on a glitch at the moment and don't want to do anything until that's sorted out. The programs very basic probably a hell of a lot more basic than you think but this is only the first version. Anyway what version have you got? I'm thinking that there may be compatibility problems.

  3. It depends on the resoloution of the screen, although I put mine to the maximum whenever I want a picture. The biggest will probably be 1280 x 1024. And yes I meant the import export list but I'll have to find the ones needed first so I'll look for the picture tht goes on that board in the SA txds. Quite interesting in those files as at gta.mods4us.com there are lots of new prototype programs for SA. Wow I hit 200 posts and didin't notice I though I was on about 180.

  4. UPDATE:

    Just to let you all know I've started my plotter (see below) at the moment I'm configuring it to accurately plot points which is about 3/4 trial and error, 1/4 skill. I'll probably release my program when the PC version comes out but at the moment I'll be the only one producing maps using it and you can have them all Chris. Obviously I'll start with the horseshoes, snapshots, oysters, tags then move onto other things like weapons and 2 player locations. Although in about a week I'll have most likely have run out of decent things to map and start doing car spawn locations or something.

  5. I know that you can use cheats to walk around there on the mission but it's really easy to fall through the ground and round the corner there is nothing. At the moment I'm looking all through SA's code with a mission builder. I've already found that there is a skateboard weapon which apparently you get in some town. I built a progam for VC where you input the in-game map coods and it plots them which I am changing for SA so that I put in the Marco coods and it plots them accurately on the map. I'm also usingt it to produce lots of maps of differnt things like horseshoes.

  6. Woulldn't it be great if there was decent way of gang battling where each person goes tells the system to take hime somewhere where the rest of his gang and the opponent are and when the gang leader hits battle the system works out the winner, cassualties etc and ultimately who wins with a computerized system which renders the gang owned are on a map. Bloody hard to make though.

  7. Random shooting of pedestrains will not help upgrade, you must be in a battle with rival gangs or the police
    - Not true, getting within head shot range does increase it quite fast, as does shooting the oil cap of a car.

    It's really fun with dual wielding sawn-offs as you get about 4 shots instantly enough to kill someone four time, it would be even cooler if the sheer power of the four shots threw them into the air and backwards into a wall or something.

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