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mvi

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Everything posted by mvi

  1. Not that I think it will be this, but no one has considerred that it could be one of the 3 cities on their own. I think SF would be pretty decent (no let's not get into a whole Los Santos gangs were great topic) it's underused in San Andreas and it's got a city I think no one knows that well unlike LS and LV, it has the largest airport, an aircraft carrier, a mountain and some excellent terrain.
  2. mvi

    Rebuild TGTAP

    It's been a long while since GTA IV came out, I'm guessing the whole GTA scene must be going through the same issues. It won't be long till the next console GTA game, when that turns up it'll be important to get going with it full throttle. Aggressive coverage and some unique content. Back in the day I did a few issues of that GTA IV magazine and got some solid attention for it, building up a community from nothing. Something like that could be a way of making TGTAP stand out from the large number of reasonably similar fansites. Nice and easy to do in software like InDesign, probably wouldn't be very achievable in a weekly format and a monthly format might be too long, so bimonthly could work.
  3. mvi

    I've foudn the topic now you've mentioned it ;)

  4. mvi

    Happy Birthday mvi!

    Thanks I'm still quite hungover from last night. I've been lying on the sofa in our studio half this morning.
  5. 4 years may have gone by since it was first created, but mvi's GFX Shop is back. Requests are now being taken, the following is the pricing scheme: Avatar: 50 credits Signature 250 credits User bar: 50 credits Other: ask To read previous comments please see here
  6. mvi

    Have you been banned on another forum?

    ??? The earh is flat.
  7. mvi

    GTA Theme you loved the most.

    Vice City, all round best music.
  8. mvi

    Things are good, just very busy with University unfortunately. What have you been up to?

  9. mvi

    Tell a good joke

    There's a better version of that joke I've heard which is done as a "two bits of tarmac walk into a pub" joke.
  10. mvi

    irony

    Publishers like safe bets, if something worked once it stands more chance in their eyes of working again rather than something risky and untried. When they're sinking an 8 figure sum of money into a game they want to ensure it makes a decent return. I wouldn't say it's ironic, because it's fully intentional. It's essentially a glorified port, a revisiting to a game which was rushed and experimental to try and polish it a little. In terms of both Claude and Toni being Italians, the games revolve around the Italian Mafia - it's a bit of a given that the main character will probably be Italian if he wants to be integrated easily into different Mafia groups.
  11. mvi

    half invisible bike?

    TXD files consist of two textures. The first is the RGB (red, green, blue) channel, this holds a fully opaque texture and is where the patterns or decals or whatever are stored. The second is an alpha (transparency) channel, this basically relies on greyscale, with white representing fully visible, and black representing invisible, and grey in between. RGB Example: Alpha Example: Merged Example (where checkerboard background represents invisibility): You can either use a Bitmap for each of these channels, or use a PNG (which is very similar to a BMP only with a transparency channel). When you import the PNG it cleverly splits up the image into the RGB colour bitmap and the Alpha transparency bitmap. If you're getting an error from Photoshops export of the alpha channel, try exporting the alpha channel from TXD Workshop then loading it in MSPaint. I'd imagine the texture is just pure white? In which case you only need use the paint bucket to fill it grey, then save and import back into TXD Workshop.
  12. mvi

    AIG pays back most of their bonuses today

    Can't stop human nature, at the end of the day with power - financial or otherwise - comes an ability to use it in unethical ways for selfish gain at the loss of everyone else.
  13. mvi

    irony

    Yeah it's freaky stuff MetalInusan, did you know that gta 3 is set in liberty city and so's lcs? Coincidence???
  14. mvi

    Liberty City Mod in VC engine

    Yeah Husky, it was released over 3 years ago. Not mr current affairs?
  15. mvi

    Tell a good joke

    A van of tortoises crashes into a van of terapins. It was a turtle disaster. Edit: sorry didn't realise it had to be a good joke!
  16. mvi

    PS3 saves for LCS?

    Is my link the wrong thing then?
  17. Can I has staff plz? Generally a pinned topic needs demand, if say there were thousands of posts on the subject of Vista x64 then yes a topic which could be pinned would come in handy, or even a sub forum. However as Mr G says making a topic on the off chance will earn you no favours.
  18. mvi

    Need help with script.

    Screenshot?
  19. mvi

    Please help Batman mod

    If you head over to gtaforums.com they have excellent listings on how to do GTA modding, it shouldn't be too hard to make what you describe following their tutorials. Plus you'll discover how to do a whole range of things with the game. Unfortunately I don't think tgtap has a very big modder community, but someone may help you out
  20. mvi

    PS3 saves for LCS?

    I'm not familliar with PlayStation 3s or any of this save system lark, but on this link there's two entries under "PlayStation 2 PS3 Virtual Memory Card Save (ZIP) (Europe)". I suspect as you've said you've already checked gamefaqs that I've misinterpreted what the listed entries are, but I thought I'd post on the off chance.
  21. mvi

    The Epic Photoshop help thread.

    is CS3 faster than CS2?
  22. mvi

    If you were given a chance to name the next GTA,

    Barbie Princess Island 3: Pony Village Will look good with a R* logo
  23. mvi

    The Epic Photoshop help thread.

    But will CS4 run faster? My laptop handles CS2 just about, and I don't know of any features in CS3 or 4 that I need, but if it'll run smoother I'll upgrade. Also, Vista is in no way superior to XP.
  24. mvi

    The Epic Photoshop help thread.

    What about CS2?
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