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Direct X 10.1 won't work with DX10 GFX


ganich

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the current SIGGRAPH event, Microsoft spoke to graphic enthusiasts about the next DirectX update, DirectX 10.1. The update will be released with Windows Vista SP1, but more importantly, the features in 10.1 aren’t supported by today’s DX10 graphics hardware. Gamers will be required to replace their graphics hardware once again, in order to take advantage of the 10.1 update. We’ll post more information shortly.

reported on progam3s.com, joystiq and few other sites..

What the fuck..if this happens ..we all should SUE microsoft..

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This is true. i found this on another site

REPRESENTATIVES from the almighty Vole have been speaking at Siggraph over the last few days, and what they've said hasn't exactly lowered the blood pressure of many attendees.

Microserfs were there to espouse the greatness of DirectX 10.1, the next revision to the DX graphics spec, which is due to arrive with Windows Vista SP1.

Here's the thing. DX10 hardware - such as the GeForce 8800 or the Radeon 2900 - won't work with the new 10.1 features. The 0.1 revision requires completely new hardware for support, thus royally cheesing off many gamers who paid top whack for their new hardware over the last few months on the basis of future game compatibility.

But these gamers shouldn't fret too much - 10.1 adds virtually nothing that they will care about and, more to the point, adds almost nothing that developers are likely to care about. The spec revision basically makes a number of things that are optional in DX10 compulsory under the new standard - such as 32-bit floating point filtering, as opposed to the 16-bit current. 4xAA is a compulsory standard to support in 10.1, whereas graphics vendors can pick and choose their anti-aliasing support currently.

We suspect that the spec is likely to be ill-received. Not only does it require brand new hardware, immediately creating a miniscule sub-set of DX10 owners, but it also requires Vista SP1, and also requires developer implementation.

With developers struggling to justify including DX10 features in their games (see the recent comments by John Carmack and Mark Rein), they're going to be about as likely to further limit their product's market as they are to start developing NES games again. This is especially true given the incredibly limited benefits 10.1 is bringing to the party.

Simply put - if you're a developer, why bother with 10.1? Answers on a postcard, please. �

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Late here, but all Dx 10.1 games can be played with a dx10 card.com You'll just lack some minor effects. One of bit bigger things was something with 32 bits instead of 16. Can't remember what it meant though..

If anyone here is planing to buy a new high-end dx 10 card I'd wait until Christmas for the planed 9800 card that of course has .1 support and it's GPU is said to be twice as powerfully then the G88 GPU.

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