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GTASA Outlaw Spec.


Urbanoutlaw

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I've been inactive for a few days & just noticed my script mod got approved (thanks) & is available to down load.

It's kinda raw but puts a few useful things where you can get them early in the game. I have played it to 100% complete

& included saves for the script.

The game is stable, however I in inadvertently removed the

Hydra & Rhino

from Grove Street at the end.

I will correct this in the next edit.

Some of the pistols have been replaced w/ magnums.

The National Guard post has been stocked w/ weapons, a boat & 2 helis.

The LSPD HQ & Dillimore Sheriff station is now stocked w/ weapons. LSPD has a police bike parked out front & Dillimore

has a few police type vehicles.

There's also a few other vehicles parked around LS that make things a little easier (look behind CJ's house in Ganton). I'm

currently absorbed in GTA4, but intend to work on another version later this year

http://www.thegtaplace.com/downloads/file.php?id=2891

Enjoy & if you have suggestions for additional weapon & vehicle spawns, just mention it here.

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Thanks, hope you enjoy it.

I would have posted it months ago but I wanted to test it. Nothing I hate more than downloading & installing a mod just to

find it's full of glitches.

As for where I learned, I got BW's mission editor, backed up my files & opened it up. I had a little computer school back

in the early '90s so I had a basic idea about writing code, but mostly just hands on. I also found a couple tutorials & got

a look at other script mods.

Edited by Urbanoutlaw
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  • 3 weeks later...

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