GTA Noob Posted June 23, 2007 Share Posted June 23, 2007 Can anyone explain the handling lanes please??????? Link to comment Share on other sites More sharing options...
Urbanoutlaw Posted June 24, 2007 Share Posted June 24, 2007 (edited) I'll try. LANDSTAL 1700.0 5008.3 2.5 0.0 0.0 -0.3 85 0.75 0.85 0.5 5 160.0 25.0 20.0 4 D 6.2 0.60 0 35.0 2.4 0.08 0.0 0.28 -0.14 0.5 0.25 0.27 0.23 25000 20 500002 0 1 0 This is the first entry for HANDLING.CFG in SA. 1700 - the weight (kilos) 5008.3 - Turnmass, I think the amount of force to move vehicle. 2.5 - Drag multiplier, I think aerodynamic. 0.0 0.0 -0.3 - Centers of gravity, X/Y/Z. Moving these will affect how well the vehicle stays upright when turning. 5 - Number of gears in transmission. 160.0 - Top speed (kph) 25.0 - Acceleration (I think meters per second), your gas pedal. 20.0 - Deceleration, (I think meters per second), your brakes. 4 - Drive type, 4 (4x4), R (Rear wheel drive), F (Front wheel drive) D - engine type, petrol (P), diesel (D) or electric (E) From here you get into steering, suspension limits & flags used by the game. 25000 is value of the vehicle, in $. If you're not comfortable editing your handling file, I have tuning services available in the trading stalls. http://www.thegtaplace.com/forums/index.php?showtopic=11534 Edited June 24, 2007 by Urbanoutlaw Link to comment Share on other sites More sharing options...
Gycu Posted June 24, 2007 Share Posted June 24, 2007 @Urbanoutlaw: Thank You Very Much, That Really Helped Me Too ... I have some stuff to do right now but when I come back I`ll mess up with the handling.cfg file Link to comment Share on other sites More sharing options...
FunGt Posted June 24, 2007 Share Posted June 24, 2007 http://projectcerbera.com/tutorials/gtasa/...ling/definition Link to comment Share on other sites More sharing options...
Snazzybacon Posted June 24, 2007 Share Posted June 24, 2007 which part of the line decides which mod shop it can go into? Link to comment Share on other sites More sharing options...
Urbanoutlaw Posted June 24, 2007 Share Posted June 24, 2007 Looks like Handling flags, bit 7. Looks like FunGT has something for every occasion. Link to comment Share on other sites More sharing options...
GTA Noob Posted June 25, 2007 Author Share Posted June 25, 2007 Thanks everyone here it helped very much! Link to comment Share on other sites More sharing options...
Snazzybacon Posted June 26, 2007 Share Posted June 26, 2007 so what decides what mods shop it can go into? Link to comment Share on other sites More sharing options...
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